| Index: src/gpu/GrDrawTarget.h
|
| diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
|
| index 5f91baa33b6e4ffe8711d4a56881c5a254946fa4..18ad1c86993d03038ae402c9ab38a047cc10bdd0 100644
|
| --- a/src/gpu/GrDrawTarget.h
|
| +++ b/src/gpu/GrDrawTarget.h
|
| @@ -109,14 +109,17 @@ public:
|
| void addBatch(sk_sp<GrBatch>);
|
|
|
| /**
|
| - * Draws path into the stencil buffer. The fill must be either even/odd or
|
| - * winding (not inverse or hairline). It will respect the HW antialias flag
|
| - * on the GrPipelineBuilder (if possible in the 3D API). Note, we will never have an inverse
|
| + * Draws path into the stencil buffer. The path's fill must be either even/odd or
|
| + * winding (not inverse or hairline). It will respect the HW antialias boolean
|
| + * (if possible in the 3D API). Note, we will never have an inverse
|
| * fill with stencil path
|
| */
|
| - void stencilPath(const GrPipelineBuilder&, GrDrawContext*,
|
| - const GrClip&, const SkMatrix& viewMatrix,
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| - const GrPath*, GrPathRendering::FillType);
|
| + void stencilPath(GrDrawContext*,
|
| + const GrClip&,
|
| + const GrUserStencilSettings*,
|
| + bool useHWAA,
|
| + const SkMatrix& viewMatrix,
|
| + const GrPath*);
|
|
|
| /** Discards the contents render target. */
|
| void discard(GrRenderTarget*);
|
|
|