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Side by Side Diff: remoting/client/gl_cursor_feedback.cc

Issue 2148743005: [Remoting Android] Cursor & Cursor Feedback for OpenGL Renderer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Drop Skia dependencies Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "remoting/client/gl_cursor_feedback.h"
6
7 #include <math.h>
8 #include <array>
9
10 #include "base/logging.h"
11 #include "remoting/client/gl_canvas.h"
12 #include "remoting/client/gl_cursor_feedback_texture.h"
13 #include "remoting/client/gl_math.h"
14 #include "remoting/client/gl_render_layer.h"
15
16 namespace {
17
18 const int kTextureId = 2;
Sergey Ulanov 2016/07/21 19:28:48 maybe not for this CL: would it be useful to have
Yuwei 2016/07/21 21:44:41 Acknowledged. Will send another CL for this.
19 const float kAnimationDurationMs = 220.f;
20
21 } // namespace
22
23 namespace remoting {
24
25 GlCursorFeedback::GlCursorFeedback() {}
26
27 GlCursorFeedback::~GlCursorFeedback() {}
28
29 void GlCursorFeedback::SetCanvas(GlCanvas* canvas) {
30 if (!canvas) {
31 layer_.reset();
32 return;
33 }
34 layer_.reset(new GlRenderLayer(kTextureId, canvas));
35 GlCursorFeedbackTexture* texture = GlCursorFeedbackTexture::GetInstance();
36 layer_->SetTexture(texture->GetTexture(), texture->GetTextureDiameter(),
37 texture->GetTextureDiameter());
38 }
39
40 void GlCursorFeedback::StartAnimation(float normalized_x,
41 float normalized_y,
42 float normalized_width,
43 float normalized_height) {
44 max_width_ = normalized_width;
45 max_height_ = normalized_height;
46 cursor_x_ = normalized_x;
47 cursor_y_ = normalized_y;
48 animation_start_time_ = base::TimeTicks::Now();
49 }
50
51 bool GlCursorFeedback::Draw() {
52 if (!layer_ || animation_start_time_.is_null()) {
53 return false;
54 }
55 float progress =
56 (base::TimeTicks::Now() - animation_start_time_).InMilliseconds() /
57 kAnimationDurationMs;
58 if (progress > 1) {
59 animation_start_time_ = base::TimeTicks();
60 return false;
61 }
62 float width = progress * max_width_;
63 float height = progress * max_height_;
64 std::array<float, 8> positions;
65 FillRectangleVertexPositions(cursor_x_ - width / 2, cursor_y_ - height / 2,
66 width, height, &positions);
67 layer_->SetVertexPositions(positions);
68 layer_->Draw(1.f - progress);
69 return true;
70 }
71
72 } // namespace remoting
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