DescriptionUpdate RT views and framebuffer in vulkan after mipmaping
I've also changed it so all attachment views (texture, color, and resolve) are created separately and not shared with each other. This just added a lot more complexity than we were probably even saving in time.
A quick fix to make sure we don't reuse keys in resource tracking also
got merged into this change.
BUG=skia:5223
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2146103002
Committed: https://skia.googlesource.com/skia/+/50ead53ac97deb23310916e3736c3f5e2d8f7f4b
Patch Set 1 #
Total comments: 5
Patch Set 2 : nits #
Messages
Total messages: 12 (7 generated)
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