| Index: remoting/client/gl_render_layer.h
|
| diff --git a/remoting/client/gl_render_layer.h b/remoting/client/gl_render_layer.h
|
| index 785961f0fa6fdf6004d6be9d51e1a498f74ff3d6..5c6acb85aa91b9e314da11315d503067b0772081 100644
|
| --- a/remoting/client/gl_render_layer.h
|
| +++ b/remoting/client/gl_render_layer.h
|
| @@ -50,7 +50,7 @@ class GlRenderLayer {
|
| void SetTextureVisibleArea(const std::array<float, 8>& positions);
|
|
|
| // Draws the texture on the canvas. Texture must be set before calling Draw().
|
| - void Draw();
|
| + void Draw(float alpha_multiplier);
|
|
|
| private:
|
| int texture_id_;
|
|
|