Index: src/gpu/vk/GrVkUniformHandler.cpp |
diff --git a/src/gpu/vk/GrVkUniformHandler.cpp b/src/gpu/vk/GrVkUniformHandler.cpp |
index ca61fc9a73a1f7bc37d3fd51d7cfc76f4dda9bdf..4a6e977a8c3ddb5c7e5cd52dd9b46a1dd61e6eb6 100644 |
--- a/src/gpu/vk/GrVkUniformHandler.cpp |
+++ b/src/gpu/vk/GrVkUniformHandler.cpp |
@@ -32,6 +32,8 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) { |
0x0, // kBool_GrSLType |
0x7, // kInt_GrSLType |
0x7, // kUint_GrSLType |
+ 0x0, // Texture2D_GrSLType, should never return this |
+ 0x0, // Sampler_GrSLType, should never return this |
}; |
GR_STATIC_ASSERT(0 == kVoid_GrSLType); |
GR_STATIC_ASSERT(1 == kFloat_GrSLType); |
@@ -41,13 +43,15 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) { |
GR_STATIC_ASSERT(5 == kMat22f_GrSLType); |
GR_STATIC_ASSERT(6 == kMat33f_GrSLType); |
GR_STATIC_ASSERT(7 == kMat44f_GrSLType); |
- GR_STATIC_ASSERT(8 == kSampler2D_GrSLType); |
- GR_STATIC_ASSERT(9 == kSamplerExternal_GrSLType); |
- GR_STATIC_ASSERT(10 == kSampler2DRect_GrSLType); |
- GR_STATIC_ASSERT(11 == kSamplerBuffer_GrSLType); |
+ GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType); |
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType); |
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType); |
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType); |
GR_STATIC_ASSERT(12 == kBool_GrSLType); |
GR_STATIC_ASSERT(13 == kInt_GrSLType); |
GR_STATIC_ASSERT(14 == kUint_GrSLType); |
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType); |
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType); |
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kAlignmentMask) == kGrSLTypeCount); |
return kAlignmentMask[type]; |
} |
@@ -66,13 +70,15 @@ static inline uint32_t grsltype_to_vk_size(GrSLType type) { |
8 * sizeof(float), // kMat22f_GrSLType. TODO: this will be 4 * szof(float) on std430. |
12 * sizeof(float), // kMat33f_GrSLType |
16 * sizeof(float), // kMat44f_GrSLType |
- 0, // kSampler2D_GrSLType |
- 0, // kSamplerExternal_GrSLType |
- 0, // kSampler2DRect_GrSLType |
- 0, // kSamplerBuffer_GrSLType |
+ 0, // kTexture2DSampler_GrSLType |
+ 0, // kTextureExternalSampler_GrSLType |
+ 0, // kTexture2DRectSampler_GrSLType |
+ 0, // kTextureBufferSampler_GrSLType |
1, // kBool_GrSLType |
4, // kInt_GrSLType |
- 4 // kUint_GrSLType |
+ 4, // kUint_GrSLType |
+ 0, // kTexture2D_GrSLType |
+ 0, // kSampler_GrSLType |
}; |
return kSizes[type]; |
@@ -84,13 +90,15 @@ static inline uint32_t grsltype_to_vk_size(GrSLType type) { |
GR_STATIC_ASSERT(5 == kMat22f_GrSLType); |
GR_STATIC_ASSERT(6 == kMat33f_GrSLType); |
GR_STATIC_ASSERT(7 == kMat44f_GrSLType); |
- GR_STATIC_ASSERT(8 == kSampler2D_GrSLType); |
- GR_STATIC_ASSERT(9 == kSamplerExternal_GrSLType); |
- GR_STATIC_ASSERT(10 == kSampler2DRect_GrSLType); |
- GR_STATIC_ASSERT(11 == kSamplerBuffer_GrSLType); |
+ GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType); |
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType); |
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType); |
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType); |
GR_STATIC_ASSERT(12 == kBool_GrSLType); |
GR_STATIC_ASSERT(13 == kInt_GrSLType); |
GR_STATIC_ASSERT(14 == kUint_GrSLType); |
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType); |
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType); |
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kSizes) == kGrSLTypeCount); |
} |
@@ -192,7 +200,7 @@ void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* |
for (int i = 0; i < fSamplers.count(); ++i) { |
const GrVkGLSLSampler& sampler = fSamplers[i]; |
- SkASSERT(sampler.type() == kSampler2D_GrSLType); |
+ SkASSERT(sampler.type() == kTexture2DSampler_GrSLType); |
if (visibility == sampler.visibility()) { |
sampler.fShaderVar.appendDecl(fProgramBuilder->glslCaps(), out); |
out->append(";\n"); |