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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TransformPaintPropertyNode_h | 5 #ifndef TransformPaintPropertyNode_h |
6 #define TransformPaintPropertyNode_h | 6 #define TransformPaintPropertyNode_h |
7 | 7 |
8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
9 #include "platform/geometry/FloatPoint3D.h" | 9 #include "platform/geometry/FloatPoint3D.h" |
10 #include "platform/transforms/TransformationMatrix.h" | 10 #include "platform/transforms/TransformationMatrix.h" |
11 #include "wtf/PassRefPtr.h" | 11 #include "wtf/PassRefPtr.h" |
12 #include "wtf/RefCounted.h" | 12 #include "wtf/RefCounted.h" |
13 #include "wtf/RefPtr.h" | 13 #include "wtf/RefPtr.h" |
14 | 14 |
15 #include <iosfwd> | 15 #include <iosfwd> |
16 | 16 |
17 namespace blink { | 17 namespace blink { |
18 | 18 |
19 // A transform created by a css property such as "transform" or "perspective" | 19 // A transform created by a css property such as "transform" or "perspective" |
20 // along with a reference to the parent TransformPaintPropertyNode, or nullptr | 20 // along with a reference to the parent TransformPaintPropertyNode, or nullptr |
21 // for the root. | 21 // for the root. |
22 class PLATFORM_EXPORT TransformPaintPropertyNode : public RefCounted<TransformPa
intPropertyNode> { | 22 class PLATFORM_EXPORT TransformPaintPropertyNode : public RefCounted<TransformPa
intPropertyNode> { |
23 public: | 23 public: |
24 static PassRefPtr<TransformPaintPropertyNode> create(const TransformationMat
rix& matrix, const FloatPoint3D& origin, PassRefPtr<TransformPaintPropertyNode>
parent = nullptr) | 24 static PassRefPtr<TransformPaintPropertyNode> create(PassRefPtr<TransformPai
ntPropertyNode> parent, const TransformationMatrix& matrix, const FloatPoint3D&
origin) |
25 { | 25 { |
26 return adoptRef(new TransformPaintPropertyNode(matrix, origin, parent)); | 26 return adoptRef(new TransformPaintPropertyNode(parent, matrix, origin)); |
| 27 } |
| 28 |
| 29 void update(PassRefPtr<TransformPaintPropertyNode> parent, const Transformat
ionMatrix& matrix, const FloatPoint3D& origin) |
| 30 { |
| 31 m_parent = parent; |
| 32 m_matrix = matrix; |
| 33 m_origin = origin; |
27 } | 34 } |
28 | 35 |
29 const TransformationMatrix& matrix() const { return m_matrix; } | 36 const TransformationMatrix& matrix() const { return m_matrix; } |
30 const FloatPoint3D& origin() const { return m_origin; } | 37 const FloatPoint3D& origin() const { return m_origin; } |
31 | 38 |
32 // Parent transform that this transform is relative to, or nullptr if this | 39 // Parent transform that this transform is relative to, or nullptr if this |
33 // is the root transform. | 40 // is the root transform. |
34 TransformPaintPropertyNode* parent() const { return m_parent.get(); } | 41 TransformPaintPropertyNode* parent() const { return m_parent.get(); } |
35 | 42 |
36 private: | 43 private: |
| 44 TransformPaintPropertyNode(PassRefPtr<TransformPaintPropertyNode> parent, co
nst TransformationMatrix& matrix, const FloatPoint3D& origin) |
| 45 : m_parent(parent), m_matrix(matrix), m_origin(origin) { } |
37 | 46 |
38 TransformPaintPropertyNode(const TransformationMatrix& matrix, const FloatPo
int3D& origin, PassRefPtr<TransformPaintPropertyNode> parent) | |
39 : m_matrix(matrix), m_origin(origin), m_parent(parent) { } | |
40 | |
41 const TransformationMatrix m_matrix; | |
42 const FloatPoint3D m_origin; | |
43 RefPtr<TransformPaintPropertyNode> m_parent; | 47 RefPtr<TransformPaintPropertyNode> m_parent; |
| 48 TransformationMatrix m_matrix; |
| 49 FloatPoint3D m_origin; |
44 }; | 50 }; |
45 | 51 |
46 // Redeclared here to avoid ODR issues. | 52 // Redeclared here to avoid ODR issues. |
47 // See platform/testing/PaintPrinters.h. | 53 // See platform/testing/PaintPrinters.h. |
48 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); | 54 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); |
49 | 55 |
50 } // namespace blink | 56 } // namespace blink |
51 | 57 |
52 #endif // TransformPaintPropertyNode_h | 58 #endif // TransformPaintPropertyNode_h |
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