| Index: src/code-stub-assembler.cc
|
| diff --git a/src/code-stub-assembler.cc b/src/code-stub-assembler.cc
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| index 23e78b6e7478b48d03e86da950eb2a127f66dcaa..0e09499f0a221d474e68068acd51b4f0a4160e7f 100644
|
| --- a/src/code-stub-assembler.cc
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| +++ b/src/code-stub-assembler.cc
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| @@ -471,6 +471,216 @@ Node* CodeStubAssembler::WordIsPositiveSmi(Node* a) {
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| IntPtrConstant(0));
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| }
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|
|
| +void CodeStubAssembler::BranchIfSameValueZero(Node* a, Node* b, Node* context,
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| + Label* if_true, Label* if_false) {
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| + Node* number_map = HeapNumberMapConstant();
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| + Label a_isnumber(this), a_isnotnumber(this), b_isnumber(this), a_isnan(this),
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| + float_not_equal(this);
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| + // If register A and register B are identical, goto `if_true`
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| + GotoIf(WordEqual(a, b), if_true);
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| + // If either register A or B are Smis, goto `if_false`
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| + GotoIf(Word32Or(WordIsSmi(a), WordIsSmi(b)), if_false);
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| + // GotoIf(WordIsSmi(b), if_false);
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| +
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| + Node* a_map = LoadMap(a);
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| + Node* b_map = LoadMap(b);
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| + Branch(WordEqual(a_map, number_map), &a_isnumber, &a_isnotnumber);
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| +
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| + // If both register A and B are HeapNumbers, return true if they are equal,
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| + // or if both are NaN
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| + Bind(&a_isnumber);
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| + {
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| + Branch(WordEqual(b_map, number_map), &b_isnumber, if_false);
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| +
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| + Bind(&b_isnumber);
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| + Node* a_value = LoadHeapNumberValue(a);
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| + Node* b_value = LoadHeapNumberValue(b);
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| + BranchIfFloat64Equal(a_value, b_value, if_true, &float_not_equal);
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| +
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| + Bind(&float_not_equal);
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| + BranchIfFloat64IsNaN(a_value, &a_isnan, if_false);
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| +
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| + Bind(&a_isnan);
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| + BranchIfFloat64IsNaN(a_value, if_true, if_false);
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| + }
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| +
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| + Bind(&a_isnotnumber);
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| + {
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| + Label a_isstring(this), a_isnotstring(this);
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| + Node* a_instance_type = LoadMapInstanceType(a_map);
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| +
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| + Branch(Int32LessThan(a_instance_type, Int32Constant(FIRST_NONSTRING_TYPE)),
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| + &a_isstring, &a_isnotstring);
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| +
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| + Bind(&a_isstring);
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| + {
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| + Label b_isstring(this), b_isnotstring(this);
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| + Node* b_instance_type = LoadInstanceType(b_map);
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| +
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| + Branch(
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| + Int32LessThan(b_instance_type, Int32Constant(FIRST_NONSTRING_TYPE)),
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| + &b_isstring, if_false);
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| +
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| + Bind(&b_isstring);
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| + {
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| + Callable callable = CodeFactory::StringEqual(isolate());
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| + Node* result = CallStub(callable, context, a, b);
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| + Branch(WordEqual(BooleanConstant(true), result), if_true, if_false);
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| + }
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| + }
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| +
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| + Bind(&a_isnotstring);
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| + {
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| + // Check if {lhs} is a Simd128Value.
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| + Label a_issimd128value(this);
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| + Branch(Word32Equal(a_instance_type, Int32Constant(SIMD128_VALUE_TYPE)),
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| + &a_issimd128value, if_false);
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| +
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| + Bind(&a_issimd128value);
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| + {
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| + // Load the map of {rhs}.
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| + BranchIfSimd128Equal(a, a_map, b, b_map, if_true, if_false);
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| + }
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| + }
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| + }
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| +}
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| +
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| +void CodeStubAssembler::BranchIfSimd128Equal(Node* lhs, Node* lhs_map,
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| + Node* rhs, Node* rhs_map,
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| + Label* if_equal,
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| + Label* if_notequal) {
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| + Label if_mapsame(this), if_mapnotsame(this);
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| + Branch(WordEqual(lhs_map, rhs_map), &if_mapsame, &if_mapnotsame);
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| +
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| + Bind(&if_mapsame);
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| + {
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| + // Both {lhs} and {rhs} are Simd128Values with the same map, need special
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| + // handling for Float32x4 because of NaN comparisons.
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| + Label if_float32x4(this), if_notfloat32x4(this);
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| + Node* float32x4_map = HeapConstant(factory()->float32x4_map());
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| + Branch(WordEqual(lhs_map, float32x4_map), &if_float32x4, &if_notfloat32x4);
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| +
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| + Bind(&if_float32x4);
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| + {
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| + // Both {lhs} and {rhs} are Float32x4, compare the lanes individually
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| + // using a floating point comparison.
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| + for (int offset = Float32x4::kValueOffset - kHeapObjectTag;
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| + offset < Float32x4::kSize - kHeapObjectTag;
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| + offset += sizeof(float)) {
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| + // Load the floating point values for {lhs} and {rhs}.
