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Side by Side Diff: third_party/WebKit/Source/platform/graphics/paint/TransformPaintPropertyNode.h

Issue 2144823006: Reuse existing paint property node is possible (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: - Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef TransformPaintPropertyNode_h 5 #ifndef TransformPaintPropertyNode_h
6 #define TransformPaintPropertyNode_h 6 #define TransformPaintPropertyNode_h
7 7
8 #include "platform/PlatformExport.h" 8 #include "platform/PlatformExport.h"
9 #include "platform/geometry/FloatPoint3D.h" 9 #include "platform/geometry/FloatPoint3D.h"
10 #include "platform/transforms/TransformationMatrix.h" 10 #include "platform/transforms/TransformationMatrix.h"
11 #include "wtf/PassRefPtr.h" 11 #include "wtf/PassRefPtr.h"
12 #include "wtf/RefCounted.h" 12 #include "wtf/RefCounted.h"
13 #include "wtf/RefPtr.h" 13 #include "wtf/RefPtr.h"
14 14
15 #include <iosfwd> 15 #include <iosfwd>
16 16
17 namespace blink { 17 namespace blink {
18 18
19 // A transform created by a css property such as "transform" or "perspective" 19 // A transform created by a css property such as "transform" or "perspective"
20 // along with a reference to the parent TransformPaintPropertyNode, or nullptr 20 // along with a reference to the parent TransformPaintPropertyNode, or nullptr
21 // for the root. 21 // for the root.
22 class PLATFORM_EXPORT TransformPaintPropertyNode : public RefCounted<TransformPa intPropertyNode> { 22 class PLATFORM_EXPORT TransformPaintPropertyNode : public RefCounted<TransformPa intPropertyNode> {
23 public: 23 public:
24 static PassRefPtr<TransformPaintPropertyNode> create(const TransformationMat rix& matrix, const FloatPoint3D& origin, PassRefPtr<TransformPaintPropertyNode> parent = nullptr) 24 static PassRefPtr<TransformPaintPropertyNode> create(PassRefPtr<TransformPai ntPropertyNode> parent, const TransformationMatrix& matrix, const FloatPoint3D& origin)
25 { 25 {
26 return adoptRef(new TransformPaintPropertyNode(matrix, origin, parent)); 26 return adoptRef(new TransformPaintPropertyNode(parent, matrix, origin));
27 }
28
29 void update(PassRefPtr<TransformPaintPropertyNode> parent, const Transformat ionMatrix& matrix, const FloatPoint3D& origin)
30 {
31 m_parent = parent;
32 m_matrix = matrix;
33 m_origin = origin;
27 } 34 }
28 35
29 const TransformationMatrix& matrix() const { return m_matrix; } 36 const TransformationMatrix& matrix() const { return m_matrix; }
30 const FloatPoint3D& origin() const { return m_origin; } 37 const FloatPoint3D& origin() const { return m_origin; }
31 38
32 // Parent transform that this transform is relative to, or nullptr if this 39 // Parent transform that this transform is relative to, or nullptr if this
33 // is the root transform. 40 // is the root transform.
34 TransformPaintPropertyNode* parent() const { return m_parent.get(); } 41 TransformPaintPropertyNode* parent() const { return m_parent.get(); }
35 42
36 private: 43 private:
44 TransformPaintPropertyNode(PassRefPtr<TransformPaintPropertyNode> parent, co nst TransformationMatrix& matrix, const FloatPoint3D& origin)
45 : m_parent(parent), m_matrix(matrix), m_origin(origin) { }
37 46
38 TransformPaintPropertyNode(const TransformationMatrix& matrix, const FloatPo int3D& origin, PassRefPtr<TransformPaintPropertyNode> parent)
39 : m_matrix(matrix), m_origin(origin), m_parent(parent) { }
40
41 const TransformationMatrix m_matrix;
42 const FloatPoint3D m_origin;
43 RefPtr<TransformPaintPropertyNode> m_parent; 47 RefPtr<TransformPaintPropertyNode> m_parent;
48 TransformationMatrix m_matrix;
49 FloatPoint3D m_origin;
44 }; 50 };
45 51
46 // Redeclared here to avoid ODR issues. 52 // Redeclared here to avoid ODR issues.
47 // See platform/testing/PaintPrinters.h. 53 // See platform/testing/PaintPrinters.h.
48 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); 54 void PrintTo(const TransformPaintPropertyNode&, std::ostream*);
49 55
50 } // namespace blink 56 } // namespace blink
51 57
52 #endif // TransformPaintPropertyNode_h 58 #endif // TransformPaintPropertyNode_h
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