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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_MANAGER_H_ | 5 #ifndef CC_SURFACES_SURFACE_MANAGER_H_ |
6 #define CC_SURFACES_SURFACE_MANAGER_H_ | 6 #define CC_SURFACES_SURFACE_MANAGER_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <list> | 10 #include <list> |
11 #include <memory> | 11 #include <memory> |
12 #include <unordered_map> | 12 #include <unordered_map> |
13 #include <unordered_set> | 13 #include <unordered_set> |
14 #include <vector> | 14 #include <vector> |
15 | 15 |
| 16 #include "base/gtest_prod_util.h" |
16 #include "base/macros.h" | 17 #include "base/macros.h" |
17 #include "base/observer_list.h" | 18 #include "base/observer_list.h" |
18 #include "base/threading/thread_checker.h" | 19 #include "base/threading/thread_checker.h" |
19 #include "cc/surfaces/surface_damage_observer.h" | 20 #include "cc/surfaces/surface_damage_observer.h" |
20 #include "cc/surfaces/surface_id.h" | 21 #include "cc/surfaces/surface_id.h" |
21 #include "cc/surfaces/surface_sequence.h" | 22 #include "cc/surfaces/surface_sequence.h" |
22 #include "cc/surfaces/surfaces_export.h" | 23 #include "cc/surfaces/surfaces_export.h" |
23 | 24 |
24 namespace cc { | 25 namespace cc { |
25 class BeginFrameSource; | 26 class BeginFrameSource; |
26 class CompositorFrame; | 27 class CompositorFrame; |
27 class Surface; | 28 class Surface; |
28 class SurfaceFactoryClient; | 29 class SurfaceFactoryClient; |
29 | 30 |
| 31 namespace test { |
| 32 class SurfaceDisplayOutputSurfaceTest; |
| 33 } |
| 34 |
30 class CC_SURFACES_EXPORT SurfaceManager { | 35 class CC_SURFACES_EXPORT SurfaceManager { |
31 public: | 36 public: |
32 SurfaceManager(); | 37 SurfaceManager(); |
33 ~SurfaceManager(); | 38 ~SurfaceManager(); |
34 | 39 |
35 void RegisterSurface(Surface* surface); | 40 void RegisterSurface(Surface* surface); |
36 void DeregisterSurface(const SurfaceId& surface_id); | 41 void DeregisterSurface(const SurfaceId& surface_id); |
37 | 42 |
38 // Destroy the Surface once a set of sequence numbers has been satisfied. | 43 // Destroy the Surface once a set of sequence numbers has been satisfied. |
39 void Destroy(std::unique_ptr<Surface> surface); | 44 void Destroy(std::unique_ptr<Surface> surface); |
40 | 45 |
41 Surface* GetSurfaceForId(const SurfaceId& surface_id); | 46 Surface* GetSurfaceForId(const SurfaceId& surface_id); |
42 | 47 |
43 void AddObserver(SurfaceDamageObserver* obs) { | 48 void AddObserver(SurfaceDamageObserver* obs) { |
44 observer_list_.AddObserver(obs); | 49 observer_list_.AddObserver(obs); |
45 } | 50 } |
46 | 51 |
47 void RemoveObserver(SurfaceDamageObserver* obs) { | 52 void RemoveObserver(SurfaceDamageObserver* obs) { |
48 observer_list_.RemoveObserver(obs); | 53 observer_list_.RemoveObserver(obs); |
49 } | 54 } |
50 | 55 |
51 bool SurfaceModified(const SurfaceId& surface_id); | 56 bool SurfaceModified(const SurfaceId& surface_id); |
52 | 57 |
53 // A frame for a surface satisfies a set of sequence numbers in a particular | 58 // A frame for a surface satisfies a set of sequence numbers in a particular |
54 // id namespace. | 59 // id namespace. |
55 void DidSatisfySequences(uint32_t client_id, std::vector<uint32_t>* sequence); | 60 void DidSatisfySequences(uint32_t client_id, std::vector<uint32_t>* sequence); |
56 | 61 |
57 void RegisterSurfaceClientId(uint32_t client_id); | 62 // Associates a |source| with a particular namespace. That namespace and |
| 63 // any children of that namespace with valid clients can potentially use |
| 64 // that |source|. |
| 65 void RegisterBeginFrameSource(BeginFrameSource* source, uint32_t client_id); |
| 66 void UnregisterBeginFrameSource(BeginFrameSource* source); |
58 | 67 |
59 // Invalidate a namespace that might still have associated sequences, | 68 private: |
60 // possibly because a renderer process has crashed. | 69 FRIEND_TEST_ALL_PREFIXES(SurfaceManagerTest, SingleClients); |
61 void InvalidateSurfaceClientId(uint32_t client_id); | 70 FRIEND_TEST_ALL_PREFIXES(SurfaceManagerTest, MultipleDisplays); |
| 71 friend class SurfaceManagerOrderingTest; |
| 72 friend class SurfaceFactory; |
| 73 friend class test::SurfaceDisplayOutputSurfaceTest; |
| 74 friend class FakeSurfaceFactoryClient; |
| 75 |
| 76 // Register a relationship between two clients. This relationship means |
| 77 // that surfaces from the child client will be displayed in the parent. |
| 78 // Children are allowed to use any begin frame source that their parent can |
| 79 // use. |
| 80 void RegisterSurfaceNamespaceHierarchy(uint32_t parent_namespace, |
