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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkBlitter.h" | |
9 #include "SkColor.h" | |
10 #include "SkColorFilter.h" | |
11 #include "SkPM4f.h" | |
12 #include "SkRasterPipeline.h" | |
13 #include "SkShader.h" | |
14 #include "SkSRGB.h" | |
15 #include "SkXfermode.h" | |
16 | |
17 | |
18 struct SkRasterPipelineBlitter : public SkBlitter { | |
reed1
2016/07/20 13:09:59
class?
mtklein
2016/07/20 13:29:03
Done.
| |
19 SkRasterPipelineBlitter(SkPixmap dst, | |
20 SkRasterPipeline shader, | |
21 SkRasterPipeline colorFilter, | |
22 SkRasterPipeline xfermode, | |
23 SkPM4f paintColor) | |
24 : fDst(dst) | |
25 , fShader(shader) | |
26 , fColorFilter(colorFilter) | |
27 , fXfermode(xfermode) | |
28 , fPaintColor(paintColor) | |
29 {} | |
30 | |
31 void blitH (int x, int y, int w) override; | |
32 void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; | |
33 void blitMask (const SkMask&, const SkIRect& clip) override; | |
34 | |
35 // TODO: The default implementations of the other blits look fine, | |
36 // but some of them like blitV could probably benefit from custom | |
37 // blits using something like a SkRasterPipeline::runFew() method. | |
38 | |
39 SkPixmap fDst; | |
40 SkRasterPipeline fShader, fColorFilter, fXfermode; | |
41 SkPM4f fPaintColor; | |
42 | |
43 typedef SkBlitter INHERITED; | |
44 }; | |
45 | |
46 | |
47 | |
48 // The default shader produces a constant color (from the SkPaint). | |
49 static void SK_VECTORCALL constant_color(SkRasterPipeline::Stage* st, size_t x, | |
50 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
51 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
52 auto color = st->ctx<const SkPM4f*>(); | |
53 r = color->r(); | |
54 g = color->g(); | |
55 b = color->b(); | |
56 a = color->a(); | |
57 st->next(x, r,g,b,a, dr,dg,db,da); | |
58 } | |
59 | |
60 // The default transfer mode is srcover, s' = s + d*(1-sa). | |
61 static void SK_VECTORCALL srcover(SkRasterPipeline::Stage* st, size_t x, | |
62 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
63 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
64 auto A = 1.0f - a; | |
65 r += dr*A; | |
66 g += dg*A; | |
67 b += db*A; | |
68 a += da*A; | |
69 st->next(x, r,g,b,a, dr,dg,db,da); | |
70 } | |
71 | |
72 // s' = d(1-c) + sc, for a constant c. | |
73 static void SK_VECTORCALL lerp_constant_float(SkRasterPipeline::Stage* st, size_ t x, | |
74 Sk4f r, Sk4f g, Sk4f b, Sk4f a , | |
75 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da ) { | |
76 Sk4f c = *st->ctx<const float*>(); | |
77 | |
78 Sk4f C = 1.0f - c; | |
79 r = r*c + dr*C; | |
80 g = g*c + dg*C; | |
81 b = b*c + db*C; | |
82 a = a*c + da*C; | |
83 st->next(x, r,g,b,a, dr,dg,db,da); | |
84 } | |
85 | |
86 // s' = d(1-c) + sc, 4 pixels at a time for 8-bit coverage. | |
87 static void SK_VECTORCALL lerp_a8(SkRasterPipeline::Stage* st, size_t x, | |
88 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
89 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
90 auto ptr = st->ctx<const uint8_t*>() + x; | |
91 Sk4f c = SkNx_cast<float>(Sk4b::Load(ptr)) * (1/255.0f); | |
92 | |
93 Sk4f C = 1.0f - c; | |
94 r = r*c + dr*C; | |
95 g = g*c + dg*C; | |
96 b = b*c + db*C; | |
97 a = a*c + da*C; | |
98 st->next(x, r,g,b,a, dr,dg,db,da); | |
99 } | |
100 | |
101 // Tail variant of lerp_a8() handling 1 pixel at a time. | |
102 static void SK_VECTORCALL lerp_a8_1(SkRasterPipeline::Stage* st, size_t x, | |
