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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 2145643003: Move GrDrawTarget::clear logic into GrDrawContext (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix typo Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDrawTarget.h" 8 #include "GrDrawTarget.h"
9 9
10 #include "GrAuditTrail.h" 10 #include "GrAuditTrail.h"
11 #include "GrCaps.h" 11 #include "GrCaps.h"
12 #include "GrDrawContext.h" 12 #include "GrDrawContext.h"
13 #include "GrGpu.h" 13 #include "GrGpu.h"
14 #include "GrGpuCommandBuffer.h" 14 #include "GrGpuCommandBuffer.h"
15 #include "GrPath.h" 15 #include "GrPath.h"
16 #include "GrPipeline.h" 16 #include "GrPipeline.h"
17 #include "GrMemoryPool.h" 17 #include "GrMemoryPool.h"
18 #include "GrRenderTarget.h" 18 #include "GrRenderTarget.h"
19 #include "GrResourceProvider.h" 19 #include "GrResourceProvider.h"
20 #include "GrRenderTargetPriv.h" 20 #include "GrRenderTargetPriv.h"
21 #include "GrStencilAttachment.h" 21 #include "GrStencilAttachment.h"
22 #include "GrSurfacePriv.h" 22 #include "GrSurfacePriv.h"
23 #include "GrTexture.h" 23 #include "GrTexture.h"
24 #include "gl/GrGLRenderTarget.h" 24 #include "gl/GrGLRenderTarget.h"
25 25
26 #include "SkStrokeRec.h" 26 #include "SkStrokeRec.h"
27 27
28 #include "batches/GrClearBatch.h" 28 #include "batches/GrClearStencilClipBatch.h"
29 #include "batches/GrCopySurfaceBatch.h" 29 #include "batches/GrCopySurfaceBatch.h"
30 #include "batches/GrDiscardBatch.h" 30 #include "batches/GrDiscardBatch.h"
31 #include "batches/GrDrawBatch.h" 31 #include "batches/GrDrawBatch.h"
32 #include "batches/GrDrawPathBatch.h" 32 #include "batches/GrDrawPathBatch.h"
33 #include "batches/GrRectBatchFactory.h" 33 #include "batches/GrRectBatchFactory.h"
34 #include "batches/GrStencilPathBatch.h" 34 #include "batches/GrStencilPathBatch.h"
35 35
36 #include "instanced/InstancedRendering.h" 36 #include "instanced/InstancedRendering.h"
37 37
38 //////////////////////////////////////////////////////////////////////////////// 38 ////////////////////////////////////////////////////////////////////////////////
(...skipping 397 matching lines...) Expand 10 before | Expand all | Expand 10 after
436 fill, 436 fill,
437 appliedClip.hasStencilClip(), 437 appliedClip.hasStencilClip(),
438 stencilAttachment->bits(), 438 stencilAttachment->bits(),
439 appliedClip.scissorState(), 439 appliedClip.scissorState(),
440 drawContext->accessRenderTarget( ), 440 drawContext->accessRenderTarget( ),
441 path); 441 path);
442 this->recordBatch(batch, appliedClip.deviceBounds()); 442 this->recordBatch(batch, appliedClip.deviceBounds());
443 batch->unref(); 443 batch->unref();
444 } 444 }
445 445
446 void GrDrawTarget::clear(const SkIRect* rect, 446 void GrDrawTarget::addBatch(sk_sp<GrBatch> batch) {
447 GrColor color, 447 this->recordBatch(batch.get(), batch->bounds());
448 bool canIgnoreRect,
449 GrDrawContext* drawContext) {
450 SkIRect rtRect = SkIRect::MakeWH(drawContext->width(), drawContext->height() );
451 SkIRect clippedRect;
452 if (!rect ||
453 (canIgnoreRect && this->caps()->fullClearIsFree()) ||
454 rect->contains(rtRect)) {
455 rect = &rtRect;
456 } else {
457 clippedRect = *rect;
458 if (!clippedRect.intersect(rtRect)) {
459 return;
460 }
461 rect = &clippedRect;
462 }
463
464 if (this->caps()->useDrawInsteadOfClear()) {
465 // This works around a driver bug with clear by drawing a rect instead.
466 // The driver will ignore a clear if it is the only thing rendered to a
467 // target before the target is read.
468 if (rect == &rtRect) {
469 drawContext->discard();
470 }
471
472 SkRect scalarRect = SkRect::Make(*rect);
473
474 GrPaint paint;
475 paint.setColor4f(GrColor4f::FromGrColor(color));
476 paint.setXPFactory(GrPorterDuffXPFactory::Make(SkXfermode::kSrc_Mode));
477
478 drawContext->drawRect(GrNoClip(), paint, SkMatrix::I(), scalarRect);
479 } else {
480 GrBatch* batch = new GrClearBatch(*rect, color, drawContext->accessRende rTarget());
481 this->recordBatch(batch, batch->bounds());
482 batch->unref();
483 }
484 } 448 }
485 449
486 void GrDrawTarget::discard(GrRenderTarget* renderTarget) { 450 void GrDrawTarget::discard(GrRenderTarget* renderTarget) {
487 if (this->caps()->discardRenderTargetSupport()) { 451 if (this->caps()->discardRenderTargetSupport()) {
488 GrBatch* batch = new GrDiscardBatch(renderTarget); 452 GrBatch* batch = new GrDiscardBatch(renderTarget);
489 this->recordBatch(batch, batch->bounds()); 453 this->recordBatch(batch, batch->bounds());
490 batch->unref(); 454 batch->unref();
491 } 455 }
492 } 456 }
493 457
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626 } 590 }
627 } 591 }
628 592
629 /////////////////////////////////////////////////////////////////////////////// 593 ///////////////////////////////////////////////////////////////////////////////
630 594
631 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) { 595 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) {
632 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); 596 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt);
633 this->recordBatch(batch, batch->bounds()); 597 this->recordBatch(batch, batch->bounds());
634 batch->unref(); 598 batch->unref();
635 } 599 }
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