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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDrawTarget.h" | 8 #include "GrDrawTarget.h" |
9 | 9 |
10 #include "GrAuditTrail.h" | 10 #include "GrAuditTrail.h" |
11 #include "GrCaps.h" | 11 #include "GrCaps.h" |
12 #include "GrDrawContext.h" | 12 #include "GrDrawContext.h" |
13 #include "GrGpu.h" | 13 #include "GrGpu.h" |
14 #include "GrGpuCommandBuffer.h" | 14 #include "GrGpuCommandBuffer.h" |
15 #include "GrPath.h" | 15 #include "GrPath.h" |
16 #include "GrPipeline.h" | 16 #include "GrPipeline.h" |
17 #include "GrMemoryPool.h" | 17 #include "GrMemoryPool.h" |
18 #include "GrRenderTarget.h" | 18 #include "GrRenderTarget.h" |
19 #include "GrResourceProvider.h" | 19 #include "GrResourceProvider.h" |
20 #include "GrRenderTargetPriv.h" | 20 #include "GrRenderTargetPriv.h" |
21 #include "GrStencilAttachment.h" | 21 #include "GrStencilAttachment.h" |
22 #include "GrSurfacePriv.h" | 22 #include "GrSurfacePriv.h" |
23 #include "GrTexture.h" | 23 #include "GrTexture.h" |
24 #include "gl/GrGLRenderTarget.h" | 24 #include "gl/GrGLRenderTarget.h" |
25 | 25 |
26 #include "SkStrokeRec.h" | 26 #include "SkStrokeRec.h" |
27 | 27 |
28 #include "batches/GrClearBatch.h" | 28 #include "batches/GrClearStencilClipBatch.h" |
29 #include "batches/GrCopySurfaceBatch.h" | 29 #include "batches/GrCopySurfaceBatch.h" |
30 #include "batches/GrDiscardBatch.h" | 30 #include "batches/GrDiscardBatch.h" |
31 #include "batches/GrDrawBatch.h" | 31 #include "batches/GrDrawBatch.h" |
32 #include "batches/GrDrawPathBatch.h" | 32 #include "batches/GrDrawPathBatch.h" |
33 #include "batches/GrRectBatchFactory.h" | 33 #include "batches/GrRectBatchFactory.h" |
34 #include "batches/GrStencilPathBatch.h" | 34 #include "batches/GrStencilPathBatch.h" |
35 | 35 |
36 #include "instanced/InstancedRendering.h" | 36 #include "instanced/InstancedRendering.h" |
37 | 37 |
38 //////////////////////////////////////////////////////////////////////////////// | 38 //////////////////////////////////////////////////////////////////////////////// |
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436 fill, | 436 fill, |
437 appliedClip.hasStencilClip(), | 437 appliedClip.hasStencilClip(), |
438 stencilAttachment->bits(), | 438 stencilAttachment->bits(), |
439 appliedClip.scissorState(), | 439 appliedClip.scissorState(), |
440 drawContext->accessRenderTarget(
), | 440 drawContext->accessRenderTarget(
), |
441 path); | 441 path); |
442 this->recordBatch(batch, appliedClip.deviceBounds()); | 442 this->recordBatch(batch, appliedClip.deviceBounds()); |
443 batch->unref(); | 443 batch->unref(); |
444 } | 444 } |
445 | 445 |
446 void GrDrawTarget::clear(const SkIRect* rect, | 446 void GrDrawTarget::addBatch(sk_sp<GrBatch> batch) { |
447 GrColor color, | 447 this->recordBatch(batch.get(), batch->bounds()); |
448 bool canIgnoreRect, | |
449 GrDrawContext* drawContext) { | |
450 SkIRect rtRect = SkIRect::MakeWH(drawContext->width(), drawContext->height()
); | |
451 SkIRect clippedRect; | |
452 if (!rect || | |
453 (canIgnoreRect && this->caps()->fullClearIsFree()) || | |
454 rect->contains(rtRect)) { | |
455 rect = &rtRect; | |
456 } else { | |
457 clippedRect = *rect; | |
458 if (!clippedRect.intersect(rtRect)) { | |
459 return; | |
460 } | |
461 rect = &clippedRect; | |
462 } | |
463 | |
464 if (this->caps()->useDrawInsteadOfClear()) { | |
465 // This works around a driver bug with clear by drawing a rect instead. | |
466 // The driver will ignore a clear if it is the only thing rendered to a | |
467 // target before the target is read. | |
468 if (rect == &rtRect) { | |
469 drawContext->discard(); | |
470 } | |
471 | |
472 SkRect scalarRect = SkRect::Make(*rect); | |
473 | |
474 GrPaint paint; | |
475 paint.setColor4f(GrColor4f::FromGrColor(color)); | |
476 paint.setXPFactory(GrPorterDuffXPFactory::Make(SkXfermode::kSrc_Mode)); | |
477 | |
478 drawContext->drawRect(GrNoClip(), paint, SkMatrix::I(), scalarRect); | |
479 } else { | |
480 GrBatch* batch = new GrClearBatch(*rect, color, drawContext->accessRende
rTarget()); | |
481 this->recordBatch(batch, batch->bounds()); | |
482 batch->unref(); | |
483 } | |
484 } | 448 } |
485 | 449 |
486 void GrDrawTarget::discard(GrRenderTarget* renderTarget) { | 450 void GrDrawTarget::discard(GrRenderTarget* renderTarget) { |
487 if (this->caps()->discardRenderTargetSupport()) { | 451 if (this->caps()->discardRenderTargetSupport()) { |
488 GrBatch* batch = new GrDiscardBatch(renderTarget); | 452 GrBatch* batch = new GrDiscardBatch(renderTarget); |
489 this->recordBatch(batch, batch->bounds()); | 453 this->recordBatch(batch, batch->bounds()); |
490 batch->unref(); | 454 batch->unref(); |
491 } | 455 } |
492 } | 456 } |
493 | 457 |
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626 } | 590 } |
627 } | 591 } |
628 | 592 |
629 /////////////////////////////////////////////////////////////////////////////// | 593 /////////////////////////////////////////////////////////////////////////////// |
630 | 594 |
631 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend
erTarget* rt) { | 595 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend
erTarget* rt) { |
632 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); | 596 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); |
633 this->recordBatch(batch, batch->bounds()); | 597 this->recordBatch(batch, batch->bounds()); |
634 batch->unref(); | 598 batch->unref(); |
635 } | 599 } |
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