| Index: src/compiler/loop-analysis.h
|
| diff --git a/src/compiler/loop-analysis.h b/src/compiler/loop-analysis.h
|
| index b8bc395acb23729845edaefe4f99036ec739794b..a8c3bca7d7c77947f9d0e9e68cf48cc73dfaa272 100644
|
| --- a/src/compiler/loop-analysis.h
|
| +++ b/src/compiler/loop-analysis.h
|
| @@ -38,8 +38,9 @@ class LoopTree : public ZoneObject {
|
| Loop* parent() const { return parent_; }
|
| const ZoneVector<Loop*>& children() const { return children_; }
|
| size_t HeaderSize() const { return body_start_ - header_start_; }
|
| - size_t BodySize() const { return body_end_ - body_start_; }
|
| - size_t TotalSize() const { return body_end_ - header_start_; }
|
| + size_t BodySize() const { return exits_start_ - body_start_; }
|
| + size_t ExitsSize() const { return exits_end_ - exits_start_; }
|
| + size_t TotalSize() const { return exits_end_ - header_start_; }
|
| size_t depth() const { return static_cast<size_t>(depth_); }
|
|
|
| private:
|
| @@ -52,13 +53,15 @@ class LoopTree : public ZoneObject {
|
| children_(zone),
|
| header_start_(-1),
|
| body_start_(-1),
|
| - body_end_(-1) {}
|
| + exits_start_(-1),
|
| + exits_end_(-1) {}
|
| Loop* parent_;
|
| int depth_;
|
| ZoneVector<Loop*> children_;
|
| int header_start_;
|
| int body_start_;
|
| - int body_end_;
|
| + int exits_start_;
|
| + int exits_end_;
|
| };
|
|
|
| // Return the innermost nested loop, if any, that contains {node}.
|
| @@ -97,13 +100,19 @@ class LoopTree : public ZoneObject {
|
| // Return a range which can iterate over the body nodes of {loop}.
|
| NodeRange BodyNodes(Loop* loop) {
|
| return NodeRange(&loop_nodes_[0] + loop->body_start_,
|
| - &loop_nodes_[0] + loop->body_end_);
|
| + &loop_nodes_[0] + loop->exits_start_);
|
| + }
|
| +
|
| + // Return a range which can iterate over the body nodes of {loop}.
|
| + NodeRange ExitNodes(Loop* loop) {
|
| + return NodeRange(&loop_nodes_[0] + loop->exits_start_,
|
| + &loop_nodes_[0] + loop->exits_end_);
|
| }
|
|
|
| // Return a range which can iterate over the nodes of {loop}.
|
| NodeRange LoopNodes(Loop* loop) {
|
| return NodeRange(&loop_nodes_[0] + loop->header_start_,
|
| - &loop_nodes_[0] + loop->body_end_);
|
| + &loop_nodes_[0] + loop->exits_end_);
|
| }
|
|
|
| // Return the node that represents the control, i.e. the loop node itself.
|
|
|