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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ |
6 #define V8_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_CODE_STUB_ASSEMBLER_H_ |
7 | 7 |
8 #include <functional> | 8 #include <functional> |
9 | 9 |
10 #include "src/compiler/code-assembler.h" | 10 #include "src/compiler/code-assembler.h" |
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107 void BranchIfSmiLessThanOrEqual(compiler::Node* a, compiler::Node* b, | 107 void BranchIfSmiLessThanOrEqual(compiler::Node* a, compiler::Node* b, |
108 Label* if_true, Label* if_false) { | 108 Label* if_true, Label* if_false) { |
109 BranchIf(SmiLessThanOrEqual(a, b), if_true, if_false); | 109 BranchIf(SmiLessThanOrEqual(a, b), if_true, if_false); |
110 } | 110 } |
111 | 111 |
112 void BranchIfFloat64IsNaN(compiler::Node* value, Label* if_true, | 112 void BranchIfFloat64IsNaN(compiler::Node* value, Label* if_true, |
113 Label* if_false) { | 113 Label* if_false) { |
114 BranchIfFloat64Equal(value, value, if_false, if_true); | 114 BranchIfFloat64Equal(value, value, if_false, if_true); |
115 } | 115 } |
116 | 116 |
| 117 void BranchIfSimd128Equal(compiler::Node* a, compiler::Node* a_map, |
| 118 compiler::Node* b, compiler::Node* b_map, |
| 119 Label* if_true, Label* if_false); |
| 120 void BranchIfSimd128Equal(compiler::Node* a, compiler::Node* b, |
| 121 Label* if_true, Label* if_false) { |
| 122 BranchIfSimd128Equal(a, LoadMap(a), b, LoadMap(b), if_true, if_false); |
| 123 } |
| 124 |
| 125 void BranchIfSameValueZero(compiler::Node* a, compiler::Node* b, |
| 126 compiler::Node* context, Label* if_true, |
| 127 Label* if_false); |
| 128 |
| 129 void BranchIfFastJSArray(compiler::Node* object, compiler::Node* context, |
| 130 Label* if_true, Label* if_false); |
| 131 |
117 // Load value from current frame by given offset in bytes. | 132 // Load value from current frame by given offset in bytes. |
118 compiler::Node* LoadFromFrame(int offset, | 133 compiler::Node* LoadFromFrame(int offset, |
119 MachineType rep = MachineType::AnyTagged()); | 134 MachineType rep = MachineType::AnyTagged()); |
120 // Load value from current parent frame by given offset in bytes. | 135 // Load value from current parent frame by given offset in bytes. |
121 compiler::Node* LoadFromParentFrame( | 136 compiler::Node* LoadFromParentFrame( |
122 int offset, MachineType rep = MachineType::AnyTagged()); | 137 int offset, MachineType rep = MachineType::AnyTagged()); |
123 | 138 |
124 // Load an object pointer from a buffer that isn't in the heap. | 139 // Load an object pointer from a buffer that isn't in the heap. |
125 compiler::Node* LoadBufferObject(compiler::Node* buffer, int offset, | 140 compiler::Node* LoadBufferObject(compiler::Node* buffer, int offset, |
126 MachineType rep = MachineType::AnyTagged()); | 141 MachineType rep = MachineType::AnyTagged()); |
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477 AllocationFlags flags, | 492 AllocationFlags flags, |
478 compiler::Node* top_adddress, | 493 compiler::Node* top_adddress, |
479 compiler::Node* limit_address); | 494 compiler::Node* limit_address); |
480 | 495 |
481 static const int kElementLoopUnrollThreshold = 8; | 496 static const int kElementLoopUnrollThreshold = 8; |
482 }; | 497 }; |
483 | 498 |
484 } // namespace internal | 499 } // namespace internal |
485 } // namespace v8 | 500 } // namespace v8 |
486 #endif // V8_CODE_STUB_ASSEMBLER_H_ | 501 #endif // V8_CODE_STUB_ASSEMBLER_H_ |
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