Index: remoting/client/gl_cursor_feedback.cc |
diff --git a/remoting/client/gl_cursor_feedback.cc b/remoting/client/gl_cursor_feedback.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ab69b30bf57c80ed656b0bd8760fa1a686c74829 |
--- /dev/null |
+++ b/remoting/client/gl_cursor_feedback.cc |
@@ -0,0 +1,73 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "remoting/client/gl_cursor_feedback.h" |
+ |
+#include <math.h> |
+#include <array> |
+ |
+#include "base/logging.h" |
+#include "remoting/client/gl_canvas.h" |
+#include "remoting/client/gl_cursor_feedback_texture.h" |
+#include "remoting/client/gl_math.h" |
+#include "remoting/client/gl_render_layer.h" |
+ |
+namespace { |
+ |
+const int kTextureId = 2; |
+const float kAnimationDurationMs = 220.f; |
+ |
+} // namespace |
+ |
+namespace remoting { |
+ |
+GlCursorFeedback::GlCursorFeedback() {} |
+ |
+GlCursorFeedback::~GlCursorFeedback() {} |
+ |
+void GlCursorFeedback::SetCanvas(GlCanvas* canvas) { |
+ if (!canvas) { |
+ layer_.reset(); |
+ return; |
+ } |
+ layer_.reset(new GlRenderLayer(kTextureId, canvas)); |
+ GlCursorFeedbackTexture* texture = GlCursorFeedbackTexture::GetInstance(); |
+ layer_->SetTexture(texture->GetTexture().data(), |
+ GlCursorFeedbackTexture::kTextureWidth, |
+ GlCursorFeedbackTexture::kTextureWidth); |
+} |
+ |
+void GlCursorFeedback::StartAnimation(float normalized_x, |
+ float normalized_y, |
+ float normalized_width, |
+ float normalized_height) { |
+ max_width_ = normalized_width; |
+ max_height_ = normalized_height; |
+ cursor_x_ = normalized_x; |
+ cursor_y_ = normalized_y; |
+ animation_start_time_ = base::TimeTicks::Now(); |
+} |
+ |
+bool GlCursorFeedback::Draw() { |
+ if (!layer_ || animation_start_time_.is_null()) { |
+ return false; |
+ } |
+ float progress = |
+ (base::TimeTicks::Now() - animation_start_time_).InMilliseconds() / |
+ kAnimationDurationMs; |
+ if (progress > 1) { |
+ animation_start_time_ = base::TimeTicks(); |
+ return false; |
+ } |
+ float width = progress * max_width_; |
+ float height = progress * max_height_; |
+ std::array<float, 8> positions; |
+ FillRectangleVertexPositions(cursor_x_ - width / 2, cursor_y_ - height / 2, |
+ width, height, &positions); |
+ layer_->SetVertexPositions(positions); |
+ layer_->Draw(1.f - progress); |
+ return true; |
+} |
+ |
+} // namespace remoting |