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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 package org.chromium.chromoting; | 5 package org.chromium.chromoting; |
| 6 | 6 |
| 7 import android.content.Context; | 7 import android.content.Context; |
| 8 import android.graphics.Matrix; | 8 import android.graphics.Matrix; |
| 9 import android.graphics.Point; | 9 import android.graphics.Point; |
| 10 import android.graphics.PointF; | 10 import android.graphics.PointF; |
| 11 import android.graphics.Rect; | 11 import android.graphics.Rect; |
| 12 import android.view.GestureDetector; | 12 import android.view.GestureDetector; |
| 13 import android.view.MotionEvent; | 13 import android.view.MotionEvent; |
| 14 import android.view.ScaleGestureDetector; | 14 import android.view.ScaleGestureDetector; |
| 15 import android.view.ViewConfiguration; | 15 import android.view.ViewConfiguration; |
| 16 | 16 |
| 17 /** | 17 /** |
| 18 * This class is responsible for handling Touch input from the user. Touch even
ts which manipulate | 18 * This class is responsible for handling Touch input from the user. Touch even
ts which manipulate |
| 19 * the local canvas are handled in this class and any input which should be sent
to the remote host | 19 * the local canvas are handled in this class and any input which should be sent
to the remote host |
| 20 * are passed to the InputStrategyInterface implementation set by the DesktopVie
w. | 20 * are passed to the InputStrategyInterface implementation set by the DesktopVie
w. |
| 21 */ | 21 */ |
| 22 public class TouchInputHandler { | 22 public class TouchInputHandler { |
| 23 private static final float EPSILON = 0.001f; |
| 24 |
| 23 private final AbstractDesktopView mViewer; | 25 private final AbstractDesktopView mViewer; |
| 24 private final Context mContext; | 26 private final Context mContext; |
| 25 private final RenderData mRenderData; | 27 private final RenderData mRenderData; |
| 26 private final DesktopCanvas mDesktopCanvas; | 28 private final DesktopCanvas mDesktopCanvas; |
| 27 private InputStrategyInterface mInputStrategy; | 29 private InputStrategyInterface mInputStrategy; |
| 28 | 30 |
| 29 private GestureDetector mScroller; | 31 private GestureDetector mScroller; |
| 30 private ScaleGestureDetector mZoomer; | 32 private ScaleGestureDetector mZoomer; |
| 31 private TapGestureDetector mTapDetector; | 33 private TapGestureDetector mTapDetector; |
| 32 | 34 |
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| 354 resizeImageToFitScreen(); | 356 resizeImageToFitScreen(); |
| 355 } | 357 } |
| 356 | 358 |
| 357 private void resizeImageToFitScreen() { | 359 private void resizeImageToFitScreen() { |
| 358 mDesktopCanvas.resizeImageToFitScreen(); | 360 mDesktopCanvas.resizeImageToFitScreen(); |
| 359 float screenCenterX; | 361 float screenCenterX; |
| 360 float screenCenterY; | 362 float screenCenterY; |
| 361 synchronized (mRenderData) { | 363 synchronized (mRenderData) { |
| 362 screenCenterX = (float) mRenderData.screenWidth / 2; | 364 screenCenterX = (float) mRenderData.screenWidth / 2; |
| 363 screenCenterY = (float) mRenderData.screenHeight / 2; | 365 screenCenterY = (float) mRenderData.screenHeight / 2; |
| 366 |
| 367 float[] imagePoint = mapScreenPointToImagePoint(screenCenterX, scree
nCenterY); |
| 368 mDesktopCanvas.setViewportPosition(imagePoint[0], imagePoint[1]); |
| 364 } | 369 } |
| 365 moveCursorToScreenPoint(screenCenterX, screenCenterY); | 370 moveCursorToScreenPoint(screenCenterX, screenCenterY); |
| 371 mDesktopCanvas.repositionImage(true); |
| 366 } | 372 } |
| 367 | 373 |
| 368 private void setInputStrategy(InputStrategyInterface inputStrategy) { | 374 private void setInputStrategy(InputStrategyInterface inputStrategy) { |
| 369 // Since the rules for flinging differ between input modes, we want to s
top running the | 375 // Since the rules for flinging differ between input modes, we want to s
top running the |
| 370 // current fling animation when the mode changes to prevent a wonky expe
rience. | 376 // current fling animation when the mode changes to prevent a wonky expe
rience. |
| 371 mCursorAnimationJob.abortAnimation(); | 377 mCursorAnimationJob.abortAnimation(); |
| 372 mScrollAnimationJob.abortAnimation(); | 378 mScrollAnimationJob.abortAnimation(); |
| 373 mInputStrategy = inputStrategy; | 379 mInputStrategy = inputStrategy; |
| 374 } | 380 } |
