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Side by Side Diff: third_party/WebKit/Source/platform/graphics/paint/TransformPaintPropertyNode.h

Issue 2144823006: Reuse existing paint property node is possible (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: - Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef TransformPaintPropertyNode_h 5 #ifndef TransformPaintPropertyNode_h
6 #define TransformPaintPropertyNode_h 6 #define TransformPaintPropertyNode_h
7 7
8 #include "platform/PlatformExport.h" 8 #include "platform/PlatformExport.h"
9 #include "platform/geometry/FloatPoint3D.h" 9 #include "platform/geometry/FloatPoint3D.h"
10 #include "platform/transforms/TransformationMatrix.h" 10 #include "platform/transforms/TransformationMatrix.h"
11 #include "wtf/PassRefPtr.h" 11 #include "wtf/PassRefPtr.h"
12 #include "wtf/RefCounted.h" 12 #include "wtf/RefCounted.h"
13 #include "wtf/RefPtr.h" 13 #include "wtf/RefPtr.h"
14 14
15 #include <iosfwd> 15 #include <iosfwd>
16 16
17 namespace blink { 17 namespace blink {
18 18
19 // A transform created by a css property such as "transform" or "perspective" 19 // A transform created by a css property such as "transform" or "perspective"
20 // along with a reference to the parent TransformPaintPropertyNode, or nullptr 20 // along with a reference to the parent TransformPaintPropertyNode, or nullptr
21 // for the root. 21 // for the root.
22 class PLATFORM_EXPORT TransformPaintPropertyNode : public RefCounted<TransformPa intPropertyNode> { 22 class PLATFORM_EXPORT TransformPaintPropertyNode : public RefCounted<TransformPa intPropertyNode> {
23 public: 23 public:
24 struct Value {
25 Value() { }
26 Value(const TransformationMatrix& matrix, const FloatPoint3D& origin) : matrix(matrix), origin(origin) { }
27 bool operator ==(const Value& other) const { return matrix == other.matr ix && origin == other.origin; }
pdr. 2016/07/21 21:34:07 Nit: no space between operator and ==
Xianzhu 2016/07/22 01:14:05 No more applicable.
28
29 TransformationMatrix matrix;
30 FloatPoint3D origin;
31 };
32
24 static PassRefPtr<TransformPaintPropertyNode> create(const TransformationMat rix& matrix, const FloatPoint3D& origin, PassRefPtr<TransformPaintPropertyNode> parent = nullptr) 33 static PassRefPtr<TransformPaintPropertyNode> create(const TransformationMat rix& matrix, const FloatPoint3D& origin, PassRefPtr<TransformPaintPropertyNode> parent = nullptr)
25 { 34 {
26 return adoptRef(new TransformPaintPropertyNode(matrix, origin, parent)); 35 return adoptRef(new TransformPaintPropertyNode(Value(matrix, origin), pa rent));
27 } 36 }
28 37
29 const TransformationMatrix& matrix() const { return m_matrix; } 38 // This form is required by PaintPropertyTreeBuilder::updateObjectPaintPrope rties().
30 const FloatPoint3D& origin() const { return m_origin; } 39 static PassRefPtr<TransformPaintPropertyNode> create(const Value& value, Pas sRefPtr<TransformPaintPropertyNode> parent)
40 {
41 return adoptRef(new TransformPaintPropertyNode(value, parent));
42 }
43
44 const Value& value() const { return m_value; }
45 const TransformationMatrix& matrix() const { return m_value.matrix; }
46 const FloatPoint3D& origin() const { return m_value.origin; }
31 47
32 // Parent transform that this transform is relative to, or nullptr if this 48 // Parent transform that this transform is relative to, or nullptr if this
33 // is the root transform. 49 // is the root transform.
34 TransformPaintPropertyNode* parent() const { return m_parent.get(); } 50 TransformPaintPropertyNode* parent() const { return m_parent.get(); }
35 51
52 // Moves this node and its subtrees under another parent.
53 void setParent(PassRefPtr<TransformPaintPropertyNode> parent) { m_parent = p arent; }
pdr. 2016/07/21 21:34:07 What do you think of restricting setters to PaintP
Xianzhu 2016/07/22 01:14:05 Changed this to update() method. I think 'const' i
54
36 private: 55 private:
56 TransformPaintPropertyNode(const Value& value, PassRefPtr<TransformPaintProp ertyNode> parent)
57 : m_value(value), m_parent(parent) { }
37 58
38 TransformPaintPropertyNode(const TransformationMatrix& matrix, const FloatPo int3D& origin, PassRefPtr<TransformPaintPropertyNode> parent) 59 Value m_value;
39 : m_matrix(matrix), m_origin(origin), m_parent(parent) { }
40
41 const TransformationMatrix m_matrix;
42 const FloatPoint3D m_origin;
43 RefPtr<TransformPaintPropertyNode> m_parent; 60 RefPtr<TransformPaintPropertyNode> m_parent;
44 }; 61 };
45 62
46 // Redeclared here to avoid ODR issues. 63 // Redeclared here to avoid ODR issues.
47 // See platform/testing/PaintPrinters.h. 64 // See platform/testing/PaintPrinters.h.
48 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); 65 void PrintTo(const TransformPaintPropertyNode&, std::ostream*);
49 66
50 } // namespace blink 67 } // namespace blink
51 68
52 #endif // TransformPaintPropertyNode_h 69 #endif // TransformPaintPropertyNode_h
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