DescriptionDrop idle MediaCodec instances after a few seconds within AVDA.
Idle in this case means we have not seen a Decode() call from the
renderer yet. These cases are not caught by our normal suspend
pipeline in WMPI because the rendere has not reached the "have
future data" state. I.e. a site has appended just initialization
segments to the demuxer, but is stalled waiting for the first
frame.
BUG=612909
TEST=idle codecs release fast enough to prevent device fallover.
Patch Set 1 #
Total comments: 7
Patch Set 2 : Reduce to 1 second. Make const. #
Total comments: 2
Messages
Total messages: 11 (5 generated)
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