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Issue 2147283002: cc : Fix occlusion tracking bug for contributing surface (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 5 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_impl.h" 5 #include "cc/trees/layer_tree_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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951 Occlusion occlusion = 951 Occlusion occlusion =
952 inside_replica ? Occlusion() 952 inside_replica ? Occlusion()
953 : occlusion_tracker.GetCurrentOcclusionForLayer( 953 : occlusion_tracker.GetCurrentOcclusionForLayer(
954 it->DrawTransform()); 954 it->DrawTransform());
955 it->draw_properties().occlusion_in_content_space = occlusion; 955 it->draw_properties().occlusion_in_content_space = occlusion;
956 } 956 }
957 957
958 if (it.represents_contributing_render_surface()) { 958 if (it.represents_contributing_render_surface()) {
959 // Surfaces aren't used by the tile raster code, so they can have 959 // Surfaces aren't used by the tile raster code, so they can have
960 // occlusion regardless of replicas. 960 // occlusion regardless of replicas.
961 const RenderSurfaceImpl* occlusion_surface =
962 occlusion_tracker.OcclusionSurfaceForContributingSurface();
963 gfx::Transform draw_transform;
964 if (occlusion_surface) {
965 // We are calculating transform between two render surfaces. So, we
enne (OOO) 2016/07/14 19:51:41 I think Apply and Remove look too similar but do v
jaydasika 2016/07/14 21:00:46 I have renamed them to PostConcatSublayerScale and
966 // need to apply the sublayer scale at target and remove the sublayer
967 // scale at source.
968 property_trees()->transform_tree.ComputeTransform(
969 it->render_surface()->TransformTreeIndex(),
970 occlusion_surface->TransformTreeIndex(), &draw_transform);
971 // We don't have to apply sublayer scale when target is root.
972 if (occlusion_surface->TransformTreeIndex() != 0)
973 draw_property_utils::ApplySublayerScale(
974 occlusion_surface->EffectTreeIndex(),
975 property_trees()->effect_tree, &draw_transform);
976 draw_property_utils::RemoveSublayerScale(
977 it->render_surface()->EffectTreeIndex(),
978 property_trees()->effect_tree, &draw_transform);
979 }
980
961 Occlusion occlusion = 981 Occlusion occlusion =
962 occlusion_tracker.GetCurrentOcclusionForContributingSurface( 982 occlusion_tracker.GetCurrentOcclusionForContributingSurface(
963 it->render_surface()->draw_transform()); 983 draw_transform);
964 it->render_surface()->set_occlusion_in_content_space(occlusion); 984 it->render_surface()->set_occlusion_in_content_space(occlusion);
965 // Masks are used to draw the contributing surface, so should have 985 // Masks are used to draw the contributing surface, so should have
966 // the same occlusion as the surface (nothing inside the surface 986 // the same occlusion as the surface (nothing inside the surface
967 // occludes them). 987 // occludes them).
968 if (LayerImpl* mask = it->render_surface()->MaskLayer()) { 988 if (LayerImpl* mask = it->render_surface()->MaskLayer()) {
969 Occlusion mask_occlusion = 989 Occlusion mask_occlusion =
970 inside_replica 990 inside_replica
971 ? Occlusion() 991 ? Occlusion()
972 : occlusion_tracker.GetCurrentOcclusionForContributingSurface( 992 : occlusion_tracker.GetCurrentOcclusionForContributingSurface(
973 it->render_surface()->draw_transform() * 993 it->render_surface()->draw_transform() *
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1992 2012
1993 void LayerTreeImpl::ResetAllChangeTracking() { 2013 void LayerTreeImpl::ResetAllChangeTracking() {
1994 layers_that_should_push_properties_.clear(); 2014 layers_that_should_push_properties_.clear();
1995 // Iterate over all layers, including masks and replicas. 2015 // Iterate over all layers, including masks and replicas.
1996 for (auto& layer : *layers_) 2016 for (auto& layer : *layers_)
1997 layer->ResetChangeTracking(); 2017 layer->ResetChangeTracking();
1998 property_trees_.ResetAllChangeTracking(); 2018 property_trees_.ResetAllChangeTracking();
1999 } 2019 }
2000 2020
2001 } // namespace cc 2021 } // namespace cc
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