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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if V8_TARGET_ARCH_IA32 | 5 #if V8_TARGET_ARCH_IA32 |
6 | 6 |
7 #include "src/interface-descriptors.h" | 7 #include "src/interface-descriptors.h" |
8 | 8 |
9 namespace v8 { | 9 namespace v8 { |
10 namespace internal { | 10 namespace internal { |
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23 const Register LoadDescriptor::ReceiverRegister() { return edx; } | 23 const Register LoadDescriptor::ReceiverRegister() { return edx; } |
24 const Register LoadDescriptor::NameRegister() { return ecx; } | 24 const Register LoadDescriptor::NameRegister() { return ecx; } |
25 const Register LoadDescriptor::SlotRegister() { return eax; } | 25 const Register LoadDescriptor::SlotRegister() { return eax; } |
26 | 26 |
27 const Register LoadWithVectorDescriptor::VectorRegister() { return ebx; } | 27 const Register LoadWithVectorDescriptor::VectorRegister() { return ebx; } |
28 | 28 |
29 | 29 |
30 const Register StoreDescriptor::ReceiverRegister() { return edx; } | 30 const Register StoreDescriptor::ReceiverRegister() { return edx; } |
31 const Register StoreDescriptor::NameRegister() { return ecx; } | 31 const Register StoreDescriptor::NameRegister() { return ecx; } |
32 const Register StoreDescriptor::ValueRegister() { return eax; } | 32 const Register StoreDescriptor::ValueRegister() { return eax; } |
| 33 const Register StoreDescriptor::SlotRegister() { return edi; } |
33 | 34 |
34 | 35 const Register StoreWithVectorDescriptor::VectorRegister() { return ebx; } |
35 const Register VectorStoreICTrampolineDescriptor::SlotRegister() { return edi; } | |
36 | |
37 | |
38 const Register VectorStoreICDescriptor::VectorRegister() { return ebx; } | |
39 | |
40 | 36 |
41 const Register VectorStoreTransitionDescriptor::SlotRegister() { | 37 const Register VectorStoreTransitionDescriptor::SlotRegister() { |
42 return no_reg; | 38 return no_reg; |
43 } | 39 } |
44 | 40 |
45 | 41 |
46 const Register VectorStoreTransitionDescriptor::VectorRegister() { return ebx; } | 42 const Register VectorStoreTransitionDescriptor::VectorRegister() { return ebx; } |
47 | 43 |
48 | 44 |
49 const Register VectorStoreTransitionDescriptor::MapRegister() { return edi; } | 45 const Register VectorStoreTransitionDescriptor::MapRegister() { return edi; } |
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416 ebx, // the JSGeneratorObject to resume | 412 ebx, // the JSGeneratorObject to resume |
417 edx // the resume mode (tagged) | 413 edx // the resume mode (tagged) |
418 }; | 414 }; |
419 data->InitializePlatformSpecific(arraysize(registers), registers); | 415 data->InitializePlatformSpecific(arraysize(registers), registers); |
420 } | 416 } |
421 | 417 |
422 } // namespace internal | 418 } // namespace internal |
423 } // namespace v8 | 419 } // namespace v8 |
424 | 420 |
425 #endif // V8_TARGET_ARCH_IA32 | 421 #endif // V8_TARGET_ARCH_IA32 |
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