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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
11 #include "SkColorPriv.h" | 11 #include "SkColorPriv.h" |
12 #include "SkGradientShader.h" | 12 #include "SkGradientShader.h" |
13 #include "SkImage.h" | 13 #include "SkImage.h" |
14 #include "SkImage_Base.h" | 14 #include "SkImage_Base.h" |
15 #include "SkMathPriv.h" | 15 #include "SkMathPriv.h" |
16 #include "SkShader.h" | 16 #include "SkShader.h" |
17 #include "SkSurface.h" | 17 #include "SkSurface.h" |
18 | 18 |
19 #if SK_SUPPORT_GPU | |
20 #include "SkGrPriv.h" | |
21 #endif | |
22 | 19 |
23 static SkBitmap make_chessbm(int w, int h) { | 20 static SkBitmap make_chessbm(int w, int h) { |
24 SkBitmap bm; | 21 SkBitmap bm; |
25 bm.allocN32Pixels(w, h); | 22 bm.allocN32Pixels(w, h); |
26 | 23 |
27 for (int y = 0; y < bm.height(); y++) { | 24 for (int y = 0; y < bm.height(); y++) { |
28 uint32_t* p = bm.getAddr32(0, y); | 25 uint32_t* p = bm.getAddr32(0, y); |
29 for (int x = 0; x < bm.width(); x++) { | 26 for (int x = 0; x < bm.width(); x++) { |
30 p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; | 27 p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; |
31 } | 28 } |
32 } | 29 } |
33 bm.unlockPixels(); | 30 bm.unlockPixels(); |
34 return bm; | 31 return bm; |
35 } | 32 } |
36 | 33 |
34 // Creates a bitmap and a matching image. | |
37 static sk_sp<SkImage> makebm(SkCanvas* origCanvas, SkBitmap* resultBM, int w, in t h) { | 35 static sk_sp<SkImage> makebm(SkCanvas* origCanvas, SkBitmap* resultBM, int w, in t h) { |
38 SkImageInfo info = SkImageInfo::MakeN32Premul(w, h); | 36 SkImageInfo info = SkImageInfo::MakeN32Premul(w, h); |
39 | 37 |
40 auto surface(origCanvas->makeSurface(info)); | 38 auto surface(origCanvas->makeSurface(info)); |
41 if (nullptr == surface) { | 39 if (nullptr == surface) { |
42 // picture canvas will return null, so fall-back to raster | 40 // picture canvas will return null, so fall-back to raster |
43 surface = SkSurface::MakeRaster(info); | 41 surface = SkSurface::MakeRaster(info); |
44 } | 42 } |
45 | 43 |
46 SkCanvas* canvas = surface->getCanvas(); | 44 SkCanvas* canvas = surface->getCanvas(); |
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79 0, &mat)); | 77 0, &mat)); |
80 canvas->drawRect(rect, paint); | 78 canvas->drawRect(rect, paint); |
81 rect.inset(wScalar / 8, hScalar / 8); | 79 rect.inset(wScalar / 8, hScalar / 8); |
82 mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); | 80 mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); |
83 } | 81 } |
84 | 82 |
85 auto image = surface->makeImageSnapshot(); | 83 auto image = surface->makeImageSnapshot(); |
86 | 84 |
87 SkBitmap tempBM; | 85 SkBitmap tempBM; |
88 | 86 |
89 #if SK_SUPPORT_GPU | 87 image->asLegacyBitmap(&tempBM, SkImage::kRO_LegacyBitmapMode); |
90 if (GrTexture* texture = as_IB(image)->peekTexture()) { | |
91 GrWrapTextureInBitmap(texture, image->width(), image->height(), image->i sOpaque(), &tempBM); | |
92 } else | |
93 #endif | |
94 { | |
95 image->asLegacyBitmap(&tempBM, SkImage::kRO_LegacyBitmapMode); | |
96 } | |
97 | 88 |
98 // Let backends know we won't change this, so they don't have to deep copy i t defensively. | 89 // Let backends know we won't change this, so they don't have to deep copy i t defensively. |
99 tempBM.setImmutable(); | 90 tempBM.setImmutable(); |
100 *resultBM = tempBM; | 91 *resultBM = tempBM; |
101 | 92 |
102 return image; | 93 return image; |
103 } | 94 } |
104 | 95 |
105 static void canvasproc(SkCanvas* canvas, SkImage*, const SkBitmap& bm, const SkI Rect& srcR, | 96 static void canvasproc(SkCanvas* canvas, SkImage*, const SkBitmap& bm, const SkI Rect& srcR, |
106 const SkRect& dstR) { | 97 const SkRect& dstR) { |
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145 this->setupImage(canvas); | 136 this->setupImage(canvas); |
146 } | 137 } |
147 | 138 |
148 SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)}; | 139 SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)}; |
149 static const int kMaxSrcRectSize = 1 << (SkNextLog2(gBmpSize) + 2); | 140 static const int kMaxSrcRectSize = 1 << (SkNextLog2(gBmpSize) + 2); |
150 | 141 |
151 static const int kPadX = 30; | 142 static const int kPadX = 30; |
152 static const int kPadY = 40; | 143 static const int kPadY = 40; |
153 SkPaint paint; | 144 SkPaint paint; |
154 paint.setAlpha(0x20); | 145 paint.setAlpha(0x20); |
155 canvas->drawBitmapRect(fLargeBitmap, SkRect::MakeIWH(gSize, gSize), &pai nt); | 146 canvas->drawImageRect(fImage, SkRect::MakeIWH(gSize, gSize), &paint); |
bsalomon
2016/07/13 21:13:08
The GM was (arbitrarily) always using the bitmap r
| |
156 canvas->translate(SK_Scalar1 * kPadX / 2, | 147 canvas->translate(SK_Scalar1 * kPadX / 2, |
157 SK_Scalar1 * kPadY / 2); | 148 SK_Scalar1 * kPadY / 2); |
158 SkPaint blackPaint; | 149 SkPaint blackPaint; |
159 SkScalar titleHeight = SK_Scalar1 * 24; | 150 SkScalar titleHeight = SK_Scalar1 * 24; |
160 blackPaint.setColor(SK_ColorBLACK); | 151 blackPaint.setColor(SK_ColorBLACK); |
161 blackPaint.setTextSize(titleHeight); | 152 blackPaint.setTextSize(titleHeight); |
162 blackPaint.setAntiAlias(true); | 153 blackPaint.setAntiAlias(true); |
163 sk_tool_utils::set_portable_typeface(&blackPaint); | 154 sk_tool_utils::set_portable_typeface(&blackPaint); |
164 SkString title; | 155 SkString title; |
165 title.printf("Bitmap size: %d x %d", gBmpSize, gBmpSize); | 156 title.printf("Bitmap size: %d x %d", gBmpSize, gBmpSize); |
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220 canvas->drawBitmapRect(bm, srcRect, dstRect, &paint); | 211 canvas->drawBitmapRect(bm, srcRect, dstRect, &paint); |
221 } | 212 } |
222 } | 213 } |
223 | 214 |
224 private: | 215 private: |
225 typedef skiagm::GM INHERITED; | 216 typedef skiagm::GM INHERITED; |
226 }; | 217 }; |
227 | 218 |
228 DEF_GM( return new DrawBitmapRectGM(canvasproc, nullptr); ) | 219 DEF_GM( return new DrawBitmapRectGM(canvasproc, nullptr); ) |
229 DEF_GM( return new DrawBitmapRectGM(imageproc, "-imagerect"); ) | 220 DEF_GM( return new DrawBitmapRectGM(imageproc, "-imagerect"); ) |
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