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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "remoting/client/gl_cursor_feedback.h" | |
| 6 | |
| 7 #include <math.h> | |
| 8 #include <array> | |
| 9 | |
| 10 #include "base/logging.h" | |
| 11 #include "remoting/client/gl_canvas.h" | |
| 12 #include "remoting/client/gl_math.h" | |
| 13 #include "remoting/client/gl_render_layer.h" | |
| 14 #include "third_party/webrtc/modules/desktop_capture/desktop_frame.h" | |
|
Sergey Ulanov
2016/07/19 00:42:48
I don't think we want to pull this dependency here
Yuwei
2016/07/19 20:34:23
Done. Reuse the one in remoting/base/util
| |
| 15 | |
| 16 namespace { | |
| 17 | |
| 18 const int kTextureId = 2; | |
| 19 const int kColorRingsCount = 4; | |
| 20 const int kFeedbackTexturePixelDiameter = 256; | |
|
Sergey Ulanov
2016/07/19 00:42:48
Problem with the way animation is currently implem
Yuwei
2016/07/19 04:11:52
I think the actual problem of the current implemen
Yuwei
2016/07/19 20:34:23
Leaved comment in Java GlDesktopView.
Sergey Ulanov
2016/07/20 18:06:11
SGTM
| |
| 21 const float kAnimationDurationMs = 220.f; | |
| 22 | |
| 23 // RGBA8888 colors. From inside to outside. | |
| 24 const uint8_t kFeedbackRingColors[kColorRingsCount] | |
| 25 [webrtc::DesktopFrame::kBytesPerPixel] = { | |
| 26 {0, 0, 0, 0}, // transparent black | |
| 27 {0xff, 0xff, 0xff, 0xff}, // white | |
| 28 {0, 0, 0, 0xff}, // black | |
| 29 {0, 0, 0, 0} // transparent black | |
| 30 }; | |
| 31 | |
| 32 const float kFeedbackRadiusStops[kColorRingsCount] = {0.0f, 0.8f, 0.9f, 1.0f}; | |
| 33 | |
| 34 } // namespace | |
| 35 | |
| 36 namespace remoting { | |
| 37 | |
| 38 GlCursorFeedback::GlCursorFeedback() { | |
| 39 } | |
|
Sergey Ulanov
2016/07/19 00:42:48
git cl format please
Yuwei
2016/07/19 20:34:23
Done.
| |
| 40 | |
| 41 GlCursorFeedback::~GlCursorFeedback() { | |
| 42 } | |
| 43 | |
| 44 void GlCursorFeedback::SetCanvas(GlCanvas* canvas) { | |
| 45 if (!canvas) { | |
| 46 layer_.reset(); | |
| 47 return; | |
| 48 } | |
| 49 layer_.reset(new GlRenderLayer(kTextureId, canvas)); | |
| 50 layer_->SetTexture(GetFeedbackTexture(), kFeedbackTexturePixelDiameter, | |
| 51 kFeedbackTexturePixelDiameter); | |
| 52 } | |
| 53 | |
| 54 void GlCursorFeedback::StartAnimation(float normalized_x, | |
| 55 float normalized_y, | |
| 56 float normalized_width, | |
| 57 float normalized_height) { | |
| 58 max_width_ = normalized_width; | |
| 59 max_height_ = normalized_height; | |
| 60 cursor_x_ = normalized_x; | |
| 61 cursor_y_ = normalized_y; | |
| 62 animation_start_time_ = base::TimeTicks::Now(); | |
| 63 } | |
| 64 | |
| 65 bool GlCursorFeedback::Draw() { | |
| 66 if (!layer_ || animation_start_time_.is_null()) { | |
| 67 return false; | |
| 68 } | |
| 69 float progress = (base::TimeTicks::Now() - animation_start_time_) | |
| 70 .InMilliseconds() / kAnimationDurationMs; | |
|
Sergey Ulanov
2016/07/19 00:42:48
git cl format please
Yuwei
2016/07/19 20:34:23
Done.
