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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkCanvas_DEFINED | 8 #ifndef SkCanvas_DEFINED |
9 #define SkCanvas_DEFINED | 9 #define SkCanvas_DEFINED |
10 | 10 |
11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
12 #include "SkBitmap.h" | 12 #include "SkBitmap.h" |
13 #include "SkDeque.h" | 13 #include "SkDeque.h" |
14 #include "SkImage.h" | 14 #include "SkImage.h" |
15 #include "SkPaint.h" | 15 #include "SkPaint.h" |
16 #include "SkRefCnt.h" | 16 #include "SkRefCnt.h" |
17 #include "SkRegion.h" | 17 #include "SkRegion.h" |
18 #include "SkSurfaceProps.h" | 18 #include "SkSurfaceProps.h" |
19 #include "SkXfermode.h" | 19 #include "SkXfermode.h" |
20 #include "SkLights.h" | |
20 | 21 |
21 class GrContext; | 22 class GrContext; |
22 class GrDrawContext; | 23 class GrDrawContext; |
23 class SkBaseDevice; | 24 class SkBaseDevice; |
24 class SkCanvasClipVisitor; | 25 class SkCanvasClipVisitor; |
25 class SkClipStack; | 26 class SkClipStack; |
26 class SkData; | 27 class SkData; |
27 class SkDraw; | 28 class SkDraw; |
28 class SkDrawable; | 29 class SkDrawable; |
29 class SkDrawFilter; | 30 class SkDrawFilter; |
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449 | 450 |
450 /** Helper for setMatrix(identity). Sets the current matrix to identity. | 451 /** Helper for setMatrix(identity). Sets the current matrix to identity. |
451 */ | 452 */ |
452 void resetMatrix(); | 453 void resetMatrix(); |
453 | 454 |
454 /** Add the specified translation to the current draw depth of the canvas. | 455 /** Add the specified translation to the current draw depth of the canvas. |
455 @param z The distance to translate in Z. | 456 @param z The distance to translate in Z. |
456 Negative into screen, positive out of screen. | 457 Negative into screen, positive out of screen. |
457 Without translation, the draw depth defaults to 0. | 458 Without translation, the draw depth defaults to 0. |
458 */ | 459 */ |
459 void translateZ(SkScalar z); | 460 void translateZ(SkScalar z); |
jvanverth1
2016/07/18 15:02:26
Still need to put this behind SK_RELEASE.
vjiaoblack
2016/07/18 16:51:05
Done.
| |
460 | 461 |
462 #ifndef SK_RELEASE | |
463 /** Set the current set of lights in the canvas. | |
464 @param lights The lights that we want the canvas to have. | |
465 */ | |
466 void setLights(sk_sp<SkLights> lights); | |
467 | |
468 /** Returns the current set of lights the canvas uses | |
469 */ | |
470 sk_sp<SkLights> getLights() const; | |
471 #endif | |
472 | |
461 /** | 473 /** |
462 * Modify the current clip with the specified rectangle. | 474 * Modify the current clip with the specified rectangle. |
463 * @param rect The rect to combine with the current clip | 475 * @param rect The rect to combine with the current clip |
464 * @param op The region op to apply to the current clip | 476 * @param op The region op to apply to the current clip |
465 * @param doAntiAlias true if the clip should be antialiased | 477 * @param doAntiAlias true if the clip should be antialiased |
466 */ | 478 */ |
467 void clipRect(const SkRect& rect, | 479 void clipRect(const SkRect& rect, |
468 SkRegion::Op op = SkRegion::kIntersect_Op, | 480 SkRegion::Op op = SkRegion::kIntersect_Op, |
469 bool doAntiAlias = false); | 481 bool doAntiAlias = false); |
470 | 482 |
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1042 * If paint is non-null, draw the picture into a temporary buffer, and then apply the paint's | 1054 * If paint is non-null, draw the picture into a temporary buffer, and then apply the paint's |
1043 * alpha/colorfilter/imagefilter/xfermode to that buffer as it is drawn to the canvas. | 1055 * alpha/colorfilter/imagefilter/xfermode to that buffer as it is drawn to the canvas. |
