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| 1 <html> | |
| 2 <head> | |
| 3 <title>DeviceMotion all-null event test</title> | |
| 4 <script type="text/javascript"> | |
| 5 function checkMotionEvent(event) { | |
| 6 return event.acceleration.x == null && | |
| 7 event.acceleration.y == null && | |
| 8 event.acceleration.z == null && | |
| 9 event.accelerationIncludingGravity.x == null && | |
| 10 event.accelerationIncludingGravity.y == null && | |
| 11 event.accelerationIncludingGravity.z == null && | |
| 12 event.rotationRate.alpha == null && | |
| 13 event.rotationRate.beta == null && | |
| 14 event.rotationRate.gamma == null; | |
| 15 } | |
| 16 | |
| 17 function onMotion(event) { | |
| 18 if (checkMotionEvent(event)) { | |
| 19 window.removeEventListener('devicemotion', onMotion); | |
|
mlamouri (slow - plz ping)
2014/04/04 13:47:07
That sounds odd. Shouldn't you always remove the e
timvolodine
2014/04/04 18:03:18
Hmm, yes that sounds better indeed, I've updated t
| |
| 20 pass(); | |
| 21 } else { | |
| 22 fail(); | |
| 23 } | |
| 24 } | |
| 25 | |
| 26 function pass() { | |
| 27 document.getElementById('status').innerHTML = 'PASS'; | |
| 28 document.location = '#pass'; | |
| 29 } | |
| 30 | |
| 31 function fail() { | |
| 32 document.location = '#fail'; | |
| 33 } | |
| 34 | |
| 35 window.addEventListener('devicemotion', onMotion); | |
| 36 alert("suspend active DOM objects"); | |
| 37 </script> | |
| 38 </head> | |
| 39 <body> | |
| 40 <div id="status">FAIL</div> | |
| 41 </body> | |
| 42 </html> | |
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