| 375 | 381 |
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| 392 // keep the cursor centered, if possible, as the viewport moves. | 398 // keep the cursor centered, if possible, as the viewport moves. |
| 393 if (followCursor) { | 399 if (followCursor) { |
| 394 moveCursor((int) newPos.x, (int) newPos.y); | 400 moveCursor((int) newPos.x, (int) newPos.y); |
| 395 } | 401 } |
| 396 | 402 |
| 397 mDesktopCanvas.repositionImage(true); | 403 mDesktopCanvas.repositionImage(true); |
| 398 } | 404 } |
| 399 | 405 |
| 400 /** Moves the cursor to the specified position on the screen. */ | 406 /** Moves the cursor to the specified position on the screen. */ |
| 401 private void moveCursorToScreenPoint(float screenX, float screenY) { | 407 private void moveCursorToScreenPoint(float screenX, float screenY) { |
| 402 float[] mappedValues = {screenX, screenY}; | 408 float[] imagePoint = mapScreenPointToImagePoint(screenX, screenY); |
| 403 synchronized (mRenderData) { | 409 moveCursor((int) imagePoint[0], (int) imagePoint[1]); |
| 404 Matrix canvasToImage = new Matrix(); | |
| 405 mRenderData.transform.invert(canvasToImage); | |
| 406 canvasToImage.mapPoints(mappedValues); | |
| 407 } | |
| 408 moveCursor((int) mappedValues[0], (int) mappedValues[1]); | |
| 409 } | 410 } |
| 410 | 411 |
| 411 /** Moves the cursor to the specified position on the remote host. */ | 412 /** Moves the cursor to the specified position on the remote host. */ |
| 412 private void moveCursor(int newX, int newY) { | 413 private void moveCursor(int newX, int newY) { |
| 413 synchronized (mRenderData) { | 414 synchronized (mRenderData) { |
| 414 boolean cursorMoved = mRenderData.setCursorPosition(newX, newY); | 415 boolean cursorMoved = mRenderData.setCursorPosition(newX, newY); |
| 415 if (cursorMoved) { | 416 if (cursorMoved) { |
| 416 mInputStrategy.injectCursorMoveEvent(newX, newY); | 417 mInputStrategy.injectCursorMoveEvent(newX, newY); |
| 417 } | 418 } |
| 418 } | 419 } |
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| 430 } else { | 431 } else { |
| 431 return false; | 432 return false; |
| 432 } | 433 } |
| 433 | 434 |
| 434 mSuppressCursorMovement = true; | 435 mSuppressCursorMovement = true; |
| 435 mSuppressFling = true; | 436 mSuppressFling = true; |
| 436 mSwipeCompleted = true; | 437 mSwipeCompleted = true; |
| 437 return true; | 438 return true; |
| 438 } | 439 } |
| 439 | 440 |
| 441 /** Translates a point in screen coordinates to a location on the desktop im
age. */ |
| 442 private float[] mapScreenPointToImagePoint(float screenX, float screenY) { |
| 443 float[] mappedPoints = {screenX, screenY}; |
| 444 Matrix screenToImage = new Matrix(); |
| 445 synchronized (mRenderData) { |
| 446 mRenderData.transform.invert(screenToImage); |
| 447 } |
| 448 screenToImage.mapPoints(mappedPoints); |
| 449 |
| 450 return mappedPoints; |
| 451 } |
| 452 |
| 440 /** Responds to touch events filtered by the gesture detectors. */ | 453 /** Responds to touch events filtered by the gesture detectors. */ |
| 441 private class GestureListener extends GestureDetector.SimpleOnGestureListene
r | 454 private class GestureListener extends GestureDetector.SimpleOnGestureListene
r |
| 442 implements ScaleGestureDetector.OnScaleGestureListener, | 455 implements ScaleGestureDetector.OnScaleGestureListener, |
| 443 TapGestureDetector.OnTapListener { | 456 TapGestureDetector.OnTapListener { |
| 444 /** | 457 /** |
| 445 * Called when the user drags one or more fingers across the touchscreen
. | 458 * Called when the user drags one or more fingers across the touchscreen
. |
| 446 */ | 459 */ |
| 447 @Override | 460 @Override |
| 448 public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,
float distanceY) { | 461 public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,
float distanceY) { |
| 449 int pointerCount = e2.getPointerCount(); | 462 int pointerCount = e2.getPointerCount(); |
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| 563 | 576 |
| 564 /** Called when the user taps the screen with one or more fingers. */ | 577 /** Called when the user taps the screen with one or more fingers. */ |
| 565 @Override | 578 @Override |
| 566 public boolean onTap(int pointerCount, float x, float y) { | 579 public boolean onTap(int pointerCount, float x, float y) { |
| 567 int button = mouseButtonFromPointerCount(pointerCount); | 580 int button = mouseButtonFromPointerCount(pointerCount); |