1044 * This is logically equivalent to | 1056 * This is logically equivalent to |
1045 * saveLayer(paint)/drawPicture/restore | 1057 * saveLayer(paint)/drawPicture/restore |
1046 */ | 1058 */ |
1047 void drawPicture(const SkPicture*, const SkMatrix* matrix, const SkPaint* pa int); | 1059 void drawPicture(const SkPicture*, const SkMatrix* matrix, const SkPaint* pa int); |
1048 void drawPicture(const sk_sp<SkPicture>& picture, const SkMatrix* matrix, co nst SkPaint* paint) { | 1060 void drawPicture(const sk_sp<SkPicture>& picture, const SkMatrix* matrix, co nst SkPaint* paint) { |
1049 this->drawPicture(picture.get(), matrix, paint); | 1061 this->drawPicture(picture.get(), matrix, paint); |
1050 } | 1062 } |
1051 | 1063 |
1064 #ifndef SK_RELEASE | |
1065 /** | |
1066 * Draw the picture into this canvas. | |
1067 * | |
1068 * We will use the canvas's lights along with the picture information (draw depths of | |
1069 * objects, etc) to first create a set of shadowmaps for the light-picture pairs, and | |
1070 * then use that set of shadowmaps to render the scene with shadows. | |
1071 * | |
1072 * If matrix is non-null, apply that matrix to the CTM when drawing this pi cture. This is | |
1073 * logically equivalent to | |
1074 * save/concat/drawPicture/restore | |
1075 * | |
1076 * If paint is non-null, draw the picture into a temporary buffer, and then apply the paint's | |
1077 * alpha/colorfilter/imagefilter/xfermode to that buffer as it is drawn to the canvas. | |
1078 * This is logically equivalent to | |
1079 * saveLayer(paint)/drawPicture/restore | |
1080 * | |
1081 */ | |
1082 void drawShadowedPicture(const SkPicture*, | |
1083 const SkMatrix* matrix, | |
1084 const SkPaint* paint); | |
1085 void drawShadowedPicture(const sk_sp<SkPicture>& picture, | |
1086 const SkMatrix* matrix, | |
1087 const SkPaint* paint) { | |
1088 this->drawShadowedPicture(picture.get(), matrix, paint); | |
1089 } | |
1090 #endif | |
1091 | |
1052 enum VertexMode { | 1092 enum VertexMode { |
1053 kTriangles_VertexMode, | 1093 kTriangles_VertexMode, |
1054 kTriangleStrip_VertexMode, | 1094 kTriangleStrip_VertexMode, |
1055 kTriangleFan_VertexMode | 1095 kTriangleFan_VertexMode |
1056 }; | 1096 }; |
1057 | 1097 |
1058 /** Draw the array of vertices, interpreted as triangles (based on mode). | 1098 /** Draw the array of vertices, interpreted as triangles (based on mode). |
1059 | 1099 |
1060 If both textures and vertex-colors are NULL, it strokes hairlines with | 1100 If both textures and vertex-colors are NULL, it strokes hairlines with |
1061 the paint's color. This behavior is a useful debugging mode to visualize | 1101 the paint's color. This behavior is a useful debugging mode to visualize |
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1262 | 1302 |
1263 // expose minimum amount of information necessary for transitional refactori ng | 1303 // expose minimum amount of information necessary for transitional refactori ng |
1264 /** | 1304 /** |
1265 * Returns CTM and clip bounds, translated from canvas coordinates to top la yer coordinates. | 1305 * Returns CTM and clip bounds, translated from canvas coordinates to top la yer coordinates. |
1266 */ | 1306 */ |
1267 void temporary_internal_describeTopLayer(SkMatrix* matrix, SkIRect* clip_bou nds); | 1307 void temporary_internal_describeTopLayer(SkMatrix* matrix, SkIRect* clip_bou nds); |
1268 | 1308 |
1269 protected: | 1309 protected: |
1270 /** Returns the current (cumulative) draw depth of the canvas. | 1310 /** Returns the current (cumulative) draw depth of the canvas. |
1271 */ | 1311 */ |
1272 SkScalar getZ() const; | 1312 SkScalar getZ() const; |
jvanverth1
2016/07/18 15:02:26
This should be behind SK_RELEASE as well.
vjiaoblack
2016/07/18 16:51:05
Done.
