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Side by Side Diff: remoting/client/gl_canvas.h

Issue 2148743005: [Remoting Android] Cursor & Cursor Feedback for OpenGL Renderer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Reviewer's Feedback Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_CLIENT_OPENGL_GL_CANVAS_H_ 5 #ifndef REMOTING_CLIENT_OPENGL_GL_CANVAS_H_
6 #define REMOTING_CLIENT_OPENGL_GL_CANVAS_H_ 6 #define REMOTING_CLIENT_OPENGL_GL_CANVAS_H_
7 7
8 #include <array> 8 #include <array>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 // height. m2 and m5 defines the offset of the upper-left corner in percentage 43 // height. m2 and m5 defines the offset of the upper-left corner in percentage
44 // of the view's width or height. An identity matrix will stretch the canvas 44 // of the view's width or height. An identity matrix will stretch the canvas
45 // to fit the whole view. 45 // to fit the whole view.
46 void SetNormalizedTransformation(const std::array<float, 9>& matrix); 46 void SetNormalizedTransformation(const std::array<float, 9>& matrix);
47 47
48 // Draws the texture on the canvas. Nothing will happen if 48 // Draws the texture on the canvas. Nothing will happen if
49 // SetNormalizedTransformation() has not been called. 49 // SetNormalizedTransformation() has not been called.
50 // vertex_buffer: reference to the 2x4x2 float vertex buffer. 50 // vertex_buffer: reference to the 2x4x2 float vertex buffer.
51 // [ four (x, y) normalized vertex positions on the canvas, 51 // [ four (x, y) normalized vertex positions on the canvas,
52 // four (x, y) vertex positions to define the visible area ] 52 // four (x, y) vertex positions to define the visible area ]
53 void DrawTexture(int texture_id, GLuint texture_handle, GLuint vertex_buffer); 53 // alpha_multiplier: Will be multiplied with the alpha channel of the texture.
54 // Passing 1 means no change of the transparency of the
55 // texture.
56 void DrawTexture(int texture_id,
57 GLuint texture_handle,
58 GLuint vertex_buffer,
59 float alpha_multiplier);
54 60
55 // Returns the version number of current OpenGL ES context. Either 2 or 3. 61 // Returns the version number of current OpenGL ES context. Either 2 or 3.
56 int GetGlVersion() const; 62 int GetGlVersion() const;
57 63
58 private: 64 private:
59 int gl_version_; 65 int gl_version_;
60 66
61 // True IFF the transformation has been set. 67 // True IFF the transformation has been set.
62 bool transformation_set_ = false; 68 bool transformation_set_ = false;
63 69
64 // Handles. 70 // Handles.
65 GLuint vertex_shader_; 71 GLuint vertex_shader_;
66 GLuint fragment_shader_; 72 GLuint fragment_shader_;
67 GLuint program_; 73 GLuint program_;
68 74
69 // Locations of the corresponding shader attributes. 75 // Locations of the corresponding shader attributes.
70 GLuint transform_location_; 76 GLuint transform_location_;
71 GLuint texture_location_; 77 GLuint texture_location_;
78 GLuint alpha_multiplier_location_;
72 GLuint position_location_; 79 GLuint position_location_;
73 GLuint tex_cord_location_; 80 GLuint tex_cord_location_;
74 81
75 base::ThreadChecker thread_checker_; 82 base::ThreadChecker thread_checker_;
76 83
77 DISALLOW_COPY_AND_ASSIGN(GlCanvas); 84 DISALLOW_COPY_AND_ASSIGN(GlCanvas);
78 }; 85 };
79 86
80 } // namespace remoting 87 } // namespace remoting
81 88
82 #endif // REMOTING_CLIENT_OPENGL_GL_CANVAS_H_ 89 #endif // REMOTING_CLIENT_OPENGL_GL_CANVAS_H_
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