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Side by Side Diff: include/gpu/GrBuffer.h

Issue 2143333002: Add resource provider flag to avoid client-side buffers (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add resource provider flag to avoid client-side buffers Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrBuffer_DEFINED 8 #ifndef GrBuffer_DEFINED
9 #define GrBuffer_DEFINED 9 #define GrBuffer_DEFINED
10 10
11 #include "GrGpuResource.h" 11 #include "GrGpuResource.h"
12 12
13 class GrGpu; 13 class GrGpu;
14 14
15 class GrBuffer : public GrGpuResource { 15 class GrBuffer : public GrGpuResource {
16 public: 16 public:
17 /** 17 /**
18 * Computes a scratch key for a buffer with a "dynamic" access pattern. (Buf fers with "static" 18 * Creates a client-side buffer.
19 * and "stream" access patterns are disqualified by nature from being cached and reused.)
20 */ 19 */
21 static void ComputeScratchKeyForDynamicBuffer(size_t size, GrBufferType inte ndedType, 20 static SK_WARN_UNUSED_RESULT GrBuffer* CreateCPUBacked(GrGpu*, size_t sizeIn Bytes, GrBufferType,
22 GrScratchKey* key) { 21 const void* data = nu llptr);
23 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateRe sourceType(); 22
24 GrScratchKey::Builder builder(key, kType, 1 + (sizeof(size_t) + 3) / 4); 23 /**
25 // TODO: There's not always reason to cache a buffer by type. In some (a ll?) APIs it's just 24 * Computes a scratch key for a GPU-side buffer with a "dynamic" access patt ern. (Buffers with
26 // a chunk of memory we can use/reuse for any type of data. We really on ly need to 25 * "static" and "stream" patterns are disqualified by nature from being cach ed and reused.)
27 // differentiate between the "read" types (e.g. kGpuToCpu_BufferType) an d "draw" types. 26 */
28 builder[0] = intendedType; 27 static void ComputeScratchKeyForDynamicVBO(size_t size, GrBufferType, GrScra tchKey*);
29 builder[1] = (uint32_t)size;
30 if (sizeof(size_t) > 4) {
31 builder[2] = (uint32_t)((uint64_t)size >> 32);
32 }
33 }
34 28
35 GrAccessPattern accessPattern() const { return fAccessPattern; } 29 GrAccessPattern accessPattern() const { return fAccessPattern; }
30 size_t sizeInBytes() const { return fSizeInBytes; }
36 31
37 /** 32 /**
38 * Returns true if the buffer is a wrapper around a CPU array. If true it 33 * Returns true if the buffer is a wrapper around a CPU array. If true it
39 * indicates that map will always succeed and will be free. 34 * indicates that map will always succeed and will be free.
40 */ 35 */
41 bool isCPUBacked() const { return fCPUBacked; } 36 bool isCPUBacked() const { return SkToBool(fCPUData); }
37 size_t baseOffset() const { return reinterpret_cast<size_t>(fCPUData); }
42 38
43 /** 39 /**
44 * Maps the buffer to be written by the CPU. 40 * Maps the buffer to be written by the CPU.
45 * 41 *
46 * The previous content of the buffer is invalidated. It is an error 42 * The previous content of the buffer is invalidated. It is an error
47 * to draw from the buffer while it is mapped. It may fail if the backend 43 * to draw from the buffer while it is mapped. It may fail if the backend
48 * doesn't support mapping the buffer. If the buffer is CPU backed then 44 * doesn't support mapping the buffer. If the buffer is CPU backed then
49 * it will always succeed and is a free operation. Once a buffer is mapped, 45 * it will always succeed and is a free operation. Once a buffer is mapped,
50 * subsequent calls to map() are ignored. 46 * subsequent calls to map() are ignored.
51 * 47 *
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 * 92 *
97 * The buffer must not be mapped. 93 * The buffer must not be mapped.
98 * 94 *
99 * Note that buffer updates do not go through GrContext and therefore are 95 * Note that buffer updates do not go through GrContext and therefore are
100 * not serialized with other operations. 96 * not serialized with other operations.
101 * 97 *
102 * @return returns true if the update succeeds, false otherwise. 98 * @return returns true if the update succeeds, false otherwise.
103 */ 99 */
104 bool updateData(const void* src, size_t srcSizeInBytes) { 100 bool updateData(const void* src, size_t srcSizeInBytes) {
105 SkASSERT(!this->isMapped()); 101 SkASSERT(!this->isMapped());
106 SkASSERT(srcSizeInBytes <= fGpuMemorySize); 102 SkASSERT(srcSizeInBytes <= fSizeInBytes);
107 return this->onUpdateData(src, srcSizeInBytes); 103 return this->onUpdateData(src, srcSizeInBytes);
108 } 104 }
109 105
110 protected: 106 ~GrBuffer() override {
111 GrBuffer(GrGpu* gpu, size_t gpuMemorySize, GrBufferType intendedType, 107 sk_free(fCPUData);
112 GrAccessPattern accessPattern, bool cpuBacked)
113 : INHERITED(gpu),
114 fMapPtr(nullptr),
115 fGpuMemorySize(gpuMemorySize), // TODO: Zero for cpu backed buffers?
116 fAccessPattern(accessPattern),
117 fCPUBacked(cpuBacked),
118 fIntendedType(intendedType) {
119 } 108 }
120 109
121 void computeScratchKey(GrScratchKey* key) const override { 110 protected:
122 if (!fCPUBacked && SkIsPow2(fGpuMemorySize) && kDynamic_GrAccessPattern == fAccessPattern) { 111 GrBuffer(GrGpu*, size_t sizeInBytes, GrBufferType, GrAccessPattern);
123 ComputeScratchKeyForDynamicBuffer(fGpuMemorySize, fIntendedType, key );
124 }
125 }
126 112
127 void* fMapPtr; 113 void* fMapPtr;
128 114
129 private: 115 private:
130 size_t onGpuMemorySize() const override { return fGpuMemorySize; } 116 /**
117 * Internal constructor to make a CPU-backed buffer.
118 */
119 GrBuffer(GrGpu*, size_t sizeInBytes, GrBufferType, void* cpuData);
131 120
132 virtual void onMap() = 0; 121 virtual void onMap() { SkASSERT(this->isCPUBacked()); fMapPtr = fCPUData; }
133 virtual void onUnmap() = 0; 122 virtual void onUnmap() { SkASSERT(this->isCPUBacked()); }
134 virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0; 123 virtual bool onUpdateData(const void* src, size_t srcSizeInBytes);
135 124
136 size_t fGpuMemorySize; 125 size_t onGpuMemorySize() const override { return fSizeInBytes; } // TODO: ze ro for cpu backed?
126 void computeScratchKey(GrScratchKey* key) const override;
127
128 size_t fSizeInBytes;
137 GrAccessPattern fAccessPattern; 129 GrAccessPattern fAccessPattern;
138 bool fCPUBacked; 130 void* fCPUData;
139 GrBufferType fIntendedType; 131 GrBufferType fIntendedType;
132
140 typedef GrGpuResource INHERITED; 133 typedef GrGpuResource INHERITED;
141 }; 134 };
142 135
143 #endif 136 #endif
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