| Index: components/crash/core/common/objc_zombie.h
|
| diff --git a/components/crash/core/common/objc_zombie.h b/components/crash/core/common/objc_zombie.h
|
| index c023f1c30e14474801dd58f299eaf9c1d2f2ac85..f1aa8e3f5d7d7945d85b6f35a911e1d451b40576 100644
|
| --- a/components/crash/core/common/objc_zombie.h
|
| +++ b/components/crash/core/common/objc_zombie.h
|
| @@ -8,6 +8,7 @@
|
| #include <stddef.h>
|
|
|
| #include "build/build_config.h"
|
| +#include "components/crash/core/common/crash_export.h"
|
|
|
| // You should think twice every single time you use anything from this
|
| // namespace.
|
| @@ -26,10 +27,10 @@ namespace ObjcEvilDoers {
|
| // |zombieCount| controls how many zombies to store before freeing the
|
| // oldest. Set to 0 to free objects immediately after making them
|
| // zombies.
|
| -bool ZombieEnable(bool zombieAllObjects, size_t zombieCount);
|
| +bool CRASH_EXPORT ZombieEnable(bool zombieAllObjects, size_t zombieCount);
|
|
|
| // Disable zombies.
|
| -void ZombieDisable();
|
| +void CRASH_EXPORT ZombieDisable();
|
|
|
| } // namespace ObjcEvilDoers
|
|
|
|
|