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Side by Side Diff: include/core/SkCanvas.h

Issue 2146073003: Creating framework for drawShadowedPicture (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkCanvas_DEFINED 8 #ifndef SkCanvas_DEFINED
9 #define SkCanvas_DEFINED 9 #define SkCanvas_DEFINED
10 10
11 #include "SkTypes.h" 11 #include "SkTypes.h"
12 #include "SkBitmap.h" 12 #include "SkBitmap.h"
13 #include "SkDeque.h" 13 #include "SkDeque.h"
14 #include "SkImage.h" 14 #include "SkImage.h"
15 #include "SkPaint.h" 15 #include "SkPaint.h"
16 #include "SkRefCnt.h" 16 #include "SkRefCnt.h"
17 #include "SkRegion.h" 17 #include "SkRegion.h"
18 #include "SkSurfaceProps.h" 18 #include "SkSurfaceProps.h"
19 #include "SkXfermode.h" 19 #include "SkXfermode.h"
20 #include "SkLights.h"
20 21
21 class GrContext; 22 class GrContext;
22 class GrDrawContext; 23 class GrDrawContext;
23 class SkBaseDevice; 24 class SkBaseDevice;
24 class SkCanvasClipVisitor; 25 class SkCanvasClipVisitor;
25 class SkClipStack; 26 class SkClipStack;
26 class SkData; 27 class SkData;
27 class SkDraw; 28 class SkDraw;
28 class SkDrawable; 29 class SkDrawable;
29 class SkDrawFilter; 30 class SkDrawFilter;
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1042 * If paint is non-null, draw the picture into a temporary buffer, and then apply the paint's 1043 * If paint is non-null, draw the picture into a temporary buffer, and then apply the paint's
1043 * alpha/colorfilter/imagefilter/xfermode to that buffer as it is drawn to the canvas. 1044 * alpha/colorfilter/imagefilter/xfermode to that buffer as it is drawn to the canvas.
1044 * This is logically equivalent to 1045 * This is logically equivalent to
1045 * saveLayer(paint)/drawPicture/restore 1046 * saveLayer(paint)/drawPicture/restore
1046 */ 1047 */
1047 void drawPicture(const SkPicture*, const SkMatrix* matrix, const SkPaint* pa int); 1048 void drawPicture(const SkPicture*, const SkMatrix* matrix, const SkPaint* pa int);
1048 void drawPicture(const sk_sp<SkPicture>& picture, const SkMatrix* matrix, co nst SkPaint* paint) { 1049 void drawPicture(const sk_sp<SkPicture>& picture, const SkMatrix* matrix, co nst SkPaint* paint) {
1049 this->drawPicture(picture.get(), matrix, paint); 1050 this->drawPicture(picture.get(), matrix, paint);
1050 } 1051 }
1051 1052
1053 /**
1054 * Draw the picture into this canvas.
1055 *
1056 * However, this time, we will use the passed-in lights to generate shadows !
1057 */
1058 void drawShadowedPicture(const SkPicture*, const sk_sp<SkLights>);
1059 void drawShadowedPicture(const sk_sp<SkPicture>& picture, const sk_sp<SkLigh ts> lights) {
reed1 2016/07/14 14:25:13 api nit: don't use const on 2nd parameter.
vjiaoblack 2016/07/14 14:42:04 Done.
1060 this->drawShadowedPicture(picture.get(), lights);
1061 }
1062
1052 enum VertexMode { 1063 enum VertexMode {
1053 kTriangles_VertexMode, 1064 kTriangles_VertexMode,
1054 kTriangleStrip_VertexMode, 1065 kTriangleStrip_VertexMode,
1055 kTriangleFan_VertexMode 1066 kTriangleFan_VertexMode
1056 }; 1067 };
1057 1068
1058 /** Draw the array of vertices, interpreted as triangles (based on mode). 1069 /** Draw the array of vertices, interpreted as triangles (based on mode).
