Chromium Code Reviews| Index: Source/core/rendering/PaintInfo.h |
| diff --git a/Source/core/rendering/PaintInfo.h b/Source/core/rendering/PaintInfo.h |
| index 28338ada6619eb83d528f276b9879db1c6e6f401..25dfc959b3f921a3975378fa7d766d965d08d51f 100644 |
| --- a/Source/core/rendering/PaintInfo.h |
| +++ b/Source/core/rendering/PaintInfo.h |
| @@ -49,69 +49,88 @@ typedef HashMap<OverlapTestRequestClient*, IntRect> OverlapTestRequestMap; |
| * Paint the object and its children, clipped by (x|y|w|h). |
| * (tx|ty) is the calculated position of the parent |
| */ |
| -struct PaintInfo { |
| +class PaintInfo { |
| +public: |
| PaintInfo(GraphicsContext* newContext, const IntRect& newRect, PaintPhase newPhase, PaintBehavior newPaintBehavior, |
| RenderObject* newPaintingRoot = 0, RenderRegion* region = 0, ListHashSet<RenderInline*>* newOutlineObjects = 0, |
| OverlapTestRequestMap* overlapTestRequests = 0, const RenderLayerModelObject* newPaintContainer = 0) |
| - : context(newContext) |
| - , rect(newRect) |
| - , phase(newPhase) |
| - , paintBehavior(newPaintBehavior) |
| - , paintingRoot(newPaintingRoot) |
| - , renderRegion(region) |
| - , outlineObjects(newOutlineObjects) |
| - , overlapTestRequests(overlapTestRequests) |
| - , paintContainer(newPaintContainer) |
| + : m_context(newContext) |
| + , m_rect(newRect) |
| + , m_phase(newPhase) |
| + , m_paintBehavior(newPaintBehavior) |
| + , m_paintingRoot(newPaintingRoot) |
| + , m_renderRegion(region) |
| + , m_outlineObjects(newOutlineObjects) |
| + , m_overlapTestRequests(overlapTestRequests) |
| + , m_paintContainer(newPaintContainer) |
| { |
| } |
| void updatePaintingRootForChildren(const RenderObject* renderer) |
| { |
| - if (!paintingRoot) |
| + if (!m_paintingRoot) |
| return; |
| // If we're the painting root, kids draw normally, and see root of 0. |
| - if (paintingRoot == renderer) { |
| - paintingRoot = 0; |
| + if (m_paintingRoot == renderer) { |
| + m_paintingRoot = 0; |
| return; |
| } |
| } |
| bool shouldPaintWithinRoot(const RenderObject* renderer) const |
| { |
| - return !paintingRoot || paintingRoot == renderer; |
| + return !m_paintingRoot || m_paintingRoot == renderer; |
| } |
| - bool forceBlackText() const { return paintBehavior & PaintBehaviorForceBlackText; } |
| + bool forceBlackText() const { return m_paintBehavior & PaintBehaviorForceBlackText; } |
| - bool skipRootBackground() const { return paintBehavior & PaintBehaviorSkipRootBackground; } |
| - bool paintRootBackgroundOnly() const { return paintBehavior & PaintBehaviorRootBackgroundOnly; } |
| + bool skipRootBackground() const { return m_paintBehavior & PaintBehaviorSkipRootBackground; } |
| + bool paintRootBackgroundOnly() const { return m_paintBehavior & PaintBehaviorRootBackgroundOnly; } |
| void applyTransform(const AffineTransform& localToAncestorTransform) |
| { |
| if (localToAncestorTransform.isIdentity()) |
| return; |
| - context->concatCTM(localToAncestorTransform); |
| + m_context->concatCTM(localToAncestorTransform); |
| - if (rect == infiniteRect()) |
| + if (m_rect == infiniteRect()) |
| return; |
| - rect = localToAncestorTransform.inverse().mapRect(rect); |
| + m_rect = localToAncestorTransform.inverse().mapRect(m_rect); |
| } |
| static IntRect infiniteRect() { return IntRect(LayoutRect::infiniteRect()); } |
| - // FIXME: Introduce setters/getters at some point. Requires a lot of changes throughout rendering/. |
| - GraphicsContext* context; |
| - IntRect rect; |
| - PaintPhase phase; |
| - PaintBehavior paintBehavior; |
| - RenderObject* paintingRoot; // used to draw just one element and its visual kids |
| - RenderRegion* renderRegion; |
| - ListHashSet<RenderInline*>* outlineObjects; // used to list outlines that should be painted by a block with inline children |
| - OverlapTestRequestMap* overlapTestRequests; |
| - const RenderLayerModelObject* paintContainer; // the layer object that originates the current painting |
| + GraphicsContext* getContext() { return m_context; } |
|
do-not-use
2013/08/05 11:16:30
As explained in my previous review, we don't use "
|
| + void setContext(GraphicsContext* context) { m_context = context; } |
| + |
| + IntRect& getRect() { return m_rect; } |
| + void setRect(const IntRect& rect) { m_rect = rect; } |
| + |
| + const PaintPhase& getPhase() const { return m_phase; } |
| + void setPhase(const PaintPhase& phase) { m_phase = phase; } |
| + |
| + RenderRegion* getRenderRegion() { return m_renderRegion; } |
| + OverlapTestRequestMap* getOverlapTestRequests() { return m_overlapTestRequests; } |
| + void setOverlapTestRequests(OverlapTestRequestMap* map) { m_overlapTestRequests = map; } |
| + |
| + ListHashSet<RenderInline*>* getOutlineObjects() { return m_outlineObjects; } |
| + void setOutlineObjects(ListHashSet<RenderInline*>* objects) { m_outlineObjects = objects; } |
| + |
| + const RenderLayerModelObject* getPaintContainer() const { return m_paintContainer; } |
| + |
| +private: |
| + GraphicsContext* m_context; |
| + IntRect m_rect; |
| + PaintPhase m_phase; |
| + PaintBehavior m_paintBehavior; |
| + RenderObject* m_paintingRoot; // used to draw just one element and its visual kids |
| + RenderRegion* m_renderRegion; |
| + ListHashSet<RenderInline*>* m_outlineObjects; // used to list outlines that should be painted by a block with inline children |
| + OverlapTestRequestMap* m_overlapTestRequests; |
| + const RenderLayerModelObject* m_paintContainer; // the layer object that originates the current painting |
| }; |
| } // namespace WebCore |