Index: src/gpu/glsl/GrGLSLUniformHandler.h |
diff --git a/src/gpu/glsl/GrGLSLUniformHandler.h b/src/gpu/glsl/GrGLSLUniformHandler.h |
index 56cac4a49fe26e004bf8cda9384469dfb4f6c0ce..d7b213869c7d5444bfe0814a5ac00b00e303b84c 100644 |
--- a/src/gpu/glsl/GrGLSLUniformHandler.h |
+++ b/src/gpu/glsl/GrGLSLUniformHandler.h |
@@ -32,7 +32,7 @@ public: |
GrSLPrecision precision, |
const char* name, |
const char** outName = nullptr) { |
- SkASSERT(!GrSLTypeIsSamplerType(type)); |
+ SkASSERT(!GrSLTypeIsCombinedSamplerType(type)); |
return this->addUniformArray(visibility, type, precision, name, 0, outName); |
} |
@@ -42,7 +42,7 @@ public: |
const char* name, |
int arrayCount, |
const char** outName = nullptr) { |
- SkASSERT(!GrSLTypeIsSamplerType(type)); |
+ SkASSERT(!GrSLTypeIsCombinedSamplerType(type)); |
return this->internalAddUniformArray(visibility, type, precision, name, true, arrayCount, |
outName); |
} |