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Unified Diff: include/gpu/GrTypesPriv.h

Issue 2143143002: Add Texture2D and Sampler GrSLTypes (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: nits Created 4 years, 5 months ago
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Index: include/gpu/GrTypesPriv.h
diff --git a/include/gpu/GrTypesPriv.h b/include/gpu/GrTypesPriv.h
index 8c7d6bda65150b6cd055a235f136077f4897c008..5168ac91a175c9bb6935b4b73bfafeae8cc061ea 100644
--- a/include/gpu/GrTypesPriv.h
+++ b/include/gpu/GrTypesPriv.h
@@ -25,15 +25,17 @@ enum GrSLType {
kMat22f_GrSLType,
kMat33f_GrSLType,
kMat44f_GrSLType,
- kSampler2D_GrSLType,
- kSamplerExternal_GrSLType,
- kSampler2DRect_GrSLType,
- kSamplerBuffer_GrSLType,
+ kTexture2DSampler_GrSLType,
+ kTextureExternalSampler_GrSLType,
+ kTexture2DRectSampler_GrSLType,
+ kTextureBufferSampler_GrSLType,
kBool_GrSLType,
kInt_GrSLType,
kUint_GrSLType,
+ kTexture2D_GrSLType,
+ kSampler_GrSLType,
- kLast_GrSLType = kUint_GrSLType
+ kLast_GrSLType = kSampler_GrSLType
};
static const int kGrSLTypeCount = kLast_GrSLType + 1;
@@ -78,7 +80,7 @@ static const int kGrSLPrecisionCount = kLast_GrSLPrecision + 1;
*/
static inline int GrSLTypeVectorCount(GrSLType type) {
SkASSERT(type >= 0 && type < static_cast<GrSLType>(kGrSLTypeCount));
- static const int kCounts[] = { -1, 1, 2, 3, 4, -1, -1, -1, -1, -1, -1, -1, 1, 1, 1 };
+ static const int kCounts[] = { -1, 1, 2, 3, 4, -1, -1, -1, -1, -1, -1, -1, 1, 1, 1, -1, -1 };
return kCounts[type];
GR_STATIC_ASSERT(0 == kVoid_GrSLType);
@@ -89,13 +91,15 @@ static inline int GrSLTypeVectorCount(GrSLType type) {
GR_STATIC_ASSERT(5 == kMat22f_GrSLType);
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
- GR_STATIC_ASSERT(8 == kSampler2D_GrSLType);
- GR_STATIC_ASSERT(9 == kSamplerExternal_GrSLType);
- GR_STATIC_ASSERT(10 == kSampler2DRect_GrSLType);
- GR_STATIC_ASSERT(11 == kSamplerBuffer_GrSLType);
+ GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
GR_STATIC_ASSERT(12 == kBool_GrSLType);
GR_STATIC_ASSERT(13 == kInt_GrSLType);
GR_STATIC_ASSERT(14 == kUint_GrSLType);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kCounts) == kGrSLTypeCount);
}
@@ -124,20 +128,22 @@ static inline bool GrSLTypeIsFloatType(GrSLType type) {
GR_STATIC_ASSERT(5 == kMat22f_GrSLType);
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
- GR_STATIC_ASSERT(8 == kSampler2D_GrSLType);
- GR_STATIC_ASSERT(9 == kSamplerExternal_GrSLType);
- GR_STATIC_ASSERT(10 == kSampler2DRect_GrSLType);
- GR_STATIC_ASSERT(11 == kSamplerBuffer_GrSLType);
+ GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
GR_STATIC_ASSERT(12 == kBool_GrSLType);
GR_STATIC_ASSERT(13 == kInt_GrSLType);
GR_STATIC_ASSERT(14 == kUint_GrSLType);
- GR_STATIC_ASSERT(15 == kGrSLTypeCount);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(17 == kGrSLTypeCount);
}
/** Is the shading language type integral (including vectors/matrices)? */
static inline bool GrSLTypeIsIntType(GrSLType type) {
SkASSERT(type >= 0 && type < static_cast<GrSLType>(kGrSLTypeCount));
- return type >= kInt_GrSLType;
+ return type >= kInt_GrSLType && type <= kUint_GrSLType;
GR_STATIC_ASSERT(0 == kVoid_GrSLType);
GR_STATIC_ASSERT(1 == kFloat_GrSLType);
@@ -147,14 +153,16 @@ static inline bool GrSLTypeIsIntType(GrSLType type) {
GR_STATIC_ASSERT(5 == kMat22f_GrSLType);
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
- GR_STATIC_ASSERT(8 == kSampler2D_GrSLType);
- GR_STATIC_ASSERT(9 == kSamplerExternal_GrSLType);
