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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/surfaces/surface_display_output_surface.h" | 5 #include "cc/surfaces/surface_display_output_surface.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "cc/output/compositor_frame.h" | 8 #include "cc/output/compositor_frame.h" |
9 #include "cc/surfaces/display.h" | 9 #include "cc/surfaces/display.h" |
10 #include "cc/surfaces/surface.h" | 10 #include "cc/surfaces/surface.h" |
11 #include "cc/surfaces/surface_id_allocator.h" | 11 #include "cc/surfaces/surface_id_allocator.h" |
12 #include "cc/surfaces/surface_manager.h" | 12 #include "cc/surfaces/surface_manager.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( | 16 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( |
17 SurfaceManager* surface_manager, | 17 SurfaceManager* surface_manager, |
18 SurfaceIdAllocator* surface_id_allocator, | 18 SurfaceIdAllocator* surface_id_allocator, |
19 Display* display, | 19 Display* display, |
20 scoped_refptr<ContextProvider> context_provider, | 20 scoped_refptr<ContextProvider> context_provider, |
21 scoped_refptr<ContextProvider> worker_context_provider) | 21 scoped_refptr<ContextProvider> worker_context_provider) |
22 : OutputSurface(std::move(context_provider), | 22 : OutputSurface(std::move(context_provider), |
23 std::move(worker_context_provider), | 23 std::move(worker_context_provider), |
24 nullptr), | 24 nullptr), |
25 surface_manager_(surface_manager), | 25 surface_manager_(surface_manager), |
26 surface_id_allocator_(surface_id_allocator), | 26 surface_id_allocator_(surface_id_allocator), |
27 display_(display), | 27 display_(display) { |
28 factory_(surface_manager, this) { | |
29 DCHECK(thread_checker_.CalledOnValidThread()); | 28 DCHECK(thread_checker_.CalledOnValidThread()); |
30 capabilities_.delegated_rendering = true; | 29 capabilities_.delegated_rendering = true; |
31 capabilities_.adjust_deadline_for_parent = true; | 30 capabilities_.adjust_deadline_for_parent = true; |
32 capabilities_.can_force_reclaim_resources = true; | 31 capabilities_.can_force_reclaim_resources = true; |
33 | 32 |
34 // Display and SurfaceDisplayOutputSurface share a GL context, so sync | 33 // Display and SurfaceDisplayOutputSurface share a GL context, so sync |
35 // points aren't needed when passing resources between them. | 34 // points aren't needed when passing resources between them. |
36 capabilities_.delegated_sync_points_required = false; | 35 capabilities_.delegated_sync_points_required = false; |
37 factory_.set_needs_sync_points(false); | |
38 } | 36 } |
39 | 37 |
40 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( | 38 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( |
41 SurfaceManager* surface_manager, | 39 SurfaceManager* surface_manager, |
42 SurfaceIdAllocator* surface_id_allocator, | 40 SurfaceIdAllocator* surface_id_allocator, |
43 Display* display, | 41 Display* display, |
44 scoped_refptr<VulkanContextProvider> vulkan_context_provider) | 42 scoped_refptr<VulkanContextProvider> vulkan_context_provider) |
45 : OutputSurface(std::move(vulkan_context_provider)), | 43 : OutputSurface(std::move(vulkan_context_provider)), |
46 surface_manager_(surface_manager), | 44 surface_manager_(surface_manager), |
47 surface_id_allocator_(surface_id_allocator), | 45 surface_id_allocator_(surface_id_allocator), |
48 display_(display), | 46 display_(display) { |
49 factory_(surface_manager, this) { | |
