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Side by Side Diff: gpu/command_buffer/service/context_state.cc

Issue 2148723004: WebGL 2: make sure VertexAttrib type match the corresponding attrib type in shader (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: code clean Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/context_state.h" 5 #include "gpu/command_buffer/service/context_state.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <cmath> 9 #include <cmath>
10 10
(...skipping 206 matching lines...) Expand 10 before | Expand all | Expand 10 after
217 ErrorStateClient* error_state_client, 217 ErrorStateClient* error_state_client,
218 Logger* logger) 218 Logger* logger)
219 : active_texture_unit(0), 219 : active_texture_unit(0),
220 bound_renderbuffer_valid(false), 220 bound_renderbuffer_valid(false),
221 pack_reverse_row_order(false), 221 pack_reverse_row_order(false),
222 ignore_cached_state(false), 222 ignore_cached_state(false),
223 fbo_binding_for_scissor_workaround_dirty(false), 223 fbo_binding_for_scissor_workaround_dirty(false),
224 framebuffer_srgb_(false), 224 framebuffer_srgb_(false),
225 feature_info_(feature_info), 225 feature_info_(feature_info),
226 error_state_(ErrorState::Create(error_state_client, logger)) { 226 error_state_(ErrorState::Create(error_state_client, logger)) {
227 max_vertex_attribs_ = 0;
Zhenyao Mo 2016/07/22 14:36:47 This should go to the initialization list above.
228 generic_attrib_base_type_mask_.resize(1);
Zhenyao Mo 2016/07/22 14:36:47 No need for this.
229 generic_attrib_base_type_mask_[0] = 0xFFFFFFFF;
230
227 Initialize(); 231 Initialize();
228 } 232 }
229 233
230 ContextState::~ContextState() { 234 ContextState::~ContextState() {
231 } 235 }
232 236
233 void ContextState::RestoreTextureUnitBindings( 237 void ContextState::RestoreTextureUnitBindings(
234 GLuint unit, const ContextState* prev_state) const { 238 GLuint unit, const ContextState* prev_state) const {
235 DCHECK_LT(unit, texture_units.size()); 239 DCHECK_LT(unit, texture_units.size());
236 const TextureUnit& texture_unit = texture_units[unit]; 240 const TextureUnit& texture_unit = texture_units[unit];
(...skipping 465 matching lines...) Expand 10 before | Expand all | Expand 10 after
702 UpdateUnpackParameters(); 706 UpdateUnpackParameters();
703 } 707 }
704 708
705 // Include the auto-generated part of this file. We split this because it means 709 // Include the auto-generated part of this file. We split this because it means
706 // we can easily edit the non-auto generated parts right here in this file 710 // we can easily edit the non-auto generated parts right here in this file
707 // instead of having to edit some template or the code generator. 711 // instead of having to edit some template or the code generator.
708 #include "gpu/command_buffer/service/context_state_impl_autogen.h" 712 #include "gpu/command_buffer/service/context_state_impl_autogen.h"
709 713
710 } // namespace gles2 714 } // namespace gles2
711 } // namespace gpu 715 } // namespace gpu
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