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Unified Diff: remoting/client/gl_cursor_feedback.cc

Issue 2148743005: [Remoting Android] Cursor & Cursor Feedback for OpenGL Renderer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Reviewer's Feedback Created 4 years, 5 months ago
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Index: remoting/client/gl_cursor_feedback.cc
diff --git a/remoting/client/gl_cursor_feedback.cc b/remoting/client/gl_cursor_feedback.cc
new file mode 100644
index 0000000000000000000000000000000000000000..ab69b30bf57c80ed656b0bd8760fa1a686c74829
--- /dev/null
+++ b/remoting/client/gl_cursor_feedback.cc
@@ -0,0 +1,73 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "remoting/client/gl_cursor_feedback.h"
+
+#include <math.h>
+#include <array>
+
+#include "base/logging.h"
+#include "remoting/client/gl_canvas.h"
+#include "remoting/client/gl_cursor_feedback_texture.h"
+#include "remoting/client/gl_math.h"
+#include "remoting/client/gl_render_layer.h"
+
+namespace {
+
+const int kTextureId = 2;
+const float kAnimationDurationMs = 220.f;
+
+} // namespace
+
+namespace remoting {
+
+GlCursorFeedback::GlCursorFeedback() {}
+
+GlCursorFeedback::~GlCursorFeedback() {}
+
+void GlCursorFeedback::SetCanvas(GlCanvas* canvas) {
+ if (!canvas) {
+ layer_.reset();
+ return;
+ }
+ layer_.reset(new GlRenderLayer(kTextureId, canvas));
+ GlCursorFeedbackTexture* texture = GlCursorFeedbackTexture::GetInstance();
+ layer_->SetTexture(texture->GetTexture().data(),
+ GlCursorFeedbackTexture::kTextureWidth,
+ GlCursorFeedbackTexture::kTextureWidth);
+}
+
+void GlCursorFeedback::StartAnimation(float normalized_x,
+ float normalized_y,
+ float normalized_width,
+ float normalized_height) {
+ max_width_ = normalized_width;
+ max_height_ = normalized_height;
+ cursor_x_ = normalized_x;
+ cursor_y_ = normalized_y;
+ animation_start_time_ = base::TimeTicks::Now();
+}
+
+bool GlCursorFeedback::Draw() {
+ if (!layer_ || animation_start_time_.is_null()) {
+ return false;
+ }
+ float progress =
+ (base::TimeTicks::Now() - animation_start_time_).InMilliseconds() /
+ kAnimationDurationMs;
+ if (progress > 1) {
+ animation_start_time_ = base::TimeTicks();
+ return false;
+ }
+ float width = progress * max_width_;
+ float height = progress * max_height_;
+ std::array<float, 8> positions;
+ FillRectangleVertexPositions(cursor_x_ - width / 2, cursor_y_ - height / 2,
+ width, height, &positions);
+ layer_->SetVertexPositions(positions);
+ layer_->Draw(1.f - progress);
+ return true;
+}
+
+} // namespace remoting
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