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Issue 2144733005: [WIP] cc: Plumb SurfaceId from clients Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Ensure only SurfaceFactoy and tests can update hierarchy Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/server_window_surface.h" 5 #include "services/ui/ws/server_window_surface.h"
6 6
7 #include "base/callback.h" 7 #include "base/callback.h"
8 #include "cc/output/compositor_frame.h" 8 #include "cc/output/compositor_frame.h"
9 #include "cc/quads/shared_quad_state.h" 9 #include "cc/quads/shared_quad_state.h"
10 #include "cc/quads/surface_draw_quad.h" 10 #include "cc/quads/surface_draw_quad.h"
(...skipping 11 matching lines...) Expand all
22 } 22 }
23 23
24 } // namespace 24 } // namespace
25 25
26 ServerWindowSurface::ServerWindowSurface( 26 ServerWindowSurface::ServerWindowSurface(
27 ServerWindowSurfaceManager* manager, 27 ServerWindowSurfaceManager* manager,
28 mojo::InterfaceRequest<Surface> request, 28 mojo::InterfaceRequest<Surface> request,
29 mojom::SurfaceClientPtr client) 29 mojom::SurfaceClientPtr client)
30 : manager_(manager), 30 : manager_(manager),
31 surface_id_(manager->GenerateId()), 31 surface_id_(manager->GenerateId()),
32 surface_factory_(manager_->GetSurfaceManager(), this),
33 client_(std::move(client)), 32 client_(std::move(client)),
34 binding_(this, std::move(request)), 33 binding_(this, std::move(request)) {
35 registered_surface_factory_client_(false) { 34 surface_factory_.reset(new cc::SurfaceFactory(
36 surface_factory_.Create(surface_id_); 35 manager_->client_id(), manager_->GetSurfaceManager(), this));
36 // TODO(fsamuel): We shouldn't do this.
37 surface_factory_->Create(surface_id_);
37 } 38 }
38 39
39 ServerWindowSurface::~ServerWindowSurface() { 40 ServerWindowSurface::~ServerWindowSurface() {
40 // SurfaceFactory's destructor will attempt to return resources which will 41 // SurfaceFactory's destructor will attempt to return resources which will
41 // call back into here and access |client_| so we should destroy 42 // call back into here and access |client_| so we should destroy
42 // |surface_factory_|'s resources early on. 43 // |surface_factory_|'s resources early on.
43 surface_factory_.DestroyAll(); 44 surface_factory_.reset();
44
45 if (registered_surface_factory_client_) {
46 cc::SurfaceManager* surface_manager = manager_->GetSurfaceManager();
47 surface_manager->UnregisterSurfaceFactoryClient(manager_->client_id());
48 }
49 } 45 }
50 46
51 void ServerWindowSurface::SubmitCompositorFrame( 47 void ServerWindowSurface::SubmitCompositorFrame(
52 cc::CompositorFrame frame, 48 cc::CompositorFrame frame,
53 const SubmitCompositorFrameCallback& callback) { 49 const SubmitCompositorFrameCallback& callback) {
54 gfx::Size frame_size = 50 gfx::Size frame_size =
55 frame.delegated_frame_data->render_pass_list[0]->output_rect.size(); 51 frame.delegated_frame_data->render_pass_list[0]->output_rect.size();
56 if (!surface_id_.is_null()) { 52 if (!surface_id_.is_null()) {
57 // If the size of the CompostiorFrame has changed then destroy the existing 53 // If the size of the CompostiorFrame has changed then destroy the existing
58 // Surface and create a new one of the appropriate size. 54 // Surface and create a new one of the appropriate size.
59 if (frame_size != last_submitted_frame_size_) { 55 if (frame_size != last_submitted_frame_size_) {
60 // Rendering of the topmost frame happens in two phases. First the frame 56 // Rendering of the topmost frame happens in two phases. First the frame
61 // is generated and submitted, and a later date it is actually drawn. 57 // is generated and submitted, and a later date it is actually drawn.
62 // During the time the frame is generated and drawn we can't destroy the 58 // During the time the frame is generated and drawn we can't destroy the
63 // surface, otherwise when drawn you get an empty surface. To deal with 59 // surface, otherwise when drawn you get an empty surface. To deal with
64 // this we schedule destruction via the delegate. The delegate will call 60 // this we schedule destruction via the delegate. The delegate will call
65 // us back when we're not waiting on a frame to be drawn (which may be 61 // us back when we're not waiting on a frame to be drawn (which may be
66 // synchronously). 62 // synchronously).
67 surfaces_scheduled_for_destruction_.insert(surface_id_); 63 surfaces_scheduled_for_destruction_.insert(surface_id_);
68 window()->delegate()->ScheduleSurfaceDestruction(window()); 64 window()->delegate()->ScheduleSurfaceDestruction(window());
69 surface_id_ = manager_->GenerateId(); 65 surface_id_ = manager_->GenerateId();
70 surface_factory_.Create(surface_id_); 66 surface_factory_->Create(surface_id_);
71 } 67 }
72 } 68 }
73 surface_factory_.SubmitCompositorFrame(surface_id_, std::move(frame), 69 surface_factory_->SubmitCompositorFrame(surface_id_, std::move(frame),
74 base::Bind(&CallCallback, callback)); 70 base::Bind(&CallCallback, callback));
75 last_submitted_frame_size_ = frame_size; 71 last_submitted_frame_size_ = frame_size;
76 window()->delegate()->OnScheduleWindowPaint(window()); 72 window()->delegate()->OnScheduleWindowPaint(window());
77 } 73 }
78 74
79 void ServerWindowSurface::DestroySurfacesScheduledForDestruction() { 75 void ServerWindowSurface::DestroySurfacesScheduledForDestruction() {
80 std::set<cc::SurfaceId> surfaces; 76 std::set<cc::SurfaceId> surfaces;
81 surfaces.swap(surfaces_scheduled_for_destruction_); 77 surfaces.swap(surfaces_scheduled_for_destruction_);
82 for (auto& id : surfaces) 78 for (auto& id : surfaces)
83 surface_factory_.Destroy(id); 79 surface_factory_->Destroy(id);
84 }
85
86 void ServerWindowSurface::RegisterForBeginFrames() {
87 DCHECK(!registered_surface_factory_client_);
88 registered_surface_factory_client_ = true;
89 cc::SurfaceManager* surface_manager = manager_->GetSurfaceManager();
90 surface_manager->RegisterSurfaceFactoryClient(manager_->client_id(), this);
91 } 80 }
92 81
93 ServerWindow* ServerWindowSurface::window() { 82 ServerWindow* ServerWindowSurface::window() {
94 return manager_->window(); 83 return manager_->window();
95 } 84 }
96 85
97 void ServerWindowSurface::ReturnResources( 86 void ServerWindowSurface::ReturnResources(
98 const cc::ReturnedResourceArray& resources) { 87 const cc::ReturnedResourceArray& resources) {
99 if (!client_ || !base::MessageLoop::current()) 88 if (!client_ || !base::MessageLoop::current())
100 return; 89 return;
101 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources)); 90 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources));
102 } 91 }
103 92
104 void ServerWindowSurface::SetBeginFrameSource( 93 void ServerWindowSurface::SetBeginFrameSource(
105 cc::BeginFrameSource* begin_frame_source) { 94 cc::BeginFrameSource* begin_frame_source) {
106 // TODO(tansell): Implement this. 95 // TODO(tansell): Implement this.
107 } 96 }
108 97
109 } // namespace ws 98 } // namespace ws
110 } // namespace ui 99 } // namespace ui
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