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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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52 bool npot_ok; | 52 bool npot_ok; |
53 bool enable_texture_float_linear; | 53 bool enable_texture_float_linear; |
54 bool enable_texture_half_float_linear; | 54 bool enable_texture_half_float_linear; |
55 bool angle_translated_shader_source; | 55 bool angle_translated_shader_source; |
56 bool angle_pack_reverse_row_order; | 56 bool angle_pack_reverse_row_order; |
57 bool arb_texture_rectangle; | 57 bool arb_texture_rectangle; |
58 bool angle_instanced_arrays; | 58 bool angle_instanced_arrays; |
59 bool occlusion_query_boolean; | 59 bool occlusion_query_boolean; |
60 bool use_arb_occlusion_query2_for_occlusion_query_boolean; | 60 bool use_arb_occlusion_query2_for_occlusion_query_boolean; |
61 bool use_arb_occlusion_query_for_occlusion_query_boolean; | 61 bool use_arb_occlusion_query_for_occlusion_query_boolean; |
| 62 bool no_covert_any_samples_passed_conservative_target_for_es3; |
| 63 bool covert_any_samples_passed_conservative_target_for_low_gl; |
62 bool native_vertex_array_object; | 64 bool native_vertex_array_object; |
63 bool ext_texture_format_astc; | 65 bool ext_texture_format_astc; |
64 bool ext_texture_format_atc; | 66 bool ext_texture_format_atc; |
65 bool ext_texture_format_bgra8888; | 67 bool ext_texture_format_bgra8888; |
66 bool ext_texture_format_dxt1; | 68 bool ext_texture_format_dxt1; |
67 bool ext_texture_format_dxt5; | 69 bool ext_texture_format_dxt5; |
68 bool enable_shader_name_hashing; | 70 bool enable_shader_name_hashing; |
69 bool enable_samplers; | 71 bool enable_samplers; |
70 bool ext_draw_buffers; | 72 bool ext_draw_buffers; |
71 bool nv_draw_buffers; | 73 bool nv_draw_buffers; |
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193 bool disable_shader_translator_; | 195 bool disable_shader_translator_; |
194 std::unique_ptr<gl::GLVersionInfo> gl_version_info_; | 196 std::unique_ptr<gl::GLVersionInfo> gl_version_info_; |
195 | 197 |
196 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); | 198 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); |
197 }; | 199 }; |
198 | 200 |
199 } // namespace gles2 | 201 } // namespace gles2 |
200 } // namespace gpu | 202 } // namespace gpu |
201 | 203 |
202 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 204 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
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