| 568 if (button == InputStub.BUTTON_UNDEFINED) { | 581 if (button == InputStub.BUTTON_UNDEFINED) { |
| 569 return false; | 582 return false; |
| 570 } | 583 } |
| 571 | 584 |
| 572 if (!mInputStrategy.isIndirectInputMode()) { | 585 if (!mInputStrategy.isIndirectInputMode()) { |
| 573 if (!mapScreenPointToImage(x, y)) { | 586 if (screenPointLiesOutsideImageBoundary(x, y)) { |
| 574 return false; | 587 return false; |
| 575 } | 588 } |
| 576 moveCursorToScreenPoint(x, y); | 589 moveCursorToScreenPoint(x, y); |
| 577 } | 590 } |
| 578 | 591 |
| 579 if (mInputStrategy.onTap(button)) { | 592 if (mInputStrategy.onTap(button)) { |
| 580 Point pos; | 593 Point pos; |
| 581 synchronized (mRenderData) { | 594 synchronized (mRenderData) { |
| 582 pos = mRenderData.getCursorPosition(); | 595 pos = mRenderData.getCursorPosition(); |
| 583 } | 596 } |
| 584 mViewer.showInputFeedback(mInputStrategy.getShortPressFeedbackTy
pe(), pos); | 597 mViewer.showInputFeedback(mInputStrategy.getShortPressFeedbackTy
pe(), pos); |
| 585 } | 598 } |
| 586 return true; | 599 return true; |
| 587 } | 600 } |
| 588 | 601 |
| 589 /** Called when a long-press is triggered for one or more fingers. */ | 602 /** Called when a long-press is triggered for one or more fingers. */ |
| 590 @Override | 603 @Override |
| 591 public void onLongPress(int pointerCount, float x, float y) { | 604 public void onLongPress(int pointerCount, float x, float y) { |
| 592 int button = mouseButtonFromPointerCount(pointerCount); | 605 int button = mouseButtonFromPointerCount(pointerCount); |
| 593 if (button == InputStub.BUTTON_UNDEFINED) { | 606 if (button == InputStub.BUTTON_UNDEFINED) { |
| 594 return; | 607 return; |
| 595 } | 608 } |
| 596 | 609 |
| 597 if (!mInputStrategy.isIndirectInputMode()) { | 610 if (!mInputStrategy.isIndirectInputMode()) { |
| 598 if (!mapScreenPointToImage(x, y)) { | 611 if (screenPointLiesOutsideImageBoundary(x, y)) { |
| 599 return; | 612 return; |
| 600 } | 613 } |
| 601 moveCursorToScreenPoint(x, y); | 614 moveCursorToScreenPoint(x, y); |
| 602 } | 615 } |
| 603 | 616 |
| 604 if (mInputStrategy.onPressAndHold(button)) { | 617 if (mInputStrategy.onPressAndHold(button)) { |
| 605 Point pos; | 618 Point pos; |
| 606 synchronized (mRenderData) { | 619 synchronized (mRenderData) { |
| 607 pos = mRenderData.getCursorPosition(); | 620 pos = mRenderData.getCursorPosition(); |
| 608 } | 621 } |
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| 619 return InputStub.BUTTON_LEFT; | 632 return InputStub.BUTTON_LEFT; |
| 620 case 2: | 633 case 2: |
| 621 return InputStub.BUTTON_RIGHT; | 634 return InputStub.BUTTON_RIGHT; |
| 622 case 3: | 635 case 3: |
| 623 return InputStub.BUTTON_MIDDLE; | 636 return InputStub.BUTTON_MIDDLE; |
| 624 default: | 637 default: |
| 625 return InputStub.BUTTON_UNDEFINED; | 638 return InputStub.BUTTON_UNDEFINED; |
| 626 } | 639 } |
| 627 } | 640 } |
| 628 | 641 |
| 629 /** Verifies the given point maps to a valid location within the desktop
image. */ | 642 /** Determines whether the given screen point lies outside the desktop i
mage. */ |
| 630 private boolean mapScreenPointToImage(float screenX, float screenY) { | 643 private boolean screenPointLiesOutsideImageBoundary(float screenX, float
screenY) { |
| 631 float[] mappedPoints = {screenX, screenY}; | 644 float[] mappedPoints = mapScreenPointToImagePoint(screenX, screenY); |
| 632 int imageWidth; | 645 float imageWidth; |
| 633 int imageHeight; | 646 float imageHeight; |
| 634 Matrix screenToImage = new Matrix(); | |
| 635 synchronized (mRenderData) { | 647 synchronized (mRenderData) { |
| 636 mRenderData.transform.invert(screenToImage); | 648 imageWidth = (float) mRenderData.imageWidth + EPSILON; |
| 637 imageWidth = mRenderData.imageWidth; | 649 imageHeight = (float) mRenderData.imageHeight + EPSILON; |
| 638 imageHeight = mRenderData.imageHeight; | |
| 639 } | 650 } |
| 640 screenToImage.mapPoints(mappedPoints); | |
| 641 | 651 |
| 642 return (mappedPoints[0] >= 0 && mappedPoints[0] <= imageWidth) | 652 return mappedPoints[0] < -EPSILON || mappedPoints[0] > imageWidth |
| 643 && (mappedPoints[1] >= 0 && mappedPoints[1] <= imageHeight); | 653 || mappedPoints[1] < -EPSILON || mappedPoints[1] > imageHeig
ht; |
| 644 } | 654 } |
| 645 } | 655 } |
| 646 } | 656 } |
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