50 DCHECK(thread_checker_.CalledOnValidThread()); | 47 DCHECK(thread_checker_.CalledOnValidThread()); |
51 capabilities_.delegated_rendering = true; | 48 capabilities_.delegated_rendering = true; |
52 capabilities_.adjust_deadline_for_parent = true; | 49 capabilities_.adjust_deadline_for_parent = true; |
53 capabilities_.can_force_reclaim_resources = true; | 50 capabilities_.can_force_reclaim_resources = true; |
54 } | 51 } |
55 | 52 |
56 SurfaceDisplayOutputSurface::~SurfaceDisplayOutputSurface() { | 53 SurfaceDisplayOutputSurface::~SurfaceDisplayOutputSurface() { |
57 DCHECK(thread_checker_.CalledOnValidThread()); | 54 DCHECK(thread_checker_.CalledOnValidThread()); |
58 if (HasClient()) | 55 if (HasClient()) |
59 DetachFromClient(); | 56 DetachFromClient(); |
60 } | 57 } |
61 | 58 |
62 void SurfaceDisplayOutputSurface::SwapBuffers(CompositorFrame frame) { | 59 void SurfaceDisplayOutputSurface::SwapBuffers(CompositorFrame frame) { |
63 gfx::Size frame_size = | 60 gfx::Size frame_size = |
64 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); | 61 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); |
65 if (frame_size.IsEmpty() || frame_size != last_swap_frame_size_) { | 62 if (frame_size.IsEmpty() || frame_size != last_swap_frame_size_) { |
66 if (!delegated_surface_id_.is_null()) { | 63 if (!delegated_surface_id_.is_null()) { |
67 factory_.Destroy(delegated_surface_id_); | 64 factory_->Destroy(delegated_surface_id_); |
68 } | 65 } |
69 delegated_surface_id_ = surface_id_allocator_->GenerateId(); | 66 delegated_surface_id_ = surface_id_allocator_->GenerateId(); |
70 factory_.Create(delegated_surface_id_); | 67 factory_->Create(delegated_surface_id_); |
71 last_swap_frame_size_ = frame_size; | 68 last_swap_frame_size_ = frame_size; |
72 } | 69 } |
73 display_->SetSurfaceId(delegated_surface_id_, | 70 display_->SetSurfaceId(delegated_surface_id_, |
74 frame.metadata.device_scale_factor); | 71 frame.metadata.device_scale_factor); |
75 | 72 |
76 factory_.SubmitCompositorFrame( | 73 factory_->SubmitCompositorFrame( |
77 delegated_surface_id_, std::move(frame), | 74 delegated_surface_id_, std::move(frame), |
78 base::Bind(&SurfaceDisplayOutputSurface::SwapBuffersComplete, | 75 base::Bind(&SurfaceDisplayOutputSurface::SwapBuffersComplete, |
79 base::Unretained(this))); | 76 base::Unretained(this))); |
80 } | 77 } |
81 | 78 |
82 bool SurfaceDisplayOutputSurface::BindToClient(OutputSurfaceClient* client) { | 79 bool SurfaceDisplayOutputSurface::BindToClient(OutputSurfaceClient* client) { |
83 DCHECK(thread_checker_.CalledOnValidThread()); | 80 DCHECK(thread_checker_.CalledOnValidThread()); |
84 | 81 |
85 surface_manager_->RegisterSurfaceFactoryClient( | 82 factory_.reset(new SurfaceFactory(surface_id_allocator_->client_id(), |
86 surface_id_allocator_->client_id(), this); | 83 surface_manager_, this)); |
| 84 if (!capabilities_.delegated_sync_points_required) |
| 85 factory_->set_needs_sync_points(false); |
87 | 86 |
88 if (!OutputSurface::BindToClient(client)) | 87 if (!OutputSurface::BindToClient(client)) |
89 return false; | 88 return false; |
90 | 89 |
91 // We want the Display's output surface to hear about lost context, and since | 90 // We want the Display's output surface to hear about lost context, and since |
92 // this shares a context with it, we should not be listening for lost context | 91 // this shares a context with it, we should not be listening for lost context |
