Index: remoting/client/gl_render_layer.h |
diff --git a/remoting/client/gl_render_layer.h b/remoting/client/gl_render_layer.h |
index 785961f0fa6fdf6004d6be9d51e1a498f74ff3d6..5c6acb85aa91b9e314da11315d503067b0772081 100644 |
--- a/remoting/client/gl_render_layer.h |
+++ b/remoting/client/gl_render_layer.h |
@@ -50,7 +50,7 @@ class GlRenderLayer { |
void SetTextureVisibleArea(const std::array<float, 8>& positions); |
// Draws the texture on the canvas. Texture must be set before calling Draw(). |
- void Draw(); |
+ void Draw(float alpha_multiplier); |
private: |
int texture_id_; |