| 81 uint32_t child_namespace); |
| 82 void UnregisterSurfaceNamespaceHierarchy(uint32_t parent_namespace, |
| 83 uint32_t child_namespace); |
62 | 84 |
63 // SurfaceFactoryClient, hierarchy, and BeginFrameSource can be registered | 85 // SurfaceFactoryClient, hierarchy, and BeginFrameSource can be registered |
64 // and unregistered in any order with respect to each other. | 86 // and unregistered in any order with respect to each other. |
65 // | 87 // |
66 // This happens in practice, e.g. the relationship to between ui::Compositor / | 88 // This happens in practice, e.g. the relationship to between ui::Compositor / |
67 // DelegatedFrameHost is known before ui::Compositor has a surface/client). | 89 // DelegatedFrameHost is known before ui::Compositor has a surface/client). |
68 // However, DelegatedFrameHost can register itself as a client before its | 90 // However, DelegatedFrameHost can register itself as a client before its |
69 // relationship with the ui::Compositor is known. | 91 // relationship with the ui::Compositor is known. |
70 | 92 |
71 // Associates a SurfaceFactoryClient with the surface id namespace it uses. | 93 // Associates a SurfaceFactoryClient with the surface id namespace it uses. |
72 // SurfaceFactoryClient and surface namespaces/allocators have a 1:1 mapping. | 94 // SurfaceFactoryClient and surface namespaces/allocators have a 1:1 mapping. |
73 // Caller guarantees the client is alive between register/unregister. | 95 // Caller guarantees the client is alive between register/unregister. |
74 // Reregistering the same namespace when a previous client is active is not | 96 // Reregistering the same namespace when a previous client is active is not |
75 // valid. | 97 // valid. |
76 void RegisterSurfaceFactoryClient(uint32_t client_id, | 98 void RegisterClient(uint32_t client_id, SurfaceFactoryClient* client); |
77 SurfaceFactoryClient* client); | 99 void UnregisterClient(uint32_t client_id); |
78 void UnregisterSurfaceFactoryClient(uint32_t client_id); | |
79 | 100 |
80 // Associates a |source| with a particular namespace. That namespace and | |
81 // any children of that namespace with valid clients can potentially use | |
82 // that |source|. | |
83 void RegisterBeginFrameSource(BeginFrameSource* source, uint32_t client_id); | |
84 void UnregisterBeginFrameSource(BeginFrameSource* source); | |
85 | |
86 // Register a relationship between two namespaces. This relationship means | |
87 // that surfaces from the child namespace will be displayed in the parent. | |
88 // Children are allowed to use any begin frame source that their parent can | |
89 // use. | |
90 void RegisterSurfaceNamespaceHierarchy(uint32_t parent_namespace, | |
91 uint32_t child_namespace); | |
92 void UnregisterSurfaceNamespaceHierarchy(uint32_t parent_namespace, | |
93 uint32_t child_namespace); | |
94 | |
95 private: | |
96 void RecursivelyAttachBeginFrameSource(uint32_t client_id, | 101 void RecursivelyAttachBeginFrameSource(uint32_t client_id, |
97 BeginFrameSource* source); | 102 BeginFrameSource* source); |
98 void RecursivelyDetachBeginFrameSource(uint32_t client_id, | 103 void RecursivelyDetachBeginFrameSource(uint32_t client_id, |
99 BeginFrameSource* source); | 104 BeginFrameSource* source); |
100 // Returns true if |child namespace| is or has |search_namespace| as a child. | 105 // Returns true if |child namespace| is or has |search_namespace| as a child. |
101 bool ChildContains(uint32_t child_namespace, uint32_t search_namespace) const; | 106 bool ChildContains(uint32_t child_namespace, uint32_t search_namespace) const; |
102 | 107 |
103 void GarbageCollectSurfaces(); | 108 void GarbageCollectSurfaces(); |
104 | 109 |
105 using SurfaceMap = std::unordered_map<SurfaceId, Surface*, SurfaceIdHash>; | 110 using SurfaceMap = std::unordered_map<SurfaceId, Surface*, SurfaceIdHash>; |
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140 // that is implicitly using this namespace must be reachable by the | 145 // that is implicitly using this namespace must be reachable by the |
141 // parent in the dag. | 146 // parent in the dag. |
142 std::unordered_map<BeginFrameSource*, uint32_t> registered_sources_; | 147 std::unordered_map<BeginFrameSource*, uint32_t> registered_sources_; |
143 | 148 |
144 DISALLOW_COPY_AND_ASSIGN(SurfaceManager); | 149 DISALLOW_COPY_AND_ASSIGN(SurfaceManager); |
145 }; | 150 }; |
146 | 151 |
147 } // namespace cc | 152 } // namespace cc |
148 | 153 |
149 #endif // CC_SURFACES_SURFACE_MANAGER_H_ | 154 #endif // CC_SURFACES_SURFACE_MANAGER_H_ |
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