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Side by Side Diff: gpu/command_buffer/service/context_state.h

Issue 2148723004: WebGL 2: make sure VertexAttrib type match the corresponding attrib type in shader (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: code clean Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the ContextState class. 5 // This file contains the ContextState class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
9 9
10 #include <memory> 10 #include <memory>
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236 return; 236 return;
237 } 237 }
238 glStencilMaskSeparate(op, mask); 238 glStencilMaskSeparate(op, mask);
239 } 239 }
240 240
241 ErrorState* GetErrorState(); 241 ErrorState* GetErrorState();
242 242
243 void SetBoundBuffer(GLenum target, Buffer* buffer); 243 void SetBoundBuffer(GLenum target, Buffer* buffer);
244 void RemoveBoundBuffer(Buffer* buffer); 244 void RemoveBoundBuffer(Buffer* buffer);
245 245
246 void InitGenericAttribBaseType(GLuint max_vertex_attribs) {
247 max_vertex_attribs_ = max_vertex_attribs;
248
249 uint32_t packed_size = max_vertex_attribs_ / 16;
Zhenyao Mo 2016/07/22 14:36:47 nit: this can be ceil(), but your code is also cor
250 packed_size += (max_vertex_attribs_ % 16 == 0) ? 0 : 1;
251 generic_attrib_base_type_mask_.resize(packed_size);
252 for (uint32_t i = 0; i < packed_size; ++i) {
253 generic_attrib_base_type_mask_[i] = 0xFFFFFFFF;
Zhenyao Mo 2016/07/22 14:36:47 set this to be 0x55555555 * SHADER_VARIABLE_FLOAT
254 }
255 }
256
257 void SetGenericVertexAttribBaseType(GLuint index, GLenum base_type) {
258 DCHECK(index < max_vertex_attribs_);
259 int shift_bits = (index % 16) * 2;
260 generic_attrib_base_type_mask_[index / 16] &= ~(0x3 << shift_bits);
261 generic_attrib_base_type_mask_[index / 16] |= (base_type << shift_bits);
262 }
263
264 // Return 16 attributes' base types, in which the generic attribute
265 // specified by argument 'index' located.
266 uint32_t GetGenericVertexAttribBaseTypeMask(GLuint index) {
267 DCHECK(index < max_vertex_attribs_);
268 return generic_attrib_base_type_mask_[index / 16];
269 }
270
246 void UnbindTexture(TextureRef* texture); 271 void UnbindTexture(TextureRef* texture);
247 void UnbindSampler(Sampler* sampler); 272 void UnbindSampler(Sampler* sampler);
248 273
249 PixelStoreParams GetPackParams(); 274 PixelStoreParams GetPackParams();
250 PixelStoreParams GetUnpackParams(Dimension dimension); 275 PixelStoreParams GetUnpackParams(Dimension dimension);
251 276
252 void EnableDisableFramebufferSRGB(bool enable); 277 void EnableDisableFramebufferSRGB(bool enable);
253 278
254 #include "gpu/command_buffer/service/context_state_autogen.h" 279 #include "gpu/command_buffer/service/context_state_autogen.h"
255 280
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313 // user values; otherwise, set them to 0. 338 // user values; otherwise, set them to 0.
314 void UpdatePackParameters() const; 339 void UpdatePackParameters() const;
315 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack 340 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack
316 // parameters user values; otherwise, set them to 0. 341 // parameters user values; otherwise, set them to 0.
317 void UpdateUnpackParameters() const; 342 void UpdateUnpackParameters() const;
318 343
319 void InitStateManual(const ContextState* prev_state) const; 344 void InitStateManual(const ContextState* prev_state) const;
320 345
321 bool framebuffer_srgb_; 346 bool framebuffer_srgb_;
322 347
348 uint32_t max_vertex_attribs_;
349 // Generic vertex attrib base types: FLOAT, INT, or UINT.
350 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0,
351 // the highest 2 bits for location (max_vertex_attribs_ - 1).
352 std::vector<uint32_t> generic_attrib_base_type_mask_;
353
323 FeatureInfo* feature_info_; 354 FeatureInfo* feature_info_;
324 std::unique_ptr<ErrorState> error_state_; 355 std::unique_ptr<ErrorState> error_state_;
325 }; 356 };
326 357
327 } // namespace gles2 358 } // namespace gles2
328 } // namespace gpu 359 } // namespace gpu
329 360
330 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 361 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
331 362
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