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Unified Diff: third_party/WebKit/LayoutTests/web-animations-api/animation-ready-promise.html

Issue 2143533002: Rename player => animation in ready promise test (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Diff should show changes Created 4 years, 5 months ago
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Index: third_party/WebKit/LayoutTests/web-animations-api/animation-ready-promise.html
diff --git a/third_party/WebKit/LayoutTests/web-animations-api/animation-ready-promise.html b/third_party/WebKit/LayoutTests/web-animations-api/animation-ready-promise.html
new file mode 100644
index 0000000000000000000000000000000000000000..25037c84960ee53cd816476bb70767b99abd7ff8
--- /dev/null
+++ b/third_party/WebKit/LayoutTests/web-animations-api/animation-ready-promise.html
@@ -0,0 +1,93 @@
+<!DOCTYPE html>
+<meta charset=utf-8>
+<title>Test Animation.ready attribute</title>
+<link rel="https://w3c.github.io/web-animations/#the-animation-interface">
+<script src="../resources/testharness.js"></script>
+<script src="../resources/testharnessreport.js"></script>
+<script src="../imported/wpt/web-animations/testcommon.js"></script>
+
+<script>
+test(function() {
+ var animation = document.documentElement.animate([], 100000);
+ assert_true(animation.ready instanceof Promise);
+}, 'The ready attribute should be a Promise');
+
+async_test(function(t) {
+ var animation = document.documentElement.animate([], 100000);
+ animation.cancel();
+ animation.ready.then(function(p) {
+ t.step(function() {
+ assert_equals(p, animation);
+ });
+ t.done();
+ });
+}, 'The ready promise should be resolved when an animation is in the idle play state');
+
+test(function() {
+ var animation = document.documentElement.animate([], 100000);
+ var promise = animation.ready;
+ animation.cancel();
+ assert_not_equals(animation.ready, promise);
+}, 'The ready promise should be replaced when the animation is cancelled');
+
+test(function() {
+ var animation = document.documentElement.animate([], 100000);
+ animation.cancel();
+ var promise = animation.ready;
+ animation.play();
+ assert_not_equals(animation.ready, promise);
+}, 'The ready promise should be replaced when the animation enters the pending state');
+
+async_test(function(t) {
+ var animation = document.documentElement.animate([], 100000);
+ animation.ready.then(function() {
+ t.step(function() {
+ assert_unreached();
+ });
+ }, function(e) {
+ t.step(function() {
+ assert_equals(e.code, DOMException.ABORT_ERR);
+ });
+ t.done();
+ });
+ animation.cancel();
+}, 'A pending ready promise should be rejected when the animation is cancelled');
+
+async_test(function(t) {
+ var animation = document.documentElement.animate([], 100000);
+ var promise = animation.ready;
+ promise.then(function(p) {
+ t.step(function() {
+ assert_equals(p, animation);
+ assert_equals(animation.ready, promise);
+ });
+ t.done();
+ });
+}, 'A pending ready promise should be resolved and not replaced when the animation enters the running state');
+
+async_test(function(t) {
+ var animation = document.documentElement.animate([], 100000);
+ var promise = animation.ready;
+ animation.finish();
+ promise.then(function(p) {
+ t.step(function() {
+ assert_equals(p, animation);
+ assert_equals(animation.ready, promise);
+ });
+ t.done();
+ });
+}, 'A pending ready promise should be resolved and not replaced when the animation enters the finished state');
+
+async_test(function(t) {
+ var animation = document.documentElement.animate([], 100000);
+ var promise = animation.ready;
+ animation.pause();
+ promise.then(function(p) {
+ t.step(function() {
+ assert_equals(p, animation);
+ assert_equals(animation.ready, promise);
+ });
+ t.done();
+ });
+}, 'A pending ready promise should be resolved and not replaced when the animation enters the paused state');
+</script>
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