103 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
104 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
105 auto ptr = st->ctx<const uint8_t*>() + x; | |
106 Sk4f c = *ptr * (1/255.0f); | |
107 | |
108 Sk4f C = 1.0f - c; | |
109 r = r*c + dr*C; | |
110 g = g*c + dg*C; | |
111 b = b*c + db*C; | |
112 a = a*c + da*C; | |
113 st->next(x, r,g,b,a, dr,dg,db,da); | |
114 } | |
115 | |
116 static void upscale_lcd16(const Sk4h& lcd16, Sk4f* r, Sk4f* g, Sk4f* b) { | |
117 Sk4i _32_bit = SkNx_cast<int>(lcd16); | |
118 | |
119 *r = SkNx_cast<float>(_32_bit & SK_R16_MASK_IN_PLACE) * (1.0f / SK_R16_MASK_ IN_PLACE); | |
120 *g = SkNx_cast<float>(_32_bit & SK_G16_MASK_IN_PLACE) * (1.0f / SK_G16_MASK_ IN_PLACE); | |
121 *b = SkNx_cast<float>(_32_bit & SK_B16_MASK_IN_PLACE) * (1.0f / SK_B16_MASK_ IN_PLACE); | |
122 } | |
123 | |
124 // s' = d(1-c) + sc, 4 pixels at a time for 565 coverage. | |
125 static void SK_VECTORCALL lerp_lcd16(SkRasterPipeline::Stage* st, size_t x, | |
126 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
127 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
128 auto ptr = st->ctx<const uint16_t*>() + x; | |
129 Sk4f cr, cg, cb; | |
130 upscale_lcd16(Sk4h::Load(ptr), &cr, &cg, &cb); | |
131 | |
132 r = r*cr + dr*(1.0f - cr); | |
133 g = g*cg + dg*(1.0f - cg); | |
134 b = b*cb + db*(1.0f - cb); | |
135 a = 1.0f; | |
136 st->next(x, r,g,b,a, dr,dg,db,da); | |
137 } | |
138 | |
139 // Tail variant of lerp_lcd16() handling 1 pixel at a time. | |
140 static void SK_VECTORCALL lerp_lcd16_1(SkRasterPipeline::Stage* st, size_t x, | |
141 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
142 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
143 auto ptr = st->ctx<const uint16_t*>() + x; | |
144 Sk4f cr, cg, cb; | |
145 upscale_lcd16({*ptr,0,0,0}, &cr, &cg, &cb); | |
146 | |
147 r = r*cr + dr*(1.0f - cr); | |
148 g = g*cg + dg*(1.0f - cg); | |
149 b = b*cb + db*(1.0f - cb); | |
150 a = 1.0f; | |
151 st->next(x, r,g,b,a, dr,dg,db,da); | |
152 } | |
153 | |
154 // Load 4 8-bit sRGB pixels from SkPMColor order to RGBA. | |
155 static void SK_VECTORCALL load_d_srgb(SkRasterPipeline::Stage* st, size_t x, | |
156 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
157 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
158 auto ptr = st->ctx<const uint32_t*>() + x; | |
159 | |
160 dr = { sk_linear_from_srgb[(ptr[0] >> SK_R32_SHIFT) & 0xff], | |
161 sk_linear_from_srgb[(ptr[1] >> SK_R32_SHIFT) & 0xff], | |
162 sk_linear_from_srgb[(ptr[2] >> SK_R32_SHIFT) & 0xff], | |
163 sk_linear_from_srgb[(ptr[3] >> SK_R32_SHIFT) & 0xff] }; | |
164 | |
165 dg = { sk_linear_from_srgb[(ptr[0] >> SK_G32_SHIFT) & 0xff], | |
166 sk_linear_from_srgb[(ptr[1] >> SK_G32_SHIFT) & 0xff], | |
167 sk_linear_from_srgb[(ptr[2] >> SK_G32_SHIFT) & 0xff], | |
168 sk_linear_from_srgb[(ptr[3] >> SK_G32_SHIFT) & 0xff] }; | |
169 | |
170 db = { sk_linear_from_srgb[(ptr[0] >> SK_B32_SHIFT) & 0xff], | |
171 sk_linear_from_srgb[(ptr[1] >> SK_B32_SHIFT) & 0xff], | |
172 sk_linear_from_srgb[(ptr[2] >> SK_B32_SHIFT) & 0xff], | |
173 sk_linear_from_srgb[(ptr[3] >> SK_B32_SHIFT) & 0xff] }; | |
174 | |
175 // TODO: this >> doesn't really need mask if we make it logical instead of a rithmetic. | |
176 da = SkNx_cast<float>((Sk4i::Load(ptr) >> SK_A32_SHIFT) & 0xff) * (1/255.0f) ; | |
177 | |
178 st->next(x, r,g,b,a, dr,dg,db,da); | |
179 } | |
180 | |
181 // Tail variant of load_d_srgb() handling 1 pixel at a time. | |
182 static void SK_VECTORCALL load_d_srgb_1(SkRasterPipeline::Stage* st, size_t x, | |
