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Side by Side Diff: Source/core/rendering/svg/SVGRenderSupport.h

Issue 21430003: Implement interfaces in PaintInfo and make it a class. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@getterPaintInfo01
Patch Set: Second try Created 7 years, 4 months ago
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1 /** 1 /**
2 * Copyright (C) 2007 Rob Buis <buis@kde.org> 2 * Copyright (C) 2007 Rob Buis <buis@kde.org>
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. All rights reserved. 5 * Copyright (C) 2009 Google, Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
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52 // Calculates the repaintRect in combination with filter, clipper and masker in local coordinates. 52 // Calculates the repaintRect in combination with filter, clipper and masker in local coordinates.
53 static void intersectRepaintRectWithResources(const RenderObject*, FloatRect &); 53 static void intersectRepaintRectWithResources(const RenderObject*, FloatRect &);
54 54
55 // Determines whether a container needs to be laid out because it's filtered and a child is being laid out. 55 // Determines whether a container needs to be laid out because it's filtered and a child is being laid out.
56 static bool filtersForceContainerLayout(RenderObject*); 56 static bool filtersForceContainerLayout(RenderObject*);
57 57
58 // Determines whether the passed point lies in a clipping area 58 // Determines whether the passed point lies in a clipping area
59 static bool pointInClippingArea(RenderObject*, const FloatPoint&); 59 static bool pointInClippingArea(RenderObject*, const FloatPoint&);
60 60
61 static void computeContainerBoundingBoxes(const RenderObject* container, Flo atRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundi ngBox, FloatRect& repaintBoundingBox); 61 static void computeContainerBoundingBoxes(const RenderObject* container, Flo atRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundi ngBox, FloatRect& repaintBoundingBox);
62 static bool paintInfoIntersectsRepaintRect(const FloatRect& localRepaintRect , const AffineTransform& localTransform, const PaintInfo&); 62 static bool paintInfoIntersectsRepaintRect(const FloatRect& localRepaintRect , const AffineTransform& localTransform, PaintInfo&);
63 63
64 // Important functions used by nearly all SVG renderers centralizing coordin ate transformations / repaint rect calculations 64 // Important functions used by nearly all SVG renderers centralizing coordin ate transformations / repaint rect calculations
65 static LayoutRect clippedOverflowRectForRepaint(const RenderObject*, const R enderLayerModelObject* repaintContainer); 65 static LayoutRect clippedOverflowRectForRepaint(const RenderObject*, const R enderLayerModelObject* repaintContainer);
66 static void computeFloatRectForRepaint(const RenderObject*, const RenderLaye rModelObject* repaintContainer, FloatRect&, bool fixed); 66 static void computeFloatRectForRepaint(const RenderObject*, const RenderLaye rModelObject* repaintContainer, FloatRect&, bool fixed);
67 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO bject* repaintContainer, TransformState&, bool* wasFixed = 0); 67 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO bject* repaintContainer, TransformState&, bool* wasFixed = 0);
68 static const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&); 68 static const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&);
69 static bool checkForSVGRepaintDuringLayout(RenderObject*); 69 static bool checkForSVGRepaintDuringLayout(RenderObject*);
70 70
71 // Shared between SVG renderers and resources. 71 // Shared between SVG renderers and resources.
72 static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*, const RenderObject*); 72 static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*, const RenderObject*);
73 static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, co nst RenderObject*); 73 static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, co nst RenderObject*);
74 74
75 // Determines if any ancestor's transform has changed. 75 // Determines if any ancestor's transform has changed.
76 static bool transformToRootChanged(RenderObject*); 76 static bool transformToRootChanged(RenderObject*);
77 77
78 // FIXME: These methods do not belong here. 78 // FIXME: These methods do not belong here.
79 static const RenderSVGRoot* findTreeRootObject(const RenderObject*); 79 static const RenderSVGRoot* findTreeRootObject(const RenderObject*);
80 80
81 private: 81 private:
82 // This class is not constructable. 82 // This class is not constructable.
83 SVGRenderSupport(); 83 SVGRenderSupport();
84 ~SVGRenderSupport(); 84 ~SVGRenderSupport();
85 }; 85 };
86 86
87 } // namespace WebCore 87 } // namespace WebCore
88 88
89 #endif // SVGRenderSupport_h 89 #endif // SVGRenderSupport_h
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