Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(19)

Side by Side Diff: remoting/client/gl_math.h

Issue 2148743005: [Remoting Android] Cursor & Cursor Feedback for OpenGL Renderer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Swap BGRA to RGBA Created 4 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
(Empty)
1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_CLIENT_OPENGL_GL_MATH_H_
6 #define REMOTING_CLIENT_OPENGL_GL_MATH_H_
7
8 #include <array>
9 #include <string>
10
11 #include "base/macros.h"
12
13 namespace remoting {
14
15 // See GlCanvas::SetNormalizedTransformation for definition of the
16 // transformation matrix.
17 //
18 // Converts a pixel based transformation matrix to a texture coordinates based
19 // transformation matrix.
20 // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ].
21 //
22 // | m0, m1, m2, | | x |
23 // | m3, m4, m5, | * | y |
24 // | m6, m7, m8 | | 1 |
25 void NormalizeTransformationMatrix(std::array<float, 9>& mat,
Sergey Ulanov 2016/07/19 00:42:48 matrix
Sergey Ulanov 2016/07/19 00:42:48 use pointer instead of a reference here and move t
Yuwei 2016/07/19 20:34:24 Done.
26 int view_width,
27 int view_height,
28 int canvas_width,
29 int canvas_height);
30
31 // Given left, top, width, height of a rectangle, fills |positions| with
32 // coordinates of four vertices of the rectangle.
33 // positions: [ x_upperleft, y_upperleft, x_lowerleft, y_lowerleft,
34 // x_upperright, y_upperright, x_lowerright, y_lowerright ]
35 void FillRectangleVertexPositions(std::array<float, 8>& positions,
36 float left,
37 float top,
38 float width,
39 float height);
40
41 // interpolates vector |dest| between [vec1, vec2].
42 // dest = (1 - percent) * vec1 + percent * vec2
43 // dimension: length of dest, vec1, vec2
44 template<typename NumberType>
45 void LinearInterpolate(NumberType* dest,
Sergey Ulanov 2016/07/19 00:42:48 Do you need this as a template? It's used in only
Yuwei 2016/07/19 20:34:23 Obsolete. Removed.
46 const NumberType* vec1,
47 const NumberType* vec2,
48 float percent,
49 int dimension) {
50 for (int i = 0; i < dimension; i++) {
51 dest[i] = (1.f - percent) * vec1[i] + percent * vec2[i];
Sergey Ulanov 2016/07/19 00:42:48 you convert values from int to float and then back
Yuwei 2016/07/19 04:11:52 Maybe something like: ((100 - percent) * vec1[i]
Yuwei 2016/07/19 20:34:23 Removed.
52 }
53 }
54
55 // Returns the string representation of the matrix for debugging.
56 //
57 // For example:
58 // [
59 // 1, 0, 0,
60 // 0, 1, 0,
61 // 0, 0, 1,
62 // ]
63 std::string MatrixToString(const float* mat, int num_rows, int num_cols);
64
65 } // namespace remoting
66
67 #endif // REMOTING_CLIENT_OPENGL_GL_MATH_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698