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Side by Side Diff: remoting/client/gl_math.h

Issue 2148743005: [Remoting Android] Cursor & Cursor Feedback for OpenGL Renderer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Reviewer's Feedback Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_CLIENT_OPENGL_GL_MATH_H_
6 #define REMOTING_CLIENT_OPENGL_GL_MATH_H_
7
8 #include <array>
9 #include <string>
10
11 #include "base/macros.h"
12
13 namespace remoting {
14
15 // See GlCanvas::SetNormalizedTransformation for definition of the
16 // transformation matrix.
17 //
18 // Converts a pixel based transformation matrix to a texture coordinates based
19 // transformation matrix.
20 // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ].
21 //
22 // | m0, m1, m2, | | x |
23 // | m3, m4, m5, | * | y |
24 // | m6, m7, m8 | | 1 |
25 void NormalizeTransformationMatrix(int view_width,
26 int view_height,
27 int canvas_width,
28 int canvas_height,
29 std::array<float, 9>* matrix);
30
31 // Given left, top, width, height of a rectangle, fills |positions| with
32 // coordinates of four vertices of the rectangle.
33 // positions: [ x_upperleft, y_upperleft, x_lowerleft, y_lowerleft,
34 // x_upperright, y_upperright, x_lowerright, y_lowerright ]
35 void FillRectangleVertexPositions(float left,
36 float top,
37 float width,
38 float height,
39 std::array<float, 8>* positions);
40
41 // Returns the string representation of the matrix for debugging.
42 //
43 // For example:
44 // [
45 // 1, 0, 0,
46 // 0, 1, 0,
47 // 0, 0, 1,
48 // ]
49 std::string MatrixToString(const float* mat, int num_rows, int num_cols);
50
51 } // namespace remoting
52
53 #endif // REMOTING_CLIENT_OPENGL_GL_MATH_H_
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