183 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
184 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
185 auto ptr = st->ctx<const uint32_t*>() + x; | |
186 | |
187 dr = { sk_linear_from_srgb[(*ptr >> SK_R32_SHIFT) & 0xff], 0,0,0 }; | |
188 dg = { sk_linear_from_srgb[(*ptr >> SK_G32_SHIFT) & 0xff], 0,0,0 }; | |
189 db = { sk_linear_from_srgb[(*ptr >> SK_B32_SHIFT) & 0xff], 0,0,0 }; | |
190 da = { (1/255.0f) * (*ptr >> SK_A32_SHIFT) , 0,0,0 }; | |
191 | |
192 st->next(x, r,g,b,a, dr,dg,db,da); | |
193 } | |
194 | |
195 static Sk4f clamp_0_255(const Sk4f& x) { | |
196 // This Max() argument order clamps NaN to 0. | |
197 return Sk4f::Min(Sk4f::Max(x, 0.0f), 255.0f); | |
198 } | |
199 | |
200 // Write out 4 pixels as 8-bit SkPMColor-order sRGB. | |
201 static void SK_VECTORCALL store_srgb(SkRasterPipeline::Stage* st, size_t x, | |
202 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
203 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
204 r = clamp_0_255(sk_linear_to_srgb(r)); | |
205 g = clamp_0_255(sk_linear_to_srgb(g)); | |
206 b = clamp_0_255(sk_linear_to_srgb(b)); | |
207 a = clamp_0_255( 255.0f * a ); | |
208 | |
209 auto dst = st->ctx<uint32_t*>() + x; | |
210 ( Sk4f_round(r) << SK_R32_SHIFT | |
211 | Sk4f_round(g) << SK_G32_SHIFT | |
212 | Sk4f_round(b) << SK_B32_SHIFT | |
213 | Sk4f_round(a) << SK_A32_SHIFT).store(dst); | |
214 } | |
215 | |
216 // Tail variant of store_srgb() handling 1 pixel at a time. | |
217 static void SK_VECTORCALL store_srgb_1(SkRasterPipeline::Stage* st, size_t x, | |
218 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | |
219 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | |
220 auto rgba = sk_linear_to_srgb({r[0], g[0], b[0], 0}), | |
221 pm = clamp_0_255({rgba[SK_R_INDEX], rgba[SK_G_INDEX], rgba[SK_B_INDEX ], 255.0f*a[0]}); | |
222 | |
223 auto dst = st->ctx<uint32_t*>() + x; | |
224 SkNx_cast<uint8_t>(Sk4f_round(pm)).store(dst); | |
225 } | |
226 | |
227 | |
228 template <typename Effect> | |
229 static bool append_effect_stages(const Effect* effect, SkRasterPipeline* pipelin e) { | |
230 return !effect || effect->appendStages(pipeline); | |
231 } | |
232 | |
233 std::unique_ptr<SkBlitter> SkCreateRasterPipelineBlitter(const SkPixmap& dst, | |
234 const SkPaint& paint) { | |
235 if (!dst.info().gammaCloseToSRGB()) { | |
236 return nullptr; // TODO: f16, etc. | |
237 } | |
238 if (paint.getShader()) { | |
239 return nullptr; // TODO: need to work out how shaders and their context s work | |
240 } | |
241 | |
242 SkRasterPipeline shader, colorFilter, xfermode; | |
243 if (!append_effect_stages(paint.getColorFilter(), &colorFilter) || | |
244 !append_effect_stages(paint.getXfermode(), &xfermode )) { | |
245 return nullptr; | |
246 } | |
247 | |
248 // TODO: SkPM4f paintColor = SkColor4f::FromColor(paint.getColor()).premul() ; | |
249 // once FromColor() is correct sRGB -> linear. | |
250 SkPM4f paintColor = SkColor4f{ | |
251 sk_linear_from_srgb[SkColorGetR(paint.getColor())], | |
252 sk_linear_from_srgb[SkColorGetG(paint.getColor())], | |
253 sk_linear_from_srgb[SkColorGetB(paint.getColor())], | |
254 (1/255.0f) * SkColorGetA(paint.getColor()) , | |
255 }.premul(); | |
256 | |
257 std::unique_ptr<SkRasterPipelineBlitter> blitter(new SkRasterPipelineBlitter { | |
258 dst, | |
259 shader, colorFilter, xfermode, | |
260 paintColor, | |
261 }); | |
262 | |
263 if (!paint.getShader()) { | |
reed1
2016/07/20 13:09:59
didn't we already check on line 238?
