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Side by Side Diff: src/ic/handler-compiler.h

Issue 2144643004: [builtins] Turn StoreIC_Miss and StoreIC_Slow builtins to TurboFan code stubs. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_IC_HANDLER_COMPILER_H_ 5 #ifndef V8_IC_HANDLER_COMPILER_H_
6 #define V8_IC_HANDLER_COMPILER_H_ 6 #define V8_IC_HANDLER_COMPILER_H_
7 7
8 #include "src/ic/access-compiler.h" 8 #include "src/ic/access-compiler.h"
9 #include "src/ic/ic-state.h" 9 #include "src/ic/ic-state.h"
10 10
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 Handle<JSObject> holder, 116 Handle<JSObject> holder,
117 CacheHolderFlag cache_holder) 117 CacheHolderFlag cache_holder)
118 : PropertyHandlerCompiler(isolate, Code::LOAD_IC, map, holder, 118 : PropertyHandlerCompiler(isolate, Code::LOAD_IC, map, holder,
119 cache_holder) {} 119 cache_holder) {}
120 120
121 virtual ~NamedLoadHandlerCompiler() {} 121 virtual ~NamedLoadHandlerCompiler() {}
122 122
123 Handle<Code> CompileLoadField(Handle<Name> name, FieldIndex index); 123 Handle<Code> CompileLoadField(Handle<Name> name, FieldIndex index);
124 124
125 Handle<Code> CompileLoadCallback(Handle<Name> name, 125 Handle<Code> CompileLoadCallback(Handle<Name> name,
126 Handle<AccessorInfo> callback); 126 Handle<AccessorInfo> callback,
127 Handle<Code> slow_stub);
127 128
128 Handle<Code> CompileLoadCallback(Handle<Name> name, 129 Handle<Code> CompileLoadCallback(Handle<Name> name,
129 const CallOptimization& call_optimization, 130 const CallOptimization& call_optimization,
130 int accessor_index); 131 int accessor_index, Handle<Code> slow_stub);
131 132
132 Handle<Code> CompileLoadConstant(Handle<Name> name, int constant_index); 133 Handle<Code> CompileLoadConstant(Handle<Name> name, int constant_index);
133 134
134 // The LookupIterator is used to perform a lookup behind the interceptor. If 135 // The LookupIterator is used to perform a lookup behind the interceptor. If
135 // the iterator points to a LookupIterator::PROPERTY, its access will be 136 // the iterator points to a LookupIterator::PROPERTY, its access will be
136 // inlined. 137 // inlined.
137 Handle<Code> CompileLoadInterceptor(LookupIterator* it); 138 Handle<Code> CompileLoadInterceptor(LookupIterator* it);
138 139
139 Handle<Code> CompileLoadViaGetter(Handle<Name> name, int accessor_index, 140 Handle<Code> CompileLoadViaGetter(Handle<Name> name, int accessor_index,
140 int expected_arguments); 141 int expected_arguments);
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
219 virtual ~NamedStoreHandlerCompiler() {} 220 virtual ~NamedStoreHandlerCompiler() {}
220 221
221 Handle<Code> CompileStoreTransition(Handle<Map> transition, 222 Handle<Code> CompileStoreTransition(Handle<Map> transition,
222 Handle<Name> name); 223 Handle<Name> name);
223 Handle<Code> CompileStoreField(LookupIterator* it); 224 Handle<Code> CompileStoreField(LookupIterator* it);
224 Handle<Code> CompileStoreCallback(Handle<JSObject> object, Handle<Name> name, 225 Handle<Code> CompileStoreCallback(Handle<JSObject> object, Handle<Name> name,
225 Handle<AccessorInfo> callback, 226 Handle<AccessorInfo> callback,
226 LanguageMode language_mode); 227 LanguageMode language_mode);
227 Handle<Code> CompileStoreCallback(Handle<JSObject> object, Handle<Name> name, 228 Handle<Code> CompileStoreCallback(Handle<JSObject> object, Handle<Name> name,
228 const CallOptimization& call_optimization, 229 const CallOptimization& call_optimization,
229 int accessor_index); 230 int accessor_index, Handle<Code> slow_stub);
230 Handle<Code> CompileStoreViaSetter(Handle<JSObject> object, Handle<Name> name, 231 Handle<Code> CompileStoreViaSetter(Handle<JSObject> object, Handle<Name> name,
231 int accessor_index, 232 int accessor_index,
232 int expected_arguments); 233 int expected_arguments);
233 234
234 static void GenerateStoreViaSetter(MacroAssembler* masm, Handle<Map> map, 235 static void GenerateStoreViaSetter(MacroAssembler* masm, Handle<Map> map,
235 Register receiver, Register holder, 236 Register receiver, Register holder,
