| Index: src/gpu/glsl/GrGLSLUniformHandler.h
 | 
| diff --git a/src/gpu/glsl/GrGLSLUniformHandler.h b/src/gpu/glsl/GrGLSLUniformHandler.h
 | 
| index 56cac4a49fe26e004bf8cda9384469dfb4f6c0ce..d7b213869c7d5444bfe0814a5ac00b00e303b84c 100644
 | 
| --- a/src/gpu/glsl/GrGLSLUniformHandler.h
 | 
| +++ b/src/gpu/glsl/GrGLSLUniformHandler.h
 | 
| @@ -32,7 +32,7 @@ public:
 | 
|                               GrSLPrecision precision,
 | 
|                               const char* name,
 | 
|                               const char** outName = nullptr) {
 | 
| -        SkASSERT(!GrSLTypeIsSamplerType(type));
 | 
| +        SkASSERT(!GrSLTypeIsCombinedSamplerType(type));
 | 
|          return this->addUniformArray(visibility, type, precision, name, 0, outName);
 | 
|      }
 | 
|  
 | 
| @@ -42,7 +42,7 @@ public:
 | 
|                                    const char* name,
 | 
|                                    int arrayCount,
 | 
|                                    const char** outName = nullptr) {
 | 
| -        SkASSERT(!GrSLTypeIsSamplerType(type));
 | 
| +        SkASSERT(!GrSLTypeIsCombinedSamplerType(type));
 | 
|          return this->internalAddUniformArray(visibility, type, precision, name, true, arrayCount,
 | 
|                                               outName);
 | 
|      }
 | 
| 
 |