mtklein
2016/07/20 13:29:03
Yep. This check will stay long-term, the one on 2
reed1
2016/07/20 13:32:39
That's what I figured. sgtm
| |
264 blitter->fShader.append(constant_color, &blitter->fPaintColor); | |
265 } | |
266 if (!paint.getXfermode()) { | |
267 blitter->fXfermode.append(srcover); | |
268 } | |
269 | |
270 return std::move(blitter); | |
271 } | |
272 | |
273 void SkRasterPipelineBlitter::blitH(int x, int y, int w) { | |
274 auto dst = fDst.writable_addr(0,y); | |
275 | |
276 SkRasterPipeline p; | |
277 p.extend(fShader); | |
278 p.extend(fColorFilter); | |
279 p.append(load_d_srgb, load_d_srgb_1, dst); | |
280 p.extend(fXfermode); | |
281 p.append(store_srgb, store_srgb_1, dst); | |
282 | |
283 p.run(x, w); | |
284 } | |
285 | |
286 void SkRasterPipelineBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[]) { | |
287 auto dst = fDst.writable_addr(0,y); | |
288 float coverage; | |
289 | |
290 SkRasterPipeline p; | |
291 p.extend(fShader); | |
292 p.extend(fColorFilter); | |
293 p.append(load_d_srgb, load_d_srgb_1, dst); | |
294 p.extend(fXfermode); | |
295 p.append(lerp_constant_float, &coverage); | |
296 p.append(store_srgb, store_srgb_1, dst); | |
297 | |
298 for (int16_t run = *runs; run > 0; run = *runs) { | |
299 coverage = *aa * (1/255.0f); | |
300 p.run(x, run); | |
301 | |
302 x += run; | |
303 runs += run; | |
304 aa += run; | |
305 } | |
306 } | |
307 | |
308 void SkRasterPipelineBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { | |
309 if (mask.fFormat == SkMask::kBW_Format) { | |
310 // TODO: native BW masks? | |
311 return INHERITED::blitMask(mask, clip); | |
312 } | |
313 | |
314 for (int y = clip.top(); y < clip.bottom(); y++) { | |
315 auto dst = fDst.writable_addr(0,y); | |
316 | |
317 SkRasterPipeline p; | |
318 p.extend(fShader); | |
319 p.extend(fColorFilter); | |
320 p.append(load_d_srgb, load_d_srgb_1, dst); | |
321 p.extend(fXfermode); | |
322 switch (mask.fFormat) { | |
323 case SkMask::kA8_Format: | |
324 p.append(lerp_a8, lerp_a8_1, mask.getAddr8(0,y)); | |
325 break; | |
326 case SkMask::kLCD16_Format: | |
327 p.append(lerp_lcd16, lerp_lcd16_1, mask.getAddrLCD16(0,y)); | |
328 break; | |
329 default: break; | |
330 } | |
331 p.append(store_srgb, store_srgb_1, dst); | |
332 | |
333 p.run(clip.left(), clip.width()); | |
334 } | |
335 } | |
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