Index: src/gpu/gl/GrGLGpu.h |
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h |
index 5cc0facea6c4154646e9047ef5160bf2d322869f..02a9c1d54b4abe84206f4942a34794692c12d0f7 100644 |
--- a/src/gpu/gl/GrGLGpu.h |
+++ b/src/gpu/gl/GrGLGpu.h |
@@ -92,7 +92,7 @@ public: |
// returns the GL target the buffer was bound to. |
// When 'type' is kIndex_GrBufferType, this function will also implicitly bind the default VAO. |
// If the caller wishes to bind an index buffer to a specific VAO, it can call glBind directly. |
- GrGLenum bindBuffer(GrBufferType type, const GrGLBuffer*); |
+ GrGLenum bindBuffer(GrBufferType type, const GrBuffer*); |
// Called by GrGLBuffer after its buffer object has been destroyed. |
void notifyBufferReleased(const GrGLBuffer*); |
@@ -467,7 +467,7 @@ private: |
* |
* The returned GrGLAttribArrayState should be used to set vertex attribute arrays. |
*/ |
- GrGLAttribArrayState* bindInternalVertexArray(GrGLGpu*, const GrGLBuffer* ibuff = nullptr); |
+ GrGLAttribArrayState* bindInternalVertexArray(GrGLGpu*, const GrBuffer* ibuff = nullptr); |
private: |
GrGLuint fBoundVertexArrayID; |