236 int accessor_index, int expected_arguments, 237 int accessor_index, int expected_arguments,
237 Register scratch); 238 Register scratch);
238 239
239 static void GenerateStoreViaSetterForDeopt(MacroAssembler* masm) { 240 static void GenerateStoreViaSetterForDeopt(MacroAssembler* masm) {
240 GenerateStoreViaSetter(masm, Handle<Map>::null(), no_reg, no_reg, -1, -1, 241 GenerateStoreViaSetter(masm, Handle<Map>::null(), no_reg, no_reg, -1, -1,
241 no_reg); 242 no_reg);
242 } 243 }
243 244
244 static void GenerateSlow(MacroAssembler* masm);
245
246 protected: 245 protected:
247 virtual Register FrontendHeader(Register object_reg, Handle<Name> name, 246 virtual Register FrontendHeader(Register object_reg, Handle<Name> name,
248 Label* miss, ReturnHolder return_what); 247 Label* miss, ReturnHolder return_what);
249 248
250 virtual void FrontendFooter(Handle<Name> name, Label* miss); 249 virtual void FrontendFooter(Handle<Name> name, Label* miss);
251 void GenerateRestoreName(Label* label, Handle<Name> name); 250 void GenerateRestoreName(Label* label, Handle<Name> name);
252 251
253 // Pop the vector and slot into appropriate registers, moving the map in 252 // Pop the vector and slot into appropriate registers, moving the map in
254 // the process. (This is an accomodation for register pressure on ia32). 253 // the process. (This is an accomodation for register pressure on ia32).
255 void RearrangeVectorAndSlot(Register current_map, Register destination_map); 254 void RearrangeVectorAndSlot(Register current_map, Register destination_map);
256 255
257 private: 256 private:
258 void GenerateRestoreName(Handle<Name> name); 257 void GenerateRestoreName(Handle<Name> name);
259 void GenerateRestoreMap(Handle<Map> transition, Register map_reg, 258 void GenerateRestoreMap(Handle<Map> transition, Register map_reg,
260 Register scratch, Label* miss); 259 Register scratch, Label* miss);
261 260
262 void GenerateConstantCheck(Register map_reg, int descriptor, 261 void GenerateConstantCheck(Register map_reg, int descriptor,
263 Register value_reg, Register scratch, 262 Register value_reg, Register scratch,
264 Label* miss_label); 263 Label* miss_label);
265 264
266 bool RequiresFieldTypeChecks(FieldType* field_type) const; 265 bool RequiresFieldTypeChecks(FieldType* field_type) const;
267 void GenerateFieldTypeChecks(FieldType* field_type, Register value_reg, 266 void GenerateFieldTypeChecks(FieldType* field_type, Register value_reg,
268 Label* miss_label); 267 Label* miss_label);
269 268
270 static Builtins::Name SlowBuiltin(Code::Kind kind) {
271 switch (kind) {
272 case Code::STORE_IC:
273 return Builtins::kStoreIC_Slow;
274 case Code::KEYED_STORE_IC:
275 return Builtins::kKeyedStoreIC_Slow;
276 default:
277 UNREACHABLE();
278 }
279 return Builtins::kStoreIC_Slow;
280 }
281
282 static Register value(); 269 static Register value();
283 }; 270 };
284 271
285 272
286 class ElementHandlerCompiler : public PropertyHandlerCompiler { 273 class ElementHandlerCompiler : public PropertyHandlerCompiler {
287 public: 274 public:
288 explicit ElementHandlerCompiler(Isolate* isolate) 275 explicit ElementHandlerCompiler(Isolate* isolate)
289 : PropertyHandlerCompiler(isolate, Code::KEYED_LOAD_IC, 276 : PropertyHandlerCompiler(isolate, Code::KEYED_LOAD_IC,
290 Handle<Map>::null(), Handle<JSObject>::null(), 277 Handle<Map>::null(), Handle<JSObject>::null(),
291 kCacheOnReceiver) {} 278 kCacheOnReceiver) {}
292 279
293 virtual ~ElementHandlerCompiler() {} 280 virtual ~ElementHandlerCompiler() {}
294 281
295 void CompileElementHandlers(MapHandleList* receiver_maps, 282 void CompileElementHandlers(MapHandleList* receiver_maps,
296 CodeHandleList* handlers); 283 CodeHandleList* handlers);
297 284
298 static void GenerateStoreSlow(MacroAssembler* masm); 285 static void GenerateStoreSlow(MacroAssembler* masm);
299 }; 286 };
300 } // namespace internal 287 } // namespace internal
301 } // namespace v8 288 } // namespace v8
302 289
303 #endif // V8_IC_HANDLER_COMPILER_H_ 290 #endif // V8_IC_HANDLER_COMPILER_H_
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