93 // callbacks on the context here. | 92 // callbacks on the context here. |
94 if (context_provider()) | 93 if (context_provider()) |
95 context_provider()->SetLostContextCallback(base::Closure()); | 94 context_provider()->SetLostContextCallback(base::Closure()); |
96 | 95 |
97 // Avoid initializing GL context here, as this should be sharing the | 96 // Avoid initializing GL context here, as this should be sharing the |
98 // Display's context. | 97 // Display's context. |
99 display_->Initialize(this, surface_manager_, | 98 display_->Initialize(this, surface_manager_, |
100 surface_id_allocator_->client_id()); | 99 surface_id_allocator_->client_id()); |
101 return true; | 100 return true; |
102 } | 101 } |
103 | 102 |
104 void SurfaceDisplayOutputSurface::ForceReclaimResources() { | 103 void SurfaceDisplayOutputSurface::ForceReclaimResources() { |
105 if (!delegated_surface_id_.is_null()) { | 104 if (!delegated_surface_id_.is_null()) { |
106 factory_.SubmitCompositorFrame(delegated_surface_id_, CompositorFrame(), | 105 factory_->SubmitCompositorFrame(delegated_surface_id_, CompositorFrame(), |
107 SurfaceFactory::DrawCallback()); | 106 SurfaceFactory::DrawCallback()); |
108 } | 107 } |
109 } | 108 } |
110 | 109 |
111 void SurfaceDisplayOutputSurface::DetachFromClient() { | 110 void SurfaceDisplayOutputSurface::DetachFromClient() { |
112 DCHECK(HasClient()); | 111 DCHECK(HasClient()); |
113 // Unregister the SurfaceFactoryClient here instead of the dtor so that only | 112 // Unregister the SurfaceFactoryClient here instead of the dtor so that only |
114 // one client is alive for this namespace at any given time. | 113 // one client is alive for this namespace at any given time. |
115 surface_manager_->UnregisterSurfaceFactoryClient( | |
116 surface_id_allocator_->client_id()); | |
117 if (!delegated_surface_id_.is_null()) | 114 if (!delegated_surface_id_.is_null()) |
118 factory_.Destroy(delegated_surface_id_); | 115 factory_->Destroy(delegated_surface_id_); |
119 | 116 |
| 117 factory_.reset(); |
120 OutputSurface::DetachFromClient(); | 118 OutputSurface::DetachFromClient(); |
121 } | 119 } |
122 | 120 |
123 void SurfaceDisplayOutputSurface::BindFramebuffer() { | 121 void SurfaceDisplayOutputSurface::BindFramebuffer() { |
124 // This is a delegating output surface, no framebuffer/direct drawing support. | 122 // This is a delegating output surface, no framebuffer/direct drawing support. |
125 NOTREACHED(); | 123 NOTREACHED(); |
126 } | 124 } |
127 | 125 |
128 uint32_t SurfaceDisplayOutputSurface::GetFramebufferCopyTextureFormat() { | 126 uint32_t SurfaceDisplayOutputSurface::GetFramebufferCopyTextureFormat() { |
129 // This is a delegating output surface, no framebuffer/direct drawing support. | 127 // This is a delegating output surface, no framebuffer/direct drawing support. |
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153 SetMemoryPolicy(policy); | 151 SetMemoryPolicy(policy); |
154 } | 152 } |
155 | 153 |
156 void SurfaceDisplayOutputSurface::SwapBuffersComplete(SurfaceDrawStatus drawn) { | 154 void SurfaceDisplayOutputSurface::SwapBuffersComplete(SurfaceDrawStatus drawn) { |
157 // TODO(danakj): Why the lost check? | 155 // TODO(danakj): Why the lost check? |
158 if (!output_surface_lost_) | 156 if (!output_surface_lost_) |
159 client_->DidSwapBuffersComplete(); | 157 client_->DidSwapBuffersComplete(); |
160 } | 158 } |
161 | 159 |
162 } // namespace cc | 160 } // namespace cc |
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