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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/renderer_host/backing_store.h" | 5 #include "chrome/browser/renderer_host/backing_store.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "chrome/common/transport_dib.h" |
8 #include "skia/ext/platform_canvas.h" | 9 #include "skia/ext/platform_canvas.h" |
9 #include "skia/include/SkBitmap.h" | 10 #include "skia/include/SkBitmap.h" |
10 #include "skia/include/SkCanvas.h" | 11 #include "skia/include/SkCanvas.h" |
11 | 12 |
12 BackingStore::BackingStore(const gfx::Size& size) | 13 BackingStore::BackingStore(const gfx::Size& size) |
13 : size_(size) { | 14 : size_(size) { |
14 if (!canvas_.initialize(size.width(), size.height(), true)) | 15 if (!canvas_.initialize(size.width(), size.height(), true)) |
15 SK_CRASH(); | 16 SK_CRASH(); |
16 } | 17 } |
17 | 18 |
18 BackingStore::~BackingStore() { | 19 BackingStore::~BackingStore() { |
19 } | 20 } |
20 | 21 |
21 bool BackingStore::PaintRect(base::ProcessHandle process, | 22 bool BackingStore::PaintRect(base::ProcessHandle process, |
22 BitmapWireData bitmap, | 23 TransportDIB* bitmap, |
23 const gfx::Rect& bitmap_rect) { | 24 const gfx::Rect& bitmap_rect) { |
24 if (bitmap.width() != bitmap_rect.width() || | 25 SkBitmap skbitmap; |
25 bitmap.height() != bitmap_rect.height() || | 26 skbitmap.setConfig(SkBitmap::kARGB_8888_Config, bitmap_rect.width(), |
26 bitmap.config() != SkBitmap::kARGB_8888_Config) { | 27 bitmap_rect.height(), 4 * bitmap_rect.width()); |
27 return false; | |
28 } | |
29 | 28 |
30 canvas_.drawBitmap(bitmap, bitmap_rect.x(), bitmap_rect.y()); | 29 skbitmap.setPixels(bitmap->memory()); |
| 30 |
| 31 canvas_.drawBitmap(skbitmap, bitmap_rect.x(), bitmap_rect.y()); |
31 return true; | 32 return true; |
32 } | 33 } |
33 | 34 |
34 void BackingStore::ScrollRect(base::ProcessHandle process, | 35 void BackingStore::ScrollRect(base::ProcessHandle process, |
35 BitmapWireData bitmap, | 36 TransportDIB* bitmap, |
36 const gfx::Rect& bitmap_rect, | 37 const gfx::Rect& bitmap_rect, |
37 int dx, int dy, | 38 int dx, int dy, |
38 const gfx::Rect& clip_rect, | 39 const gfx::Rect& clip_rect, |
39 const gfx::Size& view_size) { | 40 const gfx::Size& view_size) { |
40 // WARNING: this is temporary code until a real solution is found for Mac and | 41 // WARNING: this is temporary code until a real solution is found for Mac and |
41 // Linux. | 42 // Linux. |
42 // | 43 // |
43 // On Windows, there's a ScrollDC call which performs horiz and vertical | 44 // On Windows, there's a ScrollDC call which performs horiz and vertical |
44 // scrolling | 45 // scrolling |
45 // | 46 // |
46 // clip_rect: MSDN says "The only bits that will be painted are the | 47 // clip_rect: MSDN says "The only bits that will be painted are the |
47 // bits that remain inside this rectangle after the scroll operation has been | 48 // bits that remain inside this rectangle after the scroll operation has been |
48 // completed." | 49 // completed." |
49 // | 50 // |
50 // The Windows code always sets the whole backing store as the source of the | 51 // The Windows code always sets the whole backing store as the source of the |
51 // scroll. Thus, we only have to worry about pixels which will end up inside | 52 // scroll. Thus, we only have to worry about pixels which will end up inside |
52 // the clipping rectangle. (Note that the clipping rectangle is not | 53 // the clipping rectangle. (Note that the clipping rectangle is not |
53 // translated by the scroll.) | 54 // translated by the scroll.) |
54 | 55 |
55 // We only support scrolling in one direction at a time. | 56 // We only support scrolling in one direction at a time. |
56 DCHECK(dx == 0 || dy == 0); | 57 DCHECK(dx == 0 || dy == 0); |
57 | 58 |
58 // We assume |clip_rect| is contained within the backing store. | 59 // We assume |clip_rect| is contained within the backing store. |
59 DCHECK(clip_rect.bottom() <= canvas_.getDevice()->height()); | 60 DCHECK(clip_rect.bottom() <= canvas_.getDevice()->height()); |
60 DCHECK(clip_rect.right() <= canvas_.getDevice()->width()); | 61 DCHECK(clip_rect.right() <= canvas_.getDevice()->width()); |
61 | 62 |
62 if (bitmap.width() != bitmap_rect.width() || | |
63 bitmap.height() != bitmap_rect.height() || | |
64 bitmap.config() != SkBitmap::kARGB_8888_Config) { | |
65 return; | |
66 } | |
67 | |
68 const SkBitmap &backing_bitmap = canvas_.getDevice()->accessBitmap(true); | 63 const SkBitmap &backing_bitmap = canvas_.getDevice()->accessBitmap(true); |
69 const int stride = backing_bitmap.rowBytes(); | 64 const int stride = backing_bitmap.rowBytes(); |
70 uint8_t* x = static_cast<uint8_t*>(backing_bitmap.getPixels()); | 65 uint8_t* x = static_cast<uint8_t*>(backing_bitmap.getPixels()); |
71 | 66 |
72 if (dx) { | 67 if (dx) { |
73 // Horizontal scroll. According to msdn, positive values of |dx| scroll | 68 // Horizontal scroll. According to msdn, positive values of |dx| scroll |
74 // left, but in practice this seems reversed. TODO(port): figure this | 69 // left, but in practice this seems reversed. TODO(port): figure this |
75 // out. For now just reverse the sign. | 70 // out. For now just reverse the sign. |
76 dx *= -1; | 71 dx *= -1; |
77 | 72 |
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116 x += (clip_rect.bottom() - 1) * stride; | 111 x += (clip_rect.bottom() - 1) * stride; |
117 | 112 |
118 for (int i = clip_rect.y(); i < clip_rect.height() + dy; ++i) { | 113 for (int i = clip_rect.y(); i < clip_rect.height() + dy; ++i) { |
119 memcpy(x, x + stride * dy, len); | 114 memcpy(x, x + stride * dy, len); |
120 x -= stride; | 115 x -= stride; |
121 } | 116 } |
122 } | 117 } |
123 } | 118 } |
124 | 119 |
125 // Now paint the new bitmap data. | 120 // Now paint the new bitmap data. |
126 canvas_.drawBitmap(bitmap, bitmap_rect.x(), bitmap_rect.y()); | 121 PaintRect(process, bitmap, bitmap_rect); |
127 return; | 122 return; |
128 } | 123 } |
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