Index: src/gpu/SkGrPriv.h |
diff --git a/src/gpu/SkGrPriv.h b/src/gpu/SkGrPriv.h |
index ab77dc1e79a2004e7dd23bbf88f59ab92b7dab63..cefb58debe56da76528ce00067c09fe314053fa0 100644 |
--- a/src/gpu/SkGrPriv.h |
+++ b/src/gpu/SkGrPriv.h |
@@ -100,6 +100,13 @@ bool SkPaintToGrPaintWithTexture(GrContext* context, |
////////////////////////////////////////////////////////////////////////////// |
+// Using the dreaded SkGrPixelRef ... |
robertphillips
2016/07/13 20:42:13
Do we still need SK_API ?
bsalomon
2016/07/13 21:07:55
No, will remove
|
+SK_API void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, |
+ SkBitmap* dst); |
+ |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo&, const GrCaps&); |
bool GrPixelConfigToColorAndColorSpace(GrPixelConfig, SkColorType*, sk_sp<SkColorSpace>*); |