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| + Node* lhs_value =
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| + Load(MachineType::Float32(), lhs, IntPtrConstant(offset));
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| + Node* rhs_value =
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| + Load(MachineType::Float32(), rhs, IntPtrConstant(offset));
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| +
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| + // Perform a floating point comparison.
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| + Label if_valueequal(this), if_valuenotequal(this);
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| + Branch(Float32Equal(lhs_value, rhs_value), &if_valueequal,
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| + &if_valuenotequal);
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| + Bind(&if_valuenotequal);
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| + Goto(if_notequal);
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| + Bind(&if_valueequal);
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| + }
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| +
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| + // All 4 lanes match, {lhs} and {rhs} considered equal.
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| + Goto(if_equal);
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| + }
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| +
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| + Bind(&if_notfloat32x4);
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| + {
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| + // For other Simd128Values we just perform a bitwise comparison.
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| + for (int offset = Simd128Value::kValueOffset - kHeapObjectTag;
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| + offset < Simd128Value::kSize - kHeapObjectTag;
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| + offset += kPointerSize) {
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| + // Load the word values for {lhs} and {rhs}.
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| + Node* lhs_value =
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| + Load(MachineType::Pointer(), lhs, IntPtrConstant(offset));
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| + Node* rhs_value =
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| + Load(MachineType::Pointer(), rhs, IntPtrConstant(offset));
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| +
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| + // Perform a bitwise word-comparison.
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| + Label if_valueequal(this), if_valuenotequal(this);
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| + Branch(WordEqual(lhs_value, rhs_value), &if_valueequal,
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| + &if_valuenotequal);
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| + Bind(&if_valuenotequal);
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| + Goto(if_notequal);
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| + Bind(&if_valueequal);
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| + }
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| +
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| + // Bitwise comparison succeeded, {lhs} and {rhs} considered equal.
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| + Goto(if_equal);
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| + }
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| + }
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| +
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| + Bind(&if_mapnotsame);
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| + Goto(if_notequal);
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| +}
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| +
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| +void CodeStubAssembler::BranchIfFastJSArray(Node* object, Node* context,
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| + Label* if_true, Label* if_false) {
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| + Node* int32_zero = Int32Constant(0);
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| + Node* int32_one = Int32Constant(1);
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| +
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| + Node* empty_elements = LoadRoot(Heap::kEmptyFixedArrayRootIndex);
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| +
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| + Variable last_map(this, MachineRepresentation::kTagged);
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| + Label check_prototype(this);
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| +
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| + // Bailout if Smi
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| + GotoIf(WordIsSmi(object), if_false);
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| +
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| + Node* map = LoadMap(object);
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| + last_map.Bind(map);
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| +
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| + // Bailout if instance type is not JS_ARRAY_TYPE
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| + GotoIf(WordNotEqual(LoadMapInstanceType(map), Int32Constant(JS_ARRAY_TYPE)),
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| + if_false);
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| +
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| + Node* bit_field2 = LoadMapBitField2(map);
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| + Node* elements_kind = BitFieldDecode<Map::ElementsKindBits>(bit_field2);
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| +
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| + // Bailout if slow receiver elements
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| + GotoIf(
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| + Int32GreaterThan(elements_kind, Int32Constant(LAST_FAST_ELEMENTS_KIND)),
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| + if_false);
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| +
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| + STATIC_ASSERT(FAST_HOLEY_SMI_ELEMENTS == (FAST_SMI_ELEMENTS | 1));
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| + STATIC_ASSERT(FAST_HOLEY_ELEMENTS == (FAST_ELEMENTS | 1));
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| + STATIC_ASSERT(FAST_HOLEY_DOUBLE_ELEMENTS == (FAST_DOUBLE_ELEMENTS | 1));
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| +
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| + // Check prototype chain if receiver does not have packed elements
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| + Node* holey_elements = Word32And(elements_kind, int32_one);
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| + Branch(Word32Equal(holey_elements, int32_zero), if_true, &check_prototype);
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| +
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| + Bind(&check_prototype);
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| + {
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| + Label loop_body(this, &last_map);
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| + Goto(&loop_body);
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| + Bind(&loop_body);
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| + Node* current_map = last_map.value();
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| + Node* proto = LoadObjectField(current_map, Map::kPrototypeOffset);
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| +
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| + // End loop
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| + GotoIf(WordEqual(proto, NullConstant()), if_true);
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| +
|
| + // ASSERT: proto->IsHeapObject()
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| + Node* proto_map = LoadMap(proto);
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| +
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| + // Bailout if a Proxy, API Object, or JSValue wrapper found in prototype
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| + // Because of this bailout, it's not necessary to check for interceptors or
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| + // access checks on the prototype chain.
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| + GotoIf(Int32LessThanOrEqual(LoadMapInstanceType(proto_map),
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| + Int32Constant(LAST_CUSTOM_ELEMENTS_RECEIVER)),
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| + if_false);
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| +
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| + // Bailout if prototype contains non-empty elements
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| + GotoUnless(WordEqual(LoadElements(proto), empty_elements), if_false);
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| +
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| + last_map.Bind(proto_map);
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| + Goto(&loop_body);
|
| + }
|
| +}
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| +
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| Node* CodeStubAssembler::AllocateRawUnaligned(Node* size_in_bytes,
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| AllocationFlags flags,
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| Node* top_address,
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|
|