- GR_STATIC_ASSERT(10 == kSampler2DRect_GrSLType);
- GR_STATIC_ASSERT(11 == kSamplerBuffer_GrSLType);
+ GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
GR_STATIC_ASSERT(12 == kBool_GrSLType);
GR_STATIC_ASSERT(13 == kInt_GrSLType);
GR_STATIC_ASSERT(14 == kUint_GrSLType);
- GR_STATIC_ASSERT(15 == kGrSLTypeCount);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(17 == kGrSLTypeCount);
}
/** Is the shading language type numeric (including vectors/matrices)? */
@@ -174,13 +182,15 @@ static inline size_t GrSLTypeSize(GrSLType type) {
2 * 2 * sizeof(float), // kMat22f_GrSLType
3 * 3 * sizeof(float), // kMat33f_GrSLType
4 * 4 * sizeof(float), // kMat44f_GrSLType
- 0, // kSampler2D_GrSLType
- 0, // kSamplerExternal_GrSLType
- 0, // kSampler2DRect_GrSLType
- 0, // kSamplerBuffer_GrSLType
+ 0, // kTexture2DSampler_GrSLType
+ 0, // kTextureExternalSampler_GrSLType
+ 0, // kTexture2DRectSampler_GrSLType
+ 0, // kTextureBufferSampler_GrSLType
0, // kBool_GrSLType
0, // kInt_GrSLType
0, // kUint_GrSLType
+ 0, // kTexture2D_GrSLType
+ 0, // kSampler_GrSLType
};
return kSizes[type];
@@ -192,37 +202,39 @@ static inline size_t GrSLTypeSize(GrSLType type) {
GR_STATIC_ASSERT(5 == kMat22f_GrSLType);
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
- GR_STATIC_ASSERT(8 == kSampler2D_GrSLType);
- GR_STATIC_ASSERT(9 == kSamplerExternal_GrSLType);
- GR_STATIC_ASSERT(10 == kSampler2DRect_GrSLType);
- GR_STATIC_ASSERT(11 == kSamplerBuffer_GrSLType);
+ GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
GR_STATIC_ASSERT(12 == kBool_GrSLType);
GR_STATIC_ASSERT(13 == kInt_GrSLType);
GR_STATIC_ASSERT(14 == kUint_GrSLType);
- GR_STATIC_ASSERT(15 == kGrSLTypeCount);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(17 == kGrSLTypeCount);
}
-static inline bool GrSLTypeIs2DTextureType(GrSLType type) {
+static inline bool GrSLTypeIs2DCombinedSamplerType(GrSLType type) {
SkASSERT(type >= 0 && type < static_cast<GrSLType>(kGrSLTypeCount));
- return type >= kSampler2D_GrSLType && type <= kSampler2DRect_GrSLType;
+ return type >= kTexture2DSampler_GrSLType && type <= kTexture2DRectSampler_GrSLType;
- GR_STATIC_ASSERT(8 == kSampler2D_GrSLType);
- GR_STATIC_ASSERT(9 == kSamplerExternal_GrSLType);
- GR_STATIC_ASSERT(10 == kSampler2DRect_GrSLType);
+ GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
}
-static inline bool GrSLTypeIsSamplerType(GrSLType type) {
+static inline bool GrSLTypeIsCombinedSamplerType(GrSLType type) {
SkASSERT(type >= 0 && type < static_cast<GrSLType>(kGrSLTypeCount));
- return type >= kSampler2D_GrSLType && type <= kSamplerBuffer_GrSLType;
+ return type >= kTexture2DSampler_GrSLType && type <= kTextureBufferSampler_GrSLType;
- GR_STATIC_ASSERT(8 == kSampler2D_GrSLType);
- GR_STATIC_ASSERT(9 == kSamplerExternal_GrSLType);
- GR_STATIC_ASSERT(10 == kSampler2DRect_GrSLType);
- GR_STATIC_ASSERT(11 == kSamplerBuffer_GrSLType);
+ GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
}
static inline bool GrSLTypeAcceptsPrecision(GrSLType type) {
- return GrSLTypeIsNumeric(type) || GrSLTypeIsSamplerType(type);
+ return type != kVoid_GrSLType && type != kBool_GrSLType;
}
//////////////////////////////////////////////////////////////////////////////
@@ -243,7 +255,7 @@ enum GrVertexAttribType {
kInt_GrVertexAttribType,
kUint_GrVertexAttribType,
-
+
kLast_GrVertexAttribType = kUint_GrVertexAttribType
};
static const int kGrVertexAttribTypeCount = kLast_GrVertexAttribType + 1;
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