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1273 | 1313 |
1314 #ifndef SK_RELEASE | |
1315 sk_sp<SkLights> fLights; | |
1316 #endif | |
1317 | |
1274 /** After calling saveLayer(), there can be any number of devices that make | 1318 /** After calling saveLayer(), there can be any number of devices that make |
1275 up the top-most drawing area. LayerIter can be used to iterate through | 1319 up the top-most drawing area. LayerIter can be used to iterate through |
1276 those devices. Note that the iterator is only valid until the next API | 1320 those devices. Note that the iterator is only valid until the next API |
1277 call made on the canvas. Ownership of all pointers in the iterator stays | 1321 call made on the canvas. Ownership of all pointers in the iterator stays |
1278 with the canvas, so none of them should be modified or deleted. | 1322 with the canvas, so none of them should be modified or deleted. |
1279 */ | 1323 */ |
1280 class LayerIter /*: SkNoncopyable*/ { | 1324 class LayerIter /*: SkNoncopyable*/ { |
1281 public: | 1325 public: |
1282 /** Initialize iterator with canvas, and set values for 1st device */ | 1326 /** Initialize iterator with canvas, and set values for 1st device */ |
1283 LayerIter(SkCanvas*, bool skipEmptyClips); | 1327 LayerIter(SkCanvas*, bool skipEmptyClips); |
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1395 }; | 1439 }; |
1396 | 1440 |
1397 virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle e dgeStyle); | 1441 virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle e dgeStyle); |
1398 virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyl e edgeStyle); | 1442 virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyl e edgeStyle); |
1399 virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle e dgeStyle); | 1443 virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle e dgeStyle); |
1400 virtual void onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op); | 1444 virtual void onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op); |
1401 | 1445 |
1402 virtual void onDiscard(); | 1446 virtual void onDiscard(); |
1403 | 1447 |
1404 virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint* ); | 1448 virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint* ); |
1449 virtual void onDrawShadowedPicture(const SkPicture*, | |
1450 const SkMatrix*, | |
1451 const SkPaint*); | |
1405 | 1452 |
1406 // Returns the canvas to be used by DrawIter. Default implementation | 1453 // Returns the canvas to be used by DrawIter. Default implementation |
1407 // returns this. Subclasses that encapsulate an indirect canvas may | 1454 // returns this. Subclasses that encapsulate an indirect canvas may |
1408 // need to overload this method. The impl must keep track of this, as it | 1455 // need to overload this method. The impl must keep track of this, as it |
1409 // is not released or deleted by the caller. | 1456 // is not released or deleted by the caller. |
1410 virtual SkCanvas* canvasForDrawIter(); | 1457 virtual SkCanvas* canvasForDrawIter(); |
1411 | 1458 |
1412 // Clip rectangle bounds. Called internally by saveLayer. | 1459 // Clip rectangle bounds. Called internally by saveLayer. |
1413 // returns false if the entire rectangle is entirely clipped out | 1460 // returns false if the entire rectangle is entirely clipped out |
1414 // If non-NULL, The imageFilter parameter will be used to expand the clip | 1461 // If non-NULL, The imageFilter parameter will be used to expand the clip |
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1617 | 1664 |
1618 class SkCanvasClipVisitor { | 1665 class SkCanvasClipVisitor { |
1619 public: | 1666 public: |
1620 virtual ~SkCanvasClipVisitor(); | 1667 virtual ~SkCanvasClipVisitor(); |
1621 virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0; | 1668 virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0; |
1622 virtual void clipRRect(const SkRRect&, SkRegion::Op, bool antialias) = 0; | 1669 virtual void clipRRect(const SkRRect&, SkRegion::Op, bool antialias) = 0; |
1623 virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0; | 1670 virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0; |
1624 }; | 1671 }; |
1625 | 1672 |
1626 #endif | 1673 #endif |
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