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Side by Side Diff: cc/output/renderer.h

Issue 2147873003: cc: Dedup IPCs to return resources to client (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 4 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_RENDERER_H_ 5 #ifndef CC_OUTPUT_RENDERER_H_
6 #define CC_OUTPUT_RENDERER_H_ 6 #define CC_OUTPUT_RENDERER_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "cc/base/cc_export.h" 11 #include "cc/base/cc_export.h"
12 #include "cc/output/compositor_frame_metadata.h" 12 #include "cc/output/compositor_frame_metadata.h"
13 #include "cc/output/renderer_capabilities.h" 13 #include "cc/output/renderer_capabilities.h"
14 #include "cc/output/renderer_settings.h" 14 #include "cc/output/renderer_settings.h"
15 #include "cc/resources/returned_resource.h"
15 #include "ui/gfx/color_space.h" 16 #include "ui/gfx/color_space.h"
16 #include "ui/gfx/geometry/rect.h" 17 #include "ui/gfx/geometry/rect.h"
17 18
18 namespace cc { 19 namespace cc {
19 20
20 class CompositorFrameAck;
21 class RenderPass; 21 class RenderPass;
22 class RenderPassId; 22 class RenderPassId;
23 class ScopedResource; 23 class ScopedResource;
24 class Task; 24 class Task;
25 25
26 typedef std::vector<std::unique_ptr<RenderPass>> RenderPassList; 26 typedef std::vector<std::unique_ptr<RenderPass>> RenderPassList;
27 27
28 struct RendererCapabilitiesImpl { 28 struct RendererCapabilitiesImpl {
29 RendererCapabilitiesImpl(); 29 RendererCapabilitiesImpl();
30 ~RendererCapabilitiesImpl(); 30 ~RendererCapabilitiesImpl();
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 float device_scale_factor, 73 float device_scale_factor,
74 const gfx::ColorSpace& device_color_space, 74 const gfx::ColorSpace& device_color_space,
75 const gfx::Rect& device_viewport_rect, 75 const gfx::Rect& device_viewport_rect,
76 const gfx::Rect& device_clip_rect) = 0; 76 const gfx::Rect& device_clip_rect) = 0;
77 77
78 // Waits for rendering to finish. 78 // Waits for rendering to finish.
79 virtual void Finish() = 0; 79 virtual void Finish() = 0;
80 80
81 // Puts backbuffer onscreen. 81 // Puts backbuffer onscreen.
82 virtual void SwapBuffers(CompositorFrameMetadata metadata) = 0; 82 virtual void SwapBuffers(CompositorFrameMetadata metadata) = 0;
83 virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {} 83 virtual void ReclaimResources(const ReturnedResourceArray& resources) {}
84 84
85 bool visible() const { return visible_; } 85 bool visible() const { return visible_; }
86 void SetVisible(bool visible); 86 void SetVisible(bool visible);
87 87
88 protected: 88 protected:
89 Renderer(RendererClient* client, const RendererSettings* settings) 89 Renderer(RendererClient* client, const RendererSettings* settings)
90 : client_(client), settings_(settings), visible_(true) {} 90 : client_(client), settings_(settings), visible_(true) {}
91 91
92 virtual void DidChangeVisibility() = 0; 92 virtual void DidChangeVisibility() = 0;
93 93
94 RendererClient* client_; 94 RendererClient* client_;
95 const RendererSettings* settings_; 95 const RendererSettings* settings_;
96 bool visible_; 96 bool visible_;
97 97
98 private: 98 private:
99 DISALLOW_COPY_AND_ASSIGN(Renderer); 99 DISALLOW_COPY_AND_ASSIGN(Renderer);
100 }; 100 };
101 101
102 } // namespace cc 102 } // namespace cc
103 103
104 #endif // CC_OUTPUT_RENDERER_H_ 104 #endif // CC_OUTPUT_RENDERER_H_
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