Index: tools/debugger/SkDebugCanvas.cpp |
diff --git a/tools/debugger/SkDebugCanvas.cpp b/tools/debugger/SkDebugCanvas.cpp |
index ae934a16e74267759090f83082df9921371b1bf0..3422726191ea6de3d3f94124a178de7d5551058b 100644 |
--- a/tools/debugger/SkDebugCanvas.cpp |
+++ b/tools/debugger/SkDebugCanvas.cpp |
@@ -58,6 +58,20 @@ protected: |
this->SkCanvas::onDrawPicture(picture, matrix, paint); |
} |
+ void onDrawShadowedPicture(const SkPicture* picture, |
+ const SkMatrix* matrix, |
+ const SkPaint* paint) |
+#ifdef SK_USE_SHADOWS |
+ override |
jvanverth1
2016/07/21 13:56:53
You don't need override in the definition.
vjiaoblack
2016/07/21 15:11:20
Done.
|
+#endif |
+ { |
+#ifdef SK_USE_SHADOWS |
+ this->SkCanvas::onDrawShadowedPicture(picture, matrix, paint); |
+#else |
+ this->SkCanvas::onDrawPicture(picture, matrix, paint); |
+#endif |
+ } |
+ |
private: |
sk_sp<SkXfermode> fOverdrawXfermode; |
@@ -603,6 +617,15 @@ void SkDebugCanvas::onDrawPicture(const SkPicture* picture, |
this->addDrawCommand(new SkEndDrawPictureCommand(SkToBool(matrix) || SkToBool(paint))); |
} |
+void SkDebugCanvas::onDrawShadowedPicture(const SkPicture* picture, |
+ const SkMatrix* matrix, |
+ const SkPaint* paint) { |
+ this->addDrawCommand(new SkBeginDrawShadowedPictureCommand(picture, matrix, paint)); |
+ SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect()); |
+ picture->playback(this); |
+ this->addDrawCommand(new SkEndDrawShadowedPictureCommand(SkToBool(matrix) || SkToBool(paint))); |
+} |
+ |
void SkDebugCanvas::onDrawPoints(PointMode mode, size_t count, |
const SkPoint pts[], const SkPaint& paint) { |
this->addDrawCommand(new SkDrawPointsCommand(mode, count, pts, paint)); |
@@ -691,8 +714,10 @@ void SkDebugCanvas::didSetMatrix(const SkMatrix& matrix) { |
} |
void SkDebugCanvas::didTranslateZ(SkScalar z) { |
+#ifdef SK_USE_SHADOWS |
this->addDrawCommand(new SkTranslateZCommand(z)); |
this->INHERITED::didTranslateZ(z); |
+#endif |
} |
void SkDebugCanvas::toggleCommand(int index, bool toggle) { |