1059 1070
1060 If both textures and vertex-colors are NULL, it strokes hairlines with 1071 If both textures and vertex-colors are NULL, it strokes hairlines with
1061 the paint's color. This behavior is a useful debugging mode to visualize 1072 the paint's color. This behavior is a useful debugging mode to visualize
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1395 }; 1406 };
1396 1407
1397 virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle e dgeStyle); 1408 virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle e dgeStyle);
1398 virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyl e edgeStyle); 1409 virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyl e edgeStyle);
1399 virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle e dgeStyle); 1410 virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle e dgeStyle);
1400 virtual void onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op); 1411 virtual void onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op);
1401 1412
1402 virtual void onDiscard(); 1413 virtual void onDiscard();
1403 1414
1404 virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint* ); 1415 virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint* );
1416 virtual void onDrawShadowedPicture(const SkPicture*, const sk_sp<SkLights>);
1405 1417
1406 // Returns the canvas to be used by DrawIter. Default implementation 1418 // Returns the canvas to be used by DrawIter. Default implementation
1407 // returns this. Subclasses that encapsulate an indirect canvas may 1419 // returns this. Subclasses that encapsulate an indirect canvas may
1408 // need to overload this method. The impl must keep track of this, as it 1420 // need to overload this method. The impl must keep track of this, as it
1409 // is not released or deleted by the caller. 1421 // is not released or deleted by the caller.
1410 virtual SkCanvas* canvasForDrawIter(); 1422 virtual SkCanvas* canvasForDrawIter();
1411 1423
1412 // Clip rectangle bounds. Called internally by saveLayer. 1424 // Clip rectangle bounds. Called internally by saveLayer.
1413 // returns false if the entire rectangle is entirely clipped out 1425 // returns false if the entire rectangle is entirely clipped out
1414 // If non-NULL, The imageFilter parameter will be used to expand the clip 1426 // If non-NULL, The imageFilter parameter will be used to expand the clip
1415 // and offscreen bounds for any margin required by the filter DAG. 1427 // and offscreen bounds for any margin required by the filter DAG.
1416 bool clipRectBounds(const SkRect* bounds, SaveLayerFlags, SkIRect* intersect ion, 1428 bool clipRectBounds(const SkRect* bounds, SaveLayerFlags, SkIRect* intersect ion,
1417 const SkImageFilter* imageFilter = NULL); 1429 const SkImageFilter* imageFilter = NULL);
1418 1430
1419 private: 1431 private:
1432 uint32_t curDrawDepth = 0;
1433
1420 static bool BoundsAffectsClip(SaveLayerFlags); 1434 static bool BoundsAffectsClip(SaveLayerFlags);
1421 static SaveLayerFlags LegacySaveFlagsToSaveLayerFlags(uint32_t legacySaveFla gs); 1435 static SaveLayerFlags LegacySaveFlagsToSaveLayerFlags(uint32_t legacySaveFla gs);
1422 1436
1423 enum ShaderOverrideOpacity { 1437 enum ShaderOverrideOpacity {
1424 kNone_ShaderOverrideOpacity, //!< there is no overriding shader ( bitmap or image) 1438 kNone_ShaderOverrideOpacity, //!< there is no overriding shader ( bitmap or image)
1425 kOpaque_ShaderOverrideOpacity, //!< the overriding shader is opaque 1439 kOpaque_ShaderOverrideOpacity, //!< the overriding shader is opaque
1426 kNotOpaque_ShaderOverrideOpacity, //!< the overriding shader may not b e opaque 1440 kNotOpaque_ShaderOverrideOpacity, //!< the overriding shader may not b e opaque
1427 }; 1441 };
1428 1442
1429 // notify our surface (if we have one) that we are about to draw, so it 1443 // notify our surface (if we have one) that we are about to draw, so it
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1617 1631
1618 class SkCanvasClipVisitor { 1632 class SkCanvasClipVisitor {
1619 public: 1633 public:
1620 virtual ~SkCanvasClipVisitor(); 1634 virtual ~SkCanvasClipVisitor();
1621 virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0; 1635 virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0;
1622 virtual void clipRRect(const SkRRect&, SkRegion::Op, bool antialias) = 0; 1636 virtual void clipRRect(const SkRRect&, SkRegion::Op, bool antialias) = 0;
1623 virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0; 1637 virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0;
1624 }; 1638 };
1625 1639
1626 #endif 1640 #endif
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