Index: src/gpu/gl/GrGLBuffer.h |
diff --git a/src/gpu/gl/GrGLBuffer.h b/src/gpu/gl/GrGLBuffer.h |
index 84d05be382b74e1641e0e4c5da231362c3a56880..6a90d0334c79b78b75b484f879549baa9a16caf9 100644 |
--- a/src/gpu/gl/GrGLBuffer.h |
+++ b/src/gpu/gl/GrGLBuffer.h |
@@ -25,7 +25,6 @@ public: |
} |
GrGLuint bufferID() const { return fBufferID; } |
- size_t baseOffset() const { return reinterpret_cast<size_t>(fCPUData); } |
/** |
* Returns the actual size of the underlying GL buffer object. In certain cases we may make this |
@@ -37,8 +36,7 @@ public: |
bool hasAttachedToTexture() const { return fHasAttachedToTexture; } |
protected: |
- GrGLBuffer(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern, bool cpuBacked, |
- const void* data); |
+ GrGLBuffer(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern, const void* data); |
void onAbandon() override; |
void onRelease() override; |
@@ -57,10 +55,8 @@ private: |
void validate() const; |
#endif |
- void* fCPUData; |
GrBufferType fIntendedType; |
GrGLuint fBufferID; |
- size_t fSizeInBytes; |
GrGLenum fUsage; |
size_t fGLSizeInBytes; |
bool fHasAttachedToTexture; |