| |
| 71 if (progress > 1) { | |
| 72 animation_start_time_ = base::TimeTicks(); | |
| 73 return false; | |
| 74 } | |
| 75 float width = progress * max_width_; | |
| 76 float height = progress * max_height_; | |
| 77 std::array<float, 8> positions; | |
| 78 FillRectangleVertexPositions(positions, cursor_x_ - width / 2, | |
| 79 cursor_y_ - height / 2, width, height); | |
| 80 layer_->SetVertexPositions(positions); | |
| 81 layer_->Draw(1.f - progress); | |
| 82 return true; | |
| 83 } | |
| 84 | |
| 85 void FillColorByRadius(float radius, uint8_t* out) { | |
| 86 for (int i = kColorRingsCount - 1; i > -1; i--) { | |
|
Sergey Ulanov
2016/07/19 00:42:48
i >= 0 instead of i > -1
Yuwei
2016/07/19 20:34:23
Obsolete.
| |
| 87 if (radius >= kFeedbackRadiusStops[i]) { | |
|
Sergey Ulanov
2016/07/19 00:42:48
It would be better to break here and then move the
Yuwei
2016/07/19 20:34:23
Obsolete.
| |
| 88 if (i == kColorRingsCount - 1) { | |
| 89 // Area outside the circle. Just use the outermost color. | |
| 90 memcpy(out, kFeedbackRingColors[i], | |
| 91 webrtc::DesktopFrame::kBytesPerPixel); | |
| 92 } else { | |
| 93 const uint8_t* first_color = kFeedbackRingColors[i]; | |
| 94 const uint8_t* second_color = kFeedbackRingColors[i + 1]; | |
| 95 float first_radius = kFeedbackRadiusStops[i]; | |
| 96 float second_radius = kFeedbackRadiusStops[i + 1]; | |
| 97 float interpolation_percentage = | |
| 98 (radius - first_radius) / (second_radius - first_radius); | |
| 99 LinearInterpolate(out, first_color, second_color, | |
| 100 interpolation_percentage, | |
| 101 webrtc::DesktopFrame::kBytesPerPixel); | |
| 102 } | |
| 103 return; | |
| 104 } | |
| 105 } | |
| 106 NOTREACHED(); | |
| 107 } | |
| 108 | |
| 109 // static | |
| 110 const uint8_t* GlCursorFeedback::GetFeedbackTexture() { | |
| 111 if (texture_) { | |
| 112 return texture_.get(); | |
| 113 } | |
| 114 texture_.reset(new uint8_t[kFeedbackTexturePixelDiameter * | |
| 115 kFeedbackTexturePixelDiameter * | |
| 116 webrtc::DesktopFrame::kBytesPerPixel]); | |
| 117 int pixel_radius = kFeedbackTexturePixelDiameter / 2; | |
| 118 for (int x = 0; x < kFeedbackTexturePixelDiameter; x++) { | |
|
Sergey Ulanov
2016/07/19 00:42:48
This code looks like it would be rather slow. It m
Yuwei
2016/07/19 20:34:23
Done. Using Skia.
| |
| 119 for (int y = 0; y < kFeedbackTexturePixelDiameter; y++) { | |
| 120 float radius = sqrt((x - pixel_radius) * (x - pixel_radius) | |
| 121 + (y - pixel_radius) * (y - pixel_radius)) | |
| 122 / pixel_radius; | |
| 123 uint8_t* current = texture_.get() + | |
| 124 (y * kFeedbackTexturePixelDiameter + x) * | |
| 125 webrtc::DesktopFrame::kBytesPerPixel; | |
| 126 FillColorByRadius(radius, current); | |
| 127 } | |
| 128 } | |
| 129 return texture_.get(); | |
| 130 } | |
| 131 | |
| 132 // static | |
| 133 std::unique_ptr<uint8_t[]> GlCursorFeedback::texture_; | |
|
Sergey Ulanov
2016/07/19 00:42:48
only POD types are allowed for static variables.
Yuwei
2016/07/19 04:11:52
Yeah I don't think it make sense to have a static
Yuwei
2016/07/19 20:34:23
Done.
| |
| 134 | |
| 135 } // namespace remoting | |
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