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Side by Side Diff: remoting/protocol/ice_connection_to_client.cc

Issue 2146213002: Add support for dynamic channels in WebrtcTransport. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/protocol/ice_connection_to_client.h" 5 #include "remoting/protocol/ice_connection_to_client.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/location.h" 10 #include "base/location.h"
(...skipping 152 matching lines...) Expand 10 before | Expand all | Expand 10 after
163 Disconnect(error); 163 Disconnect(error);
164 } 164 }
165 165
166 void IceConnectionToClient::OnChannelInitialized( 166 void IceConnectionToClient::OnChannelInitialized(
167 ChannelDispatcherBase* channel_dispatcher) { 167 ChannelDispatcherBase* channel_dispatcher) {
168 DCHECK(thread_checker_.CalledOnValidThread()); 168 DCHECK(thread_checker_.CalledOnValidThread());
169 169
170 NotifyIfChannelsReady(); 170 NotifyIfChannelsReady();
171 } 171 }
172 172
173 void IceConnectionToClient::OnChannelClosed(
174 ChannelDispatcherBase* channel_dispatcher) {
175 // ICE transport doesn't close channels dynamically.
176 NOTREACHED();
177 }
178
173 void IceConnectionToClient::NotifyIfChannelsReady() { 179 void IceConnectionToClient::NotifyIfChannelsReady() {
174 DCHECK(thread_checker_.CalledOnValidThread()); 180 DCHECK(thread_checker_.CalledOnValidThread());
175 181
176 if (!control_dispatcher_ || !control_dispatcher_->is_connected()) 182 if (!control_dispatcher_ || !control_dispatcher_->is_connected())
177 return; 183 return;
178 if (!event_dispatcher_ || !event_dispatcher_->is_connected()) 184 if (!event_dispatcher_ || !event_dispatcher_->is_connected())
179 return; 185 return;
180 if (!video_dispatcher_ || !video_dispatcher_->is_connected()) 186 if (!video_dispatcher_ || !video_dispatcher_->is_connected())
181 return; 187 return;
182 if ((!audio_writer_ || !audio_writer_->is_connected()) && 188 if ((!audio_writer_ || !audio_writer_->is_connected()) &&
183 session_->config().is_audio_enabled()) { 189 session_->config().is_audio_enabled()) {
184 return; 190 return;
185 } 191 }
186 event_handler_->OnConnectionChannelsConnected(this); 192 event_handler_->OnConnectionChannelsConnected(this);
187 event_handler_->CreateVideoStreams(this); 193 event_handler_->CreateVideoStreams(this);
188 } 194 }
189 195
190 void IceConnectionToClient::CloseChannels() { 196 void IceConnectionToClient::CloseChannels() {
191 control_dispatcher_.reset(); 197 control_dispatcher_.reset();
192 event_dispatcher_.reset(); 198 event_dispatcher_.reset();
193 video_dispatcher_.reset(); 199 video_dispatcher_.reset();
194 audio_writer_.reset(); 200 audio_writer_.reset();
195 } 201 }
196 202
197 } // namespace protocol 203 } // namespace protocol
198 } // namespace remoting 204 } // namespace remoting
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