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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the ContextState class. | 5 // This file contains the ContextState class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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236 return; | 236 return; |
237 } | 237 } |
238 glStencilMaskSeparate(op, mask); | 238 glStencilMaskSeparate(op, mask); |
239 } | 239 } |
240 | 240 |
241 ErrorState* GetErrorState(); | 241 ErrorState* GetErrorState(); |
242 | 242 |
243 void SetBoundBuffer(GLenum target, Buffer* buffer); | 243 void SetBoundBuffer(GLenum target, Buffer* buffer); |
244 void RemoveBoundBuffer(Buffer* buffer); | 244 void RemoveBoundBuffer(Buffer* buffer); |
245 | 245 |
246 void SetGenericVertexAttribBaseType(GLuint index, GLenum base_type) { | |
247 DCHECK(index >=0 && index < 16); | |
248 int shift_bits = index * 2; | |
249 generic_attrib_type_written_mask_ |= ~(0x3 << shift_bits); | |
Zhenyao Mo
2016/07/20 17:54:56
You don't need this written mask.
Every vertex at
yunchao
2016/07/22 13:43:53
Done.
| |
250 generic_attrib_base_type_ &= ~(0x3 << shift_bits); | |
251 generic_attrib_base_type_ |= base_type << shift_bits; | |
252 } | |
253 | |
254 uint32_t GetGenericVertexAttribBaseType() { | |
255 return generic_attrib_base_type_; | |
256 } | |
257 | |
258 uint32_t GetGenericVertexAttribTypeMask() { | |
259 return generic_attrib_type_written_mask_; | |
260 } | |
261 | |
246 void UnbindTexture(TextureRef* texture); | 262 void UnbindTexture(TextureRef* texture); |
247 void UnbindSampler(Sampler* sampler); | 263 void UnbindSampler(Sampler* sampler); |
248 | 264 |
249 PixelStoreParams GetPackParams(); | 265 PixelStoreParams GetPackParams(); |
250 PixelStoreParams GetUnpackParams(Dimension dimension); | 266 PixelStoreParams GetUnpackParams(Dimension dimension); |
251 | 267 |
252 void EnableDisableFramebufferSRGB(bool enable); | 268 void EnableDisableFramebufferSRGB(bool enable); |
253 | 269 |
254 #include "gpu/command_buffer/service/context_state_autogen.h" | 270 #include "gpu/command_buffer/service/context_state_autogen.h" |
255 | 271 |
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313 // user values; otherwise, set them to 0. | 329 // user values; otherwise, set them to 0. |
314 void UpdatePackParameters() const; | 330 void UpdatePackParameters() const; |
315 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack | 331 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack |
316 // parameters user values; otherwise, set them to 0. | 332 // parameters user values; otherwise, set them to 0. |
317 void UpdateUnpackParameters() const; | 333 void UpdateUnpackParameters() const; |
318 | 334 |
319 void InitStateManual(const ContextState* prev_state) const; | 335 void InitStateManual(const ContextState* prev_state) const; |
320 | 336 |
321 bool framebuffer_srgb_; | 337 bool framebuffer_srgb_; |
322 | 338 |
339 // Generic vertex attrib base types: FLOAT, INT, or UINT. | |
340 // We have up to 16 attribs, each is encoded into 2 bits, total 32 bits | |
Zhenyao Mo
2016/07/20 17:54:56
You can't really limit it to 16. Instead, it shou
yunchao
2016/07/22 13:43:53
Done.
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341 // the lowest 2 bits for location 0, the highest 2 bits for location 15. | |
342 uint32_t generic_attrib_base_type_; | |
Zhenyao Mo
2016/07/20 17:54:56
I really think we should keep the type_mask_ inste
yunchao
2016/07/22 13:43:53
Acknowledged.
| |
343 // Same layout as above, 2 bits per location, 0x03 if a location is set | |
344 // by vertexAttrib API, 0x00 if not. | |
345 uint32_t generic_attrib_type_written_mask_; | |
346 | |
323 FeatureInfo* feature_info_; | 347 FeatureInfo* feature_info_; |
324 std::unique_ptr<ErrorState> error_state_; | 348 std::unique_ptr<ErrorState> error_state_; |
325 }; | 349 }; |
326 | 350 |
327 } // namespace gles2 | 351 } // namespace gles2 |
328 } // namespace gpu | 352 } // namespace gpu |
329 | 353 |
330 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 354 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
331 | 355 |
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