| Index: third_party/WebKit/LayoutTests/web-animations-api/animation-state-changes-negative-playback-rate.html
|
| diff --git a/third_party/WebKit/LayoutTests/web-animations-api/animation-state-changes-negative-playback-rate.html b/third_party/WebKit/LayoutTests/web-animations-api/animation-state-changes-negative-playback-rate.html
|
| index e6903c75c229f2b69a35dd7d9e2a08ac3a0bde00..5fd8080912ae7bd4f15bf8e48824dce2f6aa8b8a 100644
|
| --- a/third_party/WebKit/LayoutTests/web-animations-api/animation-state-changes-negative-playback-rate.html
|
| +++ b/third_party/WebKit/LayoutTests/web-animations-api/animation-state-changes-negative-playback-rate.html
|
| @@ -1,4 +1,8 @@
|
| <!DOCTYPE html>
|
| +<meta charset=utf-8>
|
| +<title>Test play state changes for animations with a negative playback rate</title>
|
| +<link rel="help" href="http://w3c.github.io/web-animations/#play-state">
|
| +<script src="../imported/wpt/web-animations/testcommon.js"></script>
|
| <script src="../resources/testharness.js"></script>
|
| <script src="../resources/testharnessreport.js"></script>
|
|
|
| @@ -60,7 +64,7 @@ test(function() {
|
| test(function() {
|
| var animation = runningAnimation();
|
| assert_equals(animation.startTime, document.timeline.currentTime - (animation.playbackRate * animation.currentTime));
|
| - assert_approx_equals(animation.currentTime, duration / 2, 0.000001);
|
| + assert_times_equal(animation.currentTime, duration / 2);
|
| assert_equals(animation.playState, 'running');
|
| }, "running");
|
|
|
| @@ -204,7 +208,7 @@ test(function() {
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| var animation = runningAnimation();
|
| animation.pause();
|
| assert_unresolved(animation.startTime);
|
| - assert_approx_equals(animation.currentTime, duration / 2, 0.000001);
|
| + assert_times_equal(animation.currentTime, duration / 2);
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| assert_equals(animation.playState, 'pending');
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| }, "running -> pause()");
|
|
|
| @@ -228,7 +232,7 @@ test(function() {
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| var animation = runningAnimation();
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| animation.reverse();
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| assert_unresolved(animation.startTime);
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| - assert_approx_equals(animation.currentTime, duration / 2, 0.000001);
|
| + assert_times_equal(animation.currentTime, duration / 2);
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| assert_equals(animation.playState, 'pending');
|
| }, "running -> reverse()");
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|
|
|
|