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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "SkTraceMemoryDump.h" | 10 #include "SkTraceMemoryDump.h" |
11 | 11 |
12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) | 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
14 | 14 |
15 inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG
LGpu* gpu) { | 15 inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG
LGpu* gpu) { |
16 if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) { | 16 if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) { |
17 SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport()); | 17 SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport()); |
18 return kSamplerExternal_GrSLType; | 18 return kTextureExternalSampler_GrSLType; |
19 } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) { | 19 } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) { |
20 SkASSERT(gpu->glCaps().rectangleTextureSupport()); | 20 SkASSERT(gpu->glCaps().rectangleTextureSupport()); |
21 return kSampler2DRect_GrSLType; | 21 return kTexture2DRectSampler_GrSLType; |
22 } else { | 22 } else { |
23 SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D); | 23 SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D); |
24 return kSampler2D_GrSLType; | 24 return kTexture2DSampler_GrSLType; |
25 } | 25 } |
26 } | 26 } |
27 | 27 |
28 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. | 28 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. |
29 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc&
desc, | 29 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc&
desc, |
30 const IDDesc& idDesc) | 30 const IDDesc& idDesc) |
31 : GrSurface(gpu, desc) | 31 : GrSurface(gpu, desc) |
32 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { | 32 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { |
33 this->init(desc, idDesc); | 33 this->init(desc, idDesc); |
34 this->registerWithCache(budgeted); | 34 this->registerWithCache(budgeted); |
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94 texture_id.appendU32(this->textureID()); | 94 texture_id.appendU32(this->textureID()); |
95 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", | 95 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", |
96 texture_id.c_str()); | 96 texture_id.c_str()); |
97 } | 97 } |
98 | 98 |
99 GrGLTexture* GrGLTexture::CreateWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, | 99 GrGLTexture* GrGLTexture::CreateWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, |
100 const IDDesc& idDesc) { | 100 const IDDesc& idDesc) { |
101 return new GrGLTexture(gpu, kWrapped, desc, idDesc); | 101 return new GrGLTexture(gpu, kWrapped, desc, idDesc); |
102 } | 